Releases: xia-mc/Raven-XD
Releases · xia-mc/Raven-XD
Release b1.8.0
Changelog
- [+] Add Step.
- Made for Hypixel.
- [+] Add 'LowHopTest', 'Strafe B' mode to Speed.
- Thanks to @dragon.
- [+] Add 'Hypixel' mode to Timer.
- Thanks to @dragon.
- [+] Add 'LegitInv' mode to InvMove.
- [+] Add Animations.
- Allow you change swing/block animation and speed.
- Override LabyMod 'block/swing' option.
- [+] Add FreeLook.
- [+] Add 'Hypixel' mode to Sprint.
- Old Sprint now is called 'Legit' mode.
- [+] Add 'Cancel air' option to Velocity. #18
- [+] Add 'WaitBreakBlock' to Phase.
- [※] Improve Backtrack.
- [※] Improve JumpReset.
- [※] Fix 'Sort mode' of KillAura doesn't work.
- [※] Fix AntiVoid sometimes do useless blink.
- [※] Fix 'Hit through block' of Reach sometimes crash with FastMine. #17
- [※] Fix sometimes crash on starting client.
- [※] Fix Slider sometimes draws wrong. #16
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
Full Changelog: b1.7.0...b1.8.0
1000 downloads!
Thanks for the support!
If you're not comfortable submitting bugs/suggestions via Github, you can now do so via the Discord channel:
Release b1.7.0
Changelog
- [+] Add LegitScaffold.
- works like SafeWalk with shift option, but more legit.
- [+] Add InfiniteAura.
- Under developing, now it doesn't bypass anti-cheat.
- [+] Improve Phase, VClip.
- add 'Cancel S06' option.
- add 'Blink' option to Phase.
- [+] Add 'Standard' & 'Intave' mode to Velocity.
- [+] Add 'Balance' mode to Timer.
- [※] Fix Velocity lobby check crash.
- [※] Improve GUI System.
- add 'Mode Setting'. click to switch to next mode, and sneak+click to switch to prev mode.
- add 'Hover color' for settings. now it will draw hover color if mouse hover on it.
- add 'visible check' for settings. now Some child settings are now only displayed when the parent setting is enabled.
- [※] Change Script System.
- now you can use 'ModeSetting' object instanced of the option 'SliderSetting'.
Like this:
now you can use 'ModeSetting':modules.registerSlider(String name, int defaultValue, String[] stringArray);
the 'ModeSetting' API is similar to the SliderSetting option mode. Meanwhile, the old SliderSetting option mode remains.modules.registerMode(String name, int defaultValue, String[] stringArray);
- now you can use 'visibleCheck' feature in script.
you just need to add aSupplier<Boolean>
parameter to the end of the original setting registration.
e.g.
it means "only visible this button if 1+1=2".modules.registerButton("aSetting", true, () -> 1 + 1 == 2);
- now you can use 'ModeSetting' object instanced of the option 'SliderSetting'.
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
- KillAura target sorts won't work.
Full Changelog: b1.6.2...b1.6.3
Release b1.6.3
Changelog
- [+] Add 'Delay self hurt anime' to Backtrack.
- [※] Fix 'Fast' option of Scaffold.
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
- KillAura target sorts won't work.
Note: If you want get 0% 0% velocity, don't use the StrafeTest Speed.
Full Changelog: b1.6.2...b1.6.3
Release b1.6.2
Changelog
- [※] Fix AutoClicker flags posts.
- [※] Fix Blink flags BadPacket.
- [※] Fix FakeLag do wrong packets order.
- [+] Add 'Overlay' option to Blink.
- render a blinking count like Myau Client.
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
- KillAura target sorts won't work.
Full Changelog: b1.6.1...b1.6.2
Release b1.6.1
Changelog
- [※] Fix Reach, HitBox won't work with AutoClicker. #9
- [※] Fix Backtrack won't work as default.
- [※] Fix InvManager crash. #12
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
- KillAura target sorts won't work.
Full Changelog: b1.6.0...b1.6.1
Note: DON'T use this version, AutoClicker may cause you BANNED! (Fixed in
Release 1.6.2
)
Release b1.6.0
Changelog
- [+] Add Particles.
- modify the particles on attack.
- [+] Add RecordClick.
- a click pattern system, allow you record your clicks and re-play them in some module like AutoClicker.
- pattern files will be saved in keystrokes/clickPatterns/ .
- [+] Add ClickRecorder.
- record your clicks as a pattern.
- pattern files will be saved in keystrokes/clickPatterns/ .
- [+] Add 'Record' mode to AutoClicker.
- old AutoClicker now called 'CPS' mode and still as default.
- in record mode, minCPS and maxCPS option won't work.
- [+] Add 'AirStuck' mode to AntiVoid.
- [+] Add 'Remiaft' mode to AntiVoid.
- works on Remiaft server.
- credit: @codecatXZ.
- [+] Add 'AutoSwitch' option to Block-In.
- auto switch to block item.
- [+] Add 'Only onGround' option to TimerRange.
- only TimerRange if onGround. maybe helpful for some anti-cheats like GrimAC.
- [+] Add 'Only offGround' option to Scaffold.
- someone tells me I should add it xd.
- [+] Add 'Constant' rotation target mode to KillAura.
- only rotation if you didn't reach the target.
- [※] Recode Backtrack. #4
- works like reach, but more legit.
- thanks to @Cvrwed
- [※] Fix a crash issue.
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
- HitBox and Reach won't work with AutoClicker. #9
Release b1.5.3
Changelog
- [+] Add Active mode to HitSelect. #8
- Active mode will cancel attack action and keep swing action. It looks like "Legit KeepSprint", and may be flagged by anticheats that is strictly like Polar.
- [※] Fix JumpReset sometimes do impossible jump.
- [+] Improve TimerRange.
- Add fov option. default is 180° it means only TimerRange if you are face the target.
- Add ignoreTeammates option.
- Now TimerRange needn't enable KillAura
- [※] Improve StrafeTest mode in Speed.
- Renamed "Strafe (Deprecated)" to "StrafeTest".
- An experimental change at off-ground-ticks 11 and 15
- [+] Add Latency compensation option to Water bucket.
- if the value > 0, module will predict your future move and extend your reach distance.
- [※] Fix Block-In
- fix wrong direction on place X/Z axis block.
- [※] Improve JumpReset
- Remove jump motion option because that's unlegit.
- Fix sometimes do impossible jump.
Known issue
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
Full Changelog: b1.5.2...b1.5.3
Release b1.5.2
- [+] Add BlockIn.
- [+] Add Backtrack.
- under development!
- [※] Recode AimAssist.
- [※] Improve JumpReset.
- [※] Improve SafeWalk.
- [※] Improve HitSelect.
Full Changelog: b1.5.1...b1.5.2
Release b1.5.1
- [+] Add NoBackground.
- remove gui screen background.
- [+] Add silentSteal option to InvManager.
- [※] Recode KillAura rotation system.
- [※] Improve InvManager.
- faster than faster.
- [※] Fix crash bugs.
Full Changelog: b1.5.0...b1.5.1
Release b1.5.0
- [+] Sync updates from upstream.
- [+] Add PingSpoof.
- [※] Recode LatencyAlerts.
- [※] Add Silent mode to MoreKB.
- [※] Improve LongJump.
- [※] Recode Ground mode in Speed.
- [※] Fix 'say' command issue.
+2 unverified changes
Note: Speed Strafe has been fixed by watchdog.