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role.recoverer.js
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role.recoverer.js
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var roleRecoverer = {
/** @param {Creep} creep **/
run: function (creep) {
var room = creep.room;
var roomName = room.name;
if (creep.memory.storing && creep.carry.energy == 0) {
creep.memory.storing = false;
creep.say('🔄 harvest');
}
if (!creep.memory.storing && creep.carry.energy == creep.carryCapacity) {
creep.memory.storing = true;
creep.say('⚡ storing');
}
if (creep.memory.storing) {
if (creep.room.energyAvailable == creep.room.energyCapacityAvailable) {
var targets = creep.room.find(FIND_STRUCTURES, { filter: (structure) => { return (structure.structureType == STRUCTURE_STORAGE) && structure.store.energy < structure.storeCapacity; } });
if (targets.length < 1) {
var targets = creep.room.find(FIND_STRUCTURES,
{ filter: (structure) => { return (structure.structureType == STRUCTURE_TOWER) && structure.energy < structure.energyCapacity; } });
}
if (targets.length > 0) {
if (creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], { visualizePathStyle: { stroke: '#ffffff' } });
}
}
} else {
var targets = creep.room.find(FIND_STRUCTURES,
{ filter: (structure) => { return (structure.structureType == STRUCTURE_EXTENSION || structure.structureType == STRUCTURE_SPAWN) && structure.energy < structure.energyCapacity; } });
if (targets.length > 0) {
if (targets.length > 1) {
if (creep.transfer(targets[1], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[1], { visualizePathStyle: { stroke: '#ffffff' } });
}
} else {
if (creep.transfer(targets[0], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
creep.moveTo(targets[0], { visualizePathStyle: { stroke: '#ffffff' } });
}
}
}
}
}
else {
var sources = creep.room.find(FIND_SOURCES);
if (creep.harvest(sources[1]) == ERR_NOT_IN_RANGE) {
creep.moveTo(sources[1], { visualizePathStyle: { stroke: '#ffaa00' } });
}
}
//creep.moveTo(Game.flags["home"],{visualizePathStyle: {stroke: '#ffaa00'}});
}
};
module.exports = roleHarvester;