This is improved version of Snake Game.
- cmake >= 3.7
- All OSes: click here for installation instructions
- make >= 4.1 (Linux, Mac), 3.81 (Windows)
- Linux: make is installed by default on most Linux distros
- Mac: install Xcode command line tools to get make
- Windows: Click here for installation instructions
- SDL2 >= 2.0
- All installation instructions can be found here
Note that for Linux, an
apt
orapt-get
installation is preferred to building from source. - gcc/g++ >= 5.4
- Linux: gcc / g++ is installed by default on most Linux distros
- Mac: same deal as make - install Xcode command line tools
- Windows: recommend using MinGW
- Clone this repo.
- Make a build directory in the top level directory:
mkdir build && cd build
- Compile:
cmake .. && make
- Run it:
./SnakeGame
.
What have been included:
- created readParameter class to read and extract numMountains from a .txt file
- created Mountain class to place mountain icon in the game
- created boundary in the game, if snake hit the boundary the game will stop
- The project reads data from a file and process the data, or the program writes data to a file.
- The project uses data structures and immutable variables.
- One or more classes are added to the project with appropriate access specifiers for class members.
- Class constructors utilize member initialization lists.
- Classes abstract implementation details from their interfaces.
- The project makes use of references in function declarations.
- The project uses destructors appropriately.
- The project uses smart pointers instead of raw pointers.
- The project uses multithreading.
- A promise and future is used in the project.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.