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button.py
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button.py
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import pygame.font
class Button:
"""按钮"""
def __init__(self, ai_game, msg):
"""初始化按钮属性"""
self.screen = ai_game.screen
self.screen_rect = self.screen.get_rect()
# 设置按钮尺寸、颜色、字体等属性
self.width, self.height = 200, 50
self.button_color = (0, 255, 0)
self.text_color = (255, 255, 255)
self.font = pygame.font.SysFont(None, 48) # 字体为默认,字号48
# 创建按钮的rect对象并使其居中
self.rect = pygame.Rect(0, 0, self.width, self.height)
self.rect.center = self.screen_rect.center
# 创建按钮的标签
self._prep_msg(msg)
def _prep_msg(self, msg):
"""将msg渲染为图像,并使其在按钮上居中"""
self.msg_image = self.font.render(msg, True, self.text_color,
self.button_color)
self.msg_image_rect = self.msg_image.get_rect()
self.msg_image_rect.center = self.rect.center
def draw_button(self):
# 绘制一个用颜色填充的按钮,再绘制文本
self.screen.fill(self.button_color, self.rect)
self.screen.blit(self.msg_image, self.msg_image_rect)