BumpMapping is a demo scene that shows up a technology of Bump (Normal) Mapping with Direct3D 11. Well documented and with minimum dependencies.
Press Shift+ W/S/A/D to speed up. And change essential settings in Main.cpp.
- Version: 1.1.0
- License: MIT
- Status: Alpha
- Windows 7
- Windows 8/8.1
- Windows 10
- Visual Studio 2015
- Direct3D 11
- DirectInput 8
- DirectX SDK (June 2010)
- DDSTextureLoader (is already in the project and linked)
It's easy. It contains three small steps.
- Open BumpMapping.sln
- Press Ctr+F5
- Everything's ready. Enjoy yourself