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title_name = "Crackdown 2" | ||
title_id = "4D5308BC" # MS-2236 | ||
hash = "398B324B93B0AE59" # default.xex | ||
#media_id = "18B6CD67" # Disc (World): http://redump.org/disc/14538 | ||
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||
[[patch]] | ||
name = "Disable Achivements" | ||
desc = "Fixes achivement audio loop, note this will prevent the in-game achivement dialog. Improves audio log." | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] # Change bne to beq | ||
address = 0x828c14dc | ||
value = 0x41 | ||
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[[patch]] | ||
name = "Global Lights Rendering" | ||
desc = "Disable rendering of lights to fix lights through walls. During reticle target collaboration red lights will not render." | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] | ||
address = 0x82ffd0b8 | ||
value = 0x00 | ||
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||
[[patch]] | ||
name = "Infinite Ammo" | ||
author = "Adrian, Crippy" | ||
is_enabled = false | ||
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||
[[patch.be32]] # Bottomless Clip | ||
address = 0x822056bc | ||
value = 0x60000000 | ||
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||
[[patch.be8]] # Ammo Display | ||
address = 0x82244810 | ||
value = 0x41 | ||
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||
[[patch]] | ||
name = "God Mode" | ||
author = "Adrian, Crippy" | ||
is_enabled = false | ||
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||
[[patch.be32]] | ||
address = 0x82223e9c | ||
value = 0x60000000 | ||
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||
[[patch.be32]] | ||
address = 0x825354c0 | ||
value = 0x60000000 | ||
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||
[[patch]] | ||
name = "On-screen FPS counter" | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] # Enable Display Render Info | ||
address = 0x836c6f2c | ||
value = 0x01 | ||
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||
[[patch.be8]] # Disable Performance Graphs | ||
address = 0x836c6e21 | ||
value = 0x00 | ||
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||
[[patch.be8]] # Enable GPU Hz | ||
address = 0x836c6e20 | ||
value = 0x01 | ||
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||
[[patch.be8]] # Red Text | ||
address = 0x836c614e | ||
value = 0x01 | ||
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||
[[patch]] | ||
name = "Show CPU/GPU Performance Graphs" | ||
desc = "This will show FPS and Performance Graphs" | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] # Enable CPU/GPU Performance Graphs | ||
address = 0x836c6e21 | ||
value = 0x01 | ||
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||
[[patch.be8]] # Enable Display Render Info | ||
address = 0x836c6f2c | ||
value = 0x01 | ||
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||
[[patch.be8]] # Enable GPU Hz | ||
address = 0x836c6e20 | ||
value = 0x01 | ||
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||
[[patch.be8]] # Red Text | ||
address = 0x836c614e | ||
value = 0x01 | ||
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||
[[patch]] | ||
name = "Light Bloom" | ||
desc = "Toggle fullbright, may improve performance" | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] | ||
address = 0x82ffd0bf | ||
value = 0x01 | ||
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||
[[patch]] | ||
name = "Shadows" | ||
desc = "May improve performance" | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] | ||
address = 0x82ffd0c4 | ||
value = 0x00 | ||
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||
[[patch]] | ||
name = "Helicam / Fly around the map" | ||
desc = "Teleport your character. Cheat engine address 1836C615B." | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] | ||
address = 0x836c615b | ||
value = 0x01 | ||
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||
[[patch]] | ||
name = "Outlines" | ||
author = "Adrian" | ||
desc = "Toggle Map Outlines" | ||
is_enabled = false | ||
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||
[[patch.be8]] | ||
address = 0x82ffd0b5 | ||
value = 0x01 | ||
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||
[[patch]] | ||
name = "Outline Mode" | ||
desc = "Must have outlines enabled" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be32]] # White Outline | ||
address = 0x836c66f8 | ||
value = 0x00000002 | ||
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||
[[patch]] | ||
name = "Opaque Pass / Dark Mode" | ||
desc = "Disable Rendering" | ||
author = "Adrian" | ||
is_enabled = false | ||
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||
[[patch.be8]] | ||
address = 0x82ffca8b | ||
value = 0x00 | ||
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||
[[patch]] | ||
name = "Dark Mode" | ||
desc = "Map stencil with white outlines in dark mode." | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] # Opaque Pass / Dark Mode | ||
address = 0x82ffca8b | ||
value = 0x00 | ||
|
||
[[patch.be8]] # Enable Outlines | ||
address = 0x82ffd0b5 | ||
value = 0x01 | ||
|
||
[[patch.be32]] # Enable Outline Mode - White Outline | ||
address = 0x836c66f8 | ||
value = 0x00000002 | ||
|
||
[[patch.be8]] # Disable Alpha Render Pass | ||
address = 0x82ffd0b4 | ||
value = 0x00 | ||
|
||
[[patch.be8]] # Enable Particle Alpha | ||
address = 0x836c68b5 | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Disable Light Bloom for stronger white outline | ||
address = 0x82ffd0bf | ||
value = 0x00 | ||
|
||
[[patch]] | ||
name = "Demo Mode" | ||
desc = "Alternatively create a demo.txt next to default.xex" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x836c6daf | ||
value = 0x01 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,183 @@ | ||
title_name = "Crackdown 2" | ||
title_id = "4D5308BC" # MS-2236 | ||
hash = "8309EB7166C1B9C3" # default.xex | ||
#media_id = "18B6CD67" # Disc (World): http://redump.org/disc/14538 | ||
|
||
[[patch]] | ||
name = "Disable Achivements" | ||
desc = "Fixes achivement audio loop, note this will prevent the in-game achivement dialog. Improves audio log." | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] # Change bne to beq | ||
address = 0x82956b6c | ||
value = 0x41 | ||
|
||
[[patch]] | ||
name = "Global Lights Rendering" | ||
desc = "Disable rendering of lights to fix lights through walls. During reticle target collaboration red lights will not render." | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x830a0547 | ||
value = 0x00 | ||
|
||
[[patch]] | ||
name = "Infinite Ammo" | ||
author = "Adrian, Crippy" | ||
is_enabled = false | ||
|
||
[[patch.be32]] # Bottomless Clip | ||
address = 0x82216c64 | ||
value = 0x60000000 | ||
|
||
[[patch.be8]] # Ammo Display | ||
address = 0x82256c28 | ||
value = 0x41 | ||
|
||
[[patch]] | ||
name = "God Mode" | ||
author = "Adrian, Crippy" | ||
is_enabled = false | ||
|
||
[[patch.be32]] | ||
address = 0x82235d84 | ||
value = 0x60000000 | ||
|
||
[[patch.be32]] | ||
address = 0x82547ab8 | ||
value = 0x60000000 | ||
|
||
[[patch]] | ||
name = "On-screen FPS counter" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] # Enable Display Render Info | ||
address = 0x83801b0c | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Disable Performance Graphs | ||
address = 0x83801a01 | ||
value = 0x00 | ||
|
||
[[patch.be8]] # Enable GPU Hz | ||
address = 0x83801a00 | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Red Text | ||
address = 0x83800aef | ||
value = 0x01 | ||
|
||
[[patch]] | ||
name = "Show CPU/GPU Performance Graphs" | ||
desc = "This will show FPS and Performance Graphs" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] # Enable CPU/GPU Performance Graphs | ||
address = 0x83801a01 | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Enable Display Render Info | ||
address = 0x83801b0c | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Enable GPU Hz | ||
address = 0x83801a00 | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Red Text | ||
address = 0x83800aef | ||
value = 0x01 | ||
|
||
[[patch]] | ||
name = "Light Bloom" | ||
desc = "Toggle fullbright, may improve performance" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x830a054e | ||
value = 0x01 | ||
|
||
[[patch]] | ||
name = "Shadows" | ||
desc = "May improve performance" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x830a054f | ||
value = 0x00 | ||
|
||
[[patch]] | ||
name = "Helicam / Fly around the map" | ||
desc = "Teleport your character. Cheat engine address 183800B00." | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x83800b00 | ||
value = 0x01 | ||
|
||
[[patch]] | ||
name = "Outlines" | ||
author = "Adrian" | ||
desc = "Toggle Map Outlines" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x830a0544 | ||
value = 0x01 | ||
|
||
[[patch]] | ||
name = "Outline Mode" | ||
desc = "Must have outlines enabled" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be32]] # White Outline | ||
address = 0x83801164 | ||
value = 0x00000002 | ||
|
||
[[patch]] | ||
name = "Opaque Pass / Dark Mode" | ||
desc = "Disable Rendering" | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] | ||
address = 0x830a0542 | ||
value = 0x00 | ||
|
||
[[patch]] | ||
name = "Dark Mode" | ||
desc = "Map stencil with white outlines in dark mode." | ||
author = "Adrian" | ||
is_enabled = false | ||
|
||
[[patch.be8]] # Opaque Pass / Dark Mode | ||
address = 0x830a0542 | ||
value = 0x00 | ||
|
||
[[patch.be8]] # Enable Outlines | ||
address = 0x830a0544 | ||
value = 0x01 | ||
|
||
[[patch.be32]] # Enable Outline Mode - White Outline | ||
address = 0x83801164 | ||
value = 0x00000002 | ||
|
||
[[patch.be8]] # Disable Alpha Render Pass | ||
address = 0x830a0543 | ||
value = 0x00 | ||
|
||
[[patch.be8]] # Enable Particle Alpha | ||
address = 0x83801320 | ||
value = 0x01 | ||
|
||
[[patch.be8]] # Disable Light Bloom for stronger white outline | ||
address = 0x830a054e | ||
value = 0x00 |