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AddressBook Level 4 - Developer Guide

1. Introduction

Welcome, fellow software developer! Thank you for taking interest in supporting our open-source software CYNC. The CYNC community prides itself on being a friendly and helpful community for new developers. If you ever face any issue or uncertainty in the instructions, feel free to send an email to [email protected] so that we can sort out the issues for you and following contributors.

2. Setting up

2.1. Prerequisites

Before you get started, please ensure that you have the following software and Java development kit installed on your computer. As downloading and setting up IntelliJ may take up some time, feel free to jump ahead and read through the instructions to get a rough idea of this project.

  1. JDK 1.8.0_60 or later

    ℹ️
    Having any Java 8 version is not enough.
    This app will not work with earlier versions of Java 8.
  2. IntelliJ IDE

    ℹ️
    IntelliJ by default has Gradle and JavaFx plugins installed.
    Do not disable them. If you have disabled them, go to File > Settings > Plugins to re-enable them.
    ℹ️
    New to IntelliJ? We encourage you to head over to IntelliJ IDEA 2017.2 Help to fully understand the ins-and-outs of IntelliJ.

2.2. Setting up the project in your computer

Now that you have both JDK 1.8.0_60 or later and IntelliJ installed, you are ready to set up the project.

  1. Fork this repo, and clone the fork to your computer

  2. Open IntelliJ (if you are not in the welcome screen, click File > Close Project to close the existing project dialog first)

  3. Set up the correct JDK version for Gradle

    1. Click Configure > Project Defaults > Project Structure

    2. Click New…​ and find the directory of the JDK

  4. Click Import Project

  5. Locate the build.gradle file and select it. Click OK

  6. Click Open as Project

  7. Click OK to accept the default settings

  8. Open a console and run the command gradlew processResources (Mac/Linux: ./gradlew processResources). It should finish with the BUILD SUCCESSFUL message.
    This will generate all resources required by the application and tests.

2.3. Verifying the setup

To confirm that you’ve successfully set up the project, do take the time to ensure that your set up is correct and ready to run.

  1. Run the seedu.address.MainApp and try a few commands.

  2. Run the tests to ensure they all pass.

2.4. Configurations to do before writing code

2.4.1. Configuring the coding style

Before you actually write any code, you want to make sure that you’re following our coding standards so that whatever you’ve written can be easily understood by fellow developers.

This project follows oss-generic coding standards. IntelliJ’s default style is mostly compliant with ours but it uses a different import order from ours. To rectify,

  1. Go to File > Settings…​ (Windows/Linux), or IntelliJ IDEA > Preferences…​ (macOS)

  2. Select Editor > Code Style > Java

  3. Click on the Imports tab to set the order

    • For Class count to use import with '*' and Names count to use static import with '*': Set to 999 to prevent IntelliJ from contracting the import statements

    • For Import Layout: The order is import static all other imports, import java.*, import javax.*, import org.*, import com.*, import all other imports. Add a <blank line> between each import

Optionally, you can follow the UsingCheckstyle.adoc document to configure Intellij to check style-compliance as you write code.

2.4.2. Updating documentation to match your fork

After forking the repo, links in the documentation will still point to the se-edu/addressbook-level4 repo. If you plan to develop this as a separate product (i.e. instead of contributing to the se-edu/addressbook-level4) , you should replace the URL in the variable repoURL in DeveloperGuide.adoc and UserGuide.adoc with the URL of your fork.

2.4.3. Setting up CI

You are encouraged to set up Travis to perform Continuous Integration (CI) for your fork. See UsingTravis.adoc to learn how to set it up.

Optionally, you can set up AppVeyor as a second CI (see UsingAppVeyor.adoc).

ℹ️
Having both Travis and AppVeyor ensures your App works on both Unix-based platforms and Windows-based platforms (Travis is Unix-based and AppVeyor is Windows-based)

2.4.4. Getting started with coding

Now that you’ve everything set up, you are ready to start coding! To help you along, we encourage you to

  1. Get some sense of the overall design by reading the Architecture section.

  2. Take a look at the section Suggested Programming Tasks to Get Started.

3. Design

This section aims to give you a broad overview of the purpose of various components and our motivation for designing it that way.

3.1. Architecture

The Architecture Diagram given below (Figure 3.1.1) explains the high-level design of the App. Read on for a quick overview of each component.

Architecture

Figure 3.1.1 : Architecture Diagram

💡
The .pptx files used to create diagrams in this document can be found in the diagrams folder. To update a diagram, modify the diagram in the pptx file, select the objects of the diagram, and choose Save as picture.

Main has only one class called MainApp. It is responsible for:
* At app launch: Initializes the components in the correct sequence, and connects them up with each other. * At shut down: Shuts down the components and invokes cleanup method where necessary.

Commons represents a collection of classes used by multiple other components. Two of those classes play important roles at the architecture level.

  • EventsCenter : This class (written using Google’s Event Bus library) is used by components to communicate with other components using events (i.e. a form of Event Driven design)

  • LogsCenter : Used by many classes to write log messages to the App’s log file.

The rest of the App consists of four components.

  • UI : The UI of the App.

  • Logic : The command executor.

  • Model : Holds the data of the App in-memory.

  • Storage : Reads data from, and writes data to, the hard disk.

Each of the UI, Logic, Model, Storage components

  • Defines its API in an interface with the same name as the Component.

  • Exposes its functionality using a {Component Name}Manager class.

For example, the Logic component (see the class diagram given below, Figure 3.1.2) defines its API in the Logic.java interface and exposes its functionality using the LogicManager.java class.

LogicClassDiagram

Figure 3.1.2 : Class Diagram of the Logic Component

Events-Driven nature of the design

The Sequence Diagram below shows how the components interact for the scenario where the user issues the command delete 1.

SDforDeletePerson

Figure 3.1.3a : Component interactions for delete 1 command (part 1)

ℹ️
Note how the Model simply raises a AddressBookChangedEvent when the Address Book data are changed, instead of asking the Storage to save the updates to the hard disk.

The diagram below shows how the EventsCenter reacts to that event, which eventually results in the updates being saved to the hard disk and the status bar of the UI being updated to reflect the 'Last Updated' time.

SDforDeletePersonEventHandling

Figure 3.1.3b : Component interactions for delete 1 command (part 2)

ℹ️
Note how the event is propagated through the EventsCenter to the Storage and UI without Model having to be coupled to either of them. This is an example of how this Event Driven approach helps us reduce direct coupling between components.

The sections below give more details of each component.

3.2. UI component

The UI consists of a MainWindow that is made up of parts e.g.CommandBox, ResultDisplay, PersonListPanel, StatusBarFooter, BrowserPanel etc. All these, including the MainWindow, inherit from the abstract UiPart class.

Refer to Figure 3.2.1 below to get a better visual overview of the UI component.

UiClassDiagram

Figure 3.2.1 : Structure of the UI Component

API : Ui.java

The UI component uses JavaFx UI framework. The layout of these UI parts are defined in matching .fxml files that are in the src/main/resources/view folder. For example, the layout of the MainWindow is specified in MainWindow.fxml

The UI component:

  • Executes user commands using the Logic component.

  • Binds itself to some data in the Model so that the UI can auto-update when data in the Model change.

  • Responds to events raised from various parts of the App and updates the UI accordingly.

3.3. Logic component

The Logic Component concerns itself primarily with processing of commands and giving the relevant output. You may wish to look at Figure 3.3.1 to gain a broad overview of the Logic component, followed by Figure 3.3.2 to better understand the implementation of Commands in the Logic Component.

LogicClassDiagram

Figure 3.3.1 : Structure of the Logic Component

LogicCommandClassDiagram

Figure 3.3.2 : Structure of Commands in the Logic Component. This diagram shows finer details concerning XYZCommand and Command in Figure 2.3.1

Below is a simple explanation of what happens when user enters a command.

API : Logic.java

  1. Logic uses the AddressBookParser class to parse the user command.

  2. This results in a Command object which is executed by the LogicManager.

  3. The command execution can affect the Model (e.g. adding a person) and/or raise events.

  4. The result of the command execution is encapsulated as a CommandResult object which is passed back to the Ui.

In case you are still feeling lost, we have provided a Sequence Diagram (Figure 3.3.3) to illustrate interactions within the Logic component for the execute("delete 1") API call.

DeletePersonSdForLogic

Figure 3.3.3 : Interactions Inside the Logic Component for the delete 1 Command

3.4. Model component

API : Model.java

The Model component of CYNC is an independent component as it does not depend on the other four components, its functions are:

  • Storage of UserPref object that represents the user’s preferences such as the GUI settings

  • Storage of CYNC’s data

  • Exposing of unmodifiable ObservableList<ReadOnlyPerson> that can be 'observed' e.g. the UI can be bound to this list so that the UI automatically updates when the data in the list change.

Refer to Figure 3.4.1 below for an overview of the Model component.

ModelClassDiagram

Figure 3.4.1 : Structure of the Model Component

3.5. Storage component

API : storage.java

The Storage component,

  • can save UserPref objects in json format and read it back.

  • can save the Address Book data in xml format and read it back.

Refer to Figure 3.5.1 below for an overview of the Storage component.

StorageClassDiagram

Figure 3.5.1 : Structure of the Storage Component

3.6. External component

The External component,

  • consist of Gmail API : Authenticate user’s Google account, create and send out emails

  • consist of Google Calendar API : To authenticate Google account, edit and add events to google calendar

  • consist of twilio API:

3.7. Common classes

Classes used by multiple components are in the seedu.addressbook.commons package.

4. Implementation

This section describes some noteworthy details on how certain features are implemented.

4.1. Undo/Redo mechanism

4.1.1. Motivation

The undo/redo mechanism was implemented to allow users to undo/redo a mistake in entering the commands, instead of having to delete the user and add a corrected entry.

4.1.2. Mechanics

The undo/redo mechanism is facilitated by an UndoRedoStack, which resides inside LogicManager. It supports undoing and redoing of commands that modifies the state of the address book (e.g. add, edit). Such commands will inherit from UndoableCommand.

UndoRedoStack only deals with UndoableCommands. Commands that cannot be undone will inherit from Command instead. The following figure (Figure 4.1.1) shows the inheritance diagram for commands:

LogicCommandClassDiagram

Figure 4.1.1 : Relevant classes in the Logic component that enable undo/redo commands

From the diagram, UndoableCommand adds an extra layer between the abstract Command class and concrete commands that can be undone, such as the DeleteCommand. Note that extra tasks need to be done when executing a command in an undoable way, such as saving the state of the address book before execution. UndoableCommand contains the high-level algorithm for those extra tasks while the child classes implements the details of how to execute the specific command. Note that this technique of putting the high-level algorithm in the parent class and lower-level steps of the algorithm in child classes is also known as the template pattern.

Commands that are not undoable are implemented this way:

public class ListCommand extends Command {
    @Override
    public CommandResult execute() {
        // ... list logic ...
    }
}

With the extra layer, the commands that are undoable are implemented this way:

public abstract class UndoableCommand extends Command {
    @Override
    public CommandResult execute() {
        // ... undo logic ...

        executeUndoableCommand();
    }
}

public class DeleteCommand extends UndoableCommand {
    @Override
    public CommandResult executeUndoableCommand() {
        // ... delete logic ...
    }
}

Suppose that the user has just launched the application. The UndoRedoStack will be empty at the beginning.

The user executes a new UndoableCommand, delete 5, to delete the 5th person in the address book. The current state of the address book is saved before the delete 5 command executes. The delete 5 command will then be pushed onto the undoStack (the current state is saved together with the command).

UndoRedoStartingStackDiagram

Figure 4.1.2 : Illustration of the undoStack

As the user continues to use the program, more commands are added into the undoStack. For example, the user may execute add n/David …​ to add a new person.

UndoRedoNewCommand1StackDiagram

Figure 4.1.3 : Illustration of the undoStack with more commands

ℹ️
If a command fails its execution, it will not be pushed to the UndoRedoStack at all.

The user now decides that adding the person was a mistake, and decides to undo that action using undo.

We will pop the most recent command out of the undoStack and push it back to the redoStack. We will restore the address book to the state before the add command executed.

UndoRedoExecuteUndoStackDiagram

Figure 4.1.4 : Illustration of the redoStack

ℹ️
If the undoStack is empty, then there are no other commands left to be undone, and an Exception will be thrown when popping the undoStack.

The following sequence diagram (Figure 4.1.5) shows how the undo operation works:

UndoRedoSequenceDiagram

Figure 4.1.5 : Sequence diagram for the undo operation

The redo operation does the exact opposite (pops from redoStack, push to undoStack, and restores the address book to the state after the command is executed).

ℹ️
If the redoStack is empty, then there are no other commands left to be redone, and an Exception will be thrown when popping the redoStack.

The user now decides to execute a new command, clear. As before, clear will be pushed into the undoStack. This time the redoStack is no longer empty. It will be purged as it no longer make sense to redo the add n/David command (this is the behavior that most modern desktop applications follow).

UndoRedoNewCommand2StackDiagram

Figure 4.1.6 : Illustration of the undoStack during a clear operation

Commands that are not undoable are not added into the undoStack. For example, list, which inherits from Command rather than UndoableCommand, will not be added after execution:

UndoRedoNewCommand3StackDiagram

Figure 4.1.7 : Illustration of the undoStack during a list operation

The following activity diagram (Figure 4.1.8) summarize what happens inside the UndoRedoStack when a user executes a new command:

UndoRedoActivityDiagram

Figure 4.1.8 : Activity Diagram for undoStack upon a new command

4.1.3. Design Considerations

Aspect: Implementation of UndoableCommand
Alternative 1 (current choice): Add a new abstract method executeUndoableCommand()
Pros: We will not lose any undone/redone functionality as it is now part of the default behaviour. Classes that deal with Command do not have to know that executeUndoableCommand() exist.
Cons: Hard for new developers to understand the template pattern.
Alternative 2: Just override execute()
Pros: Does not involve the template pattern, easier for new developers to understand.
Cons: Classes that inherit from UndoableCommand must remember to call super.execute(), or lose the ability to undo/redo.


Aspect: How undo & redo executes
Alternative 1 (current choice): Saves the entire address book.
Pros: Easy to implement.
Cons: May have performance issues in terms of memory usage.
Alternative 2: Individual command knows how to undo/redo by itself.
Pros: Will use less memory (e.g. for delete, just save the person being deleted).
Cons: We must ensure that the implementation of each individual command are correct.


Aspect: Type of commands that can be undone/redone
Alternative 1 (current choice): Only include commands that modifies the address book (add, clear, edit).
Pros: We only revert changes that are hard to change back (the view can easily be re-modified as no data are lost).
Cons: User might think that undo also applies when the list is modified (undoing filtering for example), only to realize that it does not do that, after executing undo.
Alternative 2: Include all commands.
Pros: Might be more intuitive for the user.
Cons: User have no way of skipping such commands if he or she just want to reset the state of the address book and not the view.
Additional Info: See our discussion here.


Aspect: Data structure to support the undo/redo commands
Alternative 1 (current choice): Use separate stack for undo and redo
Pros: Easy to understand for new Computer Science student undergraduates to understand, who are likely to be the new incoming developers of our project.
Cons: Logic is duplicated twice. For example, when a new command is executed, we must remember to update both HistoryManager and UndoRedoStack.
Alternative 2: Use HistoryManager for undo/redo
Pros: We do not need to maintain a separate stack, and just reuse what is already in the codebase.
Cons: Requires dealing with commands that have already been undone: We must remember to skip these commands. Violates Single Responsibility Principle and Separation of Concerns as HistoryManager now needs to do two different things.

4.2. Logging

4.2.1. Motivation

Logging can be very useful for identifying bugs / failure points in the app.

4.2.2. Mechanics

We are using java.util.logging package for logging. The LogsCenter class is used to manage the logging levels and logging destinations.

  • The logging level can be controlled using the logLevel setting in the configuration file (See Configuration)

  • The Logger for a class can be obtained using LogsCenter.getLogger(Class) which will log messages according to the specified logging level

  • Currently log messages are output through: Console and to a .log file.

Logging Levels

  • SEVERE : Critical problem detected which may possibly cause the termination of the application

  • WARNING : Can continue running the app, but would be safer to rectify the issues brought up by the warnings.

  • INFO : Information showing the noteworthy actions by the App

  • FINE : Details that is not usually noteworthy but may be useful in debugging e.g. print the actual list instead of just its size

4.3. Configuration

In the event where you want to change certain properties of the application (e.g App name, logging level) you can do so by editing the configuration file (default: config.json) located in the root folder.

5. Features Implementation

5.1. Command Prediction Mechanism

The CommandPredictionPanel updates it’s contents to show relevant command predictions to the user every time the user changes the content of the CommandBox. This is illustrated in the image below.

command prediction 1

Figure 4.4.1 : Screenshot of the Command Prediction Panel

The Command Prediction Mechanism’s implementation is purely on the front-end, ie. it only interfaces with the UI component.

Whenever the application detects a change in the contents of the CommandBox UI Component, it fires a CommandBoxContentsChangedEvent to the EventsCenter. This event is handled in the CommandPredictionPanel UI Component, which calls updatePredictionPanel internally and updates itself to show the new command predictions (if there are any command predictions). This is illustrated in the diagram below.

command prediction panel sequence diagram

Figure 4.4.2 : Sequence Diagram of the Command Prediction Panel

5.1.1. Implementation

Whenever the contents of the CommandBox is changed, it fires a CommandBoxContentsChangedEvent. The CommandPredictionPanel then handles this event by finding the commands that begin with the existing text in the Command Box.

5.1.2. Design Considerations

Aspect: The database of available command predictions should be open to extension

Alternative 1 (Current implementation): Store all the available commands in a list to parse through
Pros: Simple to implement, reduces coupling between components
Cons: Can result in bugs if this list is not updated periodically

Alternative 2 : A CommandManager will keep track of all existing commands. The CommandPredictionPanel should update it’s database automatically whenever a new command is added
Pros: More automation, less prone to bugs in the CommandPredictionPanel. The app also becomes more open to extension
Cons: This implementation is more coupled and may cause some bugs in Command if it is not handled carefully

5.2. Mass Emailing Mechanism

The email command allows the user to send emails to all or certain groups of customers at once. The emailing service is being facilitated by the Gmail Java API.

There are two types of mass emailing commands:
1. email all : get everyone’s email in CYNC

2.email KEYWORD [MORE KEYWORDS]: get all the required persons emails

The mass emailing mechanism is event driven. When a valid email command is entered, it will post a massEmailRequestEvent to the Events Center which will be handled by the UI Manager by displaying the EmailPanel.

An email array that consists of desired customers' emails will also be pass to UI to be displayed in the To: textbox. The EmailPanel will appear in the MainDisplayPanel area as seen in the diagram below.

email

Figure 5.2.1: Screenshot of CYNC upon entering the email command

After the user composes an email and clicks on the send button, a SendEmailRequestEvent is fired to the EmailManager, which follows the Facade design pattern. It will interact with the GmailApi which handles the actual sending of the emails. This is demonstrated in the sequence diagram below.

massemailmech

Figure 5.2.2: Sequence diagram upon clicking the send button on the email Panel

Once the emails are send out successfully, the EmailManager will fire an event NewResultAvailableEvent to indicate success to user.

5.2.1. Design Considerations

Aspect: Emailing platform to use
Alternative 1 (current choice): Gmail email service
Pros: Gmail is the must used and free email service around the globe. Since the Calender feature also requires Google account, using Gmail, will allow users to use both features with 1 account.
Cons: Limited to only sending emails through Gmail.
Alternative 2: OutLook email service
Pros: OutLook is also a common email service used by many, able to send emails through OutLook.
Cons: User must have an Outlook account and Google account to use emailing and Calender function.

5.3. SMS mechanism

5.3.1. Description

The SMS command allows the user to SMS multiple customers at once. The SMS service is being facilitated by the Twilio Java API.

5.3.2. Implementation

There are two types of SMS commands:
1. sms all : Send an SMS to every contact being stored in CYNC
2.sms <TAG> [MORE TAGS]: Send an SMS to all persons containing the tags as specified in the command

On entering an sms command, the SmsPanel will appear in the MainDisplayPanel area, with the phone numbers of the SMS targets extracted from the relevant persons and pre-filled, as demonstrated in the diagram below.

SmsCommandScreenshot1

Figure 5.3.1: Screenshot of CYNC upon entering the SMS Command

After the user composes an SMS and clicks on the send button, an event is fired to the SmsManager, which follows the Facade design pattern and in turn interacts with the TwilioApiHelper which handles the actual sending of the SMS.

Upon sending or failure to send the SMS, a NewResultAvailableEvent is fired to update the ResultDisplay and let the user know if the SMS has been successfully sent or not.

This is demonstrated in the sequence diagram below.

SmsCommandSequenceDiagram

Figure 5.3.1: Sequence diagram upon clicking the send button on the SmsPanel. Note that the NewResultAvailableEvent fired by the TwilioApiHelper has been omitted for clarity.

5.4. List All Tags mechanism

5.4.1. Description

The feature listalltags allows the user to view all the tags in the unique tag list. This helps the user to check that he/she is not adding any similar and undesired tags.

5.4.2. Implementation

The List All Tags mechanism is facilitated by the EventsCenter. EventsCenter posts an event from listalltags command and send the update to the MainWindow so that the tags can be displayed in the browserPlaceholder.

The mechanism is illustrated in the diagram below.

ListAllTagsUpdatedSD

Figure 5.4.1 List All Tags sequence diagram The listalltags command inherits the abstract Command class.

Suppose that the user has just launched the application. Then the set-up of the application will look like the picture below.

CyncStartUpNew

Figure 5.4.2: Empty browserPlaceholder on startup

As we can see from the above diagram, the BrowserPanel is initially empty.
Upon calling listalltags, browserPlaceholder is filled to show the list of tags.

CyncListAllTags

Figure 5.4.3 List of tags displayed to the right of person list

5.4.3. Design Considerations

Aspect: Where the Tag list is displayed.
Alternative 1 (current choice): In the BrowserPanel.
Pros: User can see both the Person list and Tag list side by side, facilitating the sifting of information of his customers.
Cons: User loses functionality of the BrowserPanel, in which the user is unable to use the BrowserPanel to see the detailed information of his client.
Alternative 2: List the tags in the return message of the command, under the command box.
Pros: User retains functionality of BrowserPanel, whereby the user can still click on the person to find out more information.
Cons: This is less aesthetically pleasing. With many tags, it may be harder for the user to see the desired tag.

5.5. PersonInfo mechanism

5.5.1. Description

The PersonInfo feature allows the user to see more detailed information regarding a specific customer. In future editions, we hope to have more attributes about the customer, such as exact dates of attendance.

5.5.2. Implementation

Upon using the select command, JumpToListRequestEvent is posted by EventsCenter. When MainWindow receives this event, it will respond by clearing the browserPlaceholder and calling PersonInfo. PersonInfo will show the selected person’s attributes.

Figure 5.5.1 below shows the sequence diagram.

PersonInfoUpdatedSD

Figure 5.5.1: Sequence diagram of PersonInfo implementation

This is an example of the MVC design pattern, whereby the user interacts with the commandBox, which then parses and execute the SelectCommand. It is followed by the MainWindow updating the browserPlaceholder to show the correct view to the user. This decouples the components involved in processing commands and showing the results to the user.

5.5.3. Design Considerations

Aspect: The presence of the BrowserPanel which is used to fill up browserPlaceholder on initialisation of application.
Alternative 1 (current choice): We keep BrowserPanel, and instead clear browserPlaceholder and fill with PersonInfo when needed.
Pros: By keeping the BrowserPanel, we do not have to post a PersonPanelSelectionChangedEvent stub on the intialisation. Hence the BrowserPanel is only responsible for displaying a blank page at startup, and the PersonInfo for displaying a person’s detailed information when needed. This follows the Separation of Concern principle.
Cons: This may be seen as a violation of the YAGNI principle, as the BrowserPanel’s other functionalities are not actually used in user execution.
Alternative 2: Remove the BrowserPanel and instead initialise an empty PersonInfo at start-up.
Pros: Since BrowserPanel essentially only has one function that is seemingly trivial, it may make sense just to totally remove it. This decreases the amount of code that we have and also reduces the possiblity of bugs.
Cons: As mentioned above, we have to post an artificial stub so that the PersonInfo will be loaded on startup. This may violate the single responsibility principle, since PersonInfo may have to change when the start-up conditions or the specifics of PersonPanelSelectionChangedEvent change.

5.6. Calendar mechanism

5.6.1. Description

The calendar mechanism integrates with Google Calendar, and allows the user to view / add upcoming events. The calendar service is facilitated by the Google Calendar API.

5.6.2. Implementation

There are two types of calendar commands:
1. calendar : Displays the google calendar in the browser window
2. addevent <EVENT DETAILS> : Adds a event according to the given details to the google calendar

5.6.3. Command calendar

Upon entering the calendar command, the CalendarPanel will appear in the MainDisplayPanel area, showing the user’s google calendar, or a google login page if it is first time the command is used after the app is restarted. As demonstrated in the two diagrams below.

CalendarLogin

Figure 5.5.3.1: Upon first use of the command after every restart

Calendar

Figure 5.5.3.2: Subsequent usages of the command after logging in

After the calendar command is entered, an event is sent to the EventsCenter, which sends an update to the UI such that the google calendar can be displayed in the MainDisplayPanel. As demonstrated in the diagram below.

calendarCommand

Figure 5.5.3.3: Sequence diagram for the execution of calendar command

5.6.4. Command addevent

Upon entering the addevent command with the correct parameters, an event is sent to the EventsCenter, which sends an update to AddEventManager, which follows the Facade design pattern and interacts with the CalendarApi for google calendar to add the event. If the calendar event is added successfully, an event is sent to the UI to refresh the calendar. As demonstrated in the diagram below.

addEvent

Figure 5.5.4.1: Sequence diagram for the execution of addevent command

5.6.5. Design Considerations

Aspect: Placement of the calendarDisplayPanel
Alternative 1 (current choice): Replaces the mainDisplayPanel
Pros: Users can see the PersonListPanel side by side with the calendar. Users can use other functions involving the PersonListPanel, such as add and find, with the calendar open.
Cons: Calendar is open all the time unless a command changes the mainDisplayPanel, this results in more resources consumed as it is left running when not needed.
Alternative 2: An overlay that covers both the mainDisplayPanel and the PersonListPanel
Pros: Calendar is switched out when another command is entered, this saves resources when the calendar is not needed.
Cons: Users are not able to refer to the data on the PersonListPanel when using the calendar.

5.7. Find Mechanism

5.7.1. Description

The find command is the filter function for this application. It will filter through all fields of the user data based on the given keywords.

5.7.2. Implementation

The find command works as such: find KEYWORD [MORE KEYWORDS]

After the command is entered, the keywords will be sent to the parser which then creates a predicate to filter the stored data.
The predicate is used by the model, which returns a list of filtered people based on the given predicate.

5.7.3. Design Considerations

Aspect: How to provide the user with functions to search through different fields of customer data
Alternative 1 (current choice): All-in-one search function.
Pros: Intuitive and easy to remember. Users can search through any fields of customer data with a single function.
Cons: User is unable to restrict the search to only one field in the customers' data. E.g. If the user is searching for people with addresses in East Coast, if there is someone whose name contains East Coast, it will show up as well.
Alternative 2: Multiple search functions.
Pros: The user can specify exactly which field he wants to search in, avoids the kind of situation described above.
Cons: Not very intuitive. It is a hassle for the users to remember many different search functions.

6. Documentation

We use asciidoc for writing documentation.

ℹ️
We chose asciidoc over Markdown because asciidoc, although a bit more complex than Markdown, provides more flexibility in formatting.

6.1. Editing Documentation

See UsingGradle.adoc to learn how to render .adoc files locally to preview the end result of your edits. Alternatively, you can download the AsciiDoc plugin for IntelliJ, which allows you to preview the changes you have made to your .adoc files in real-time.

6.2. Publishing Documentation

See UsingTravis.adoc to learn how to deploy GitHub Pages using Travis.

6.3. Converting Documentation to PDF format

We use Google Chrome for converting documentation to PDF format, as Chrome’s PDF engine preserves hyperlinks used in webpages.

Here are the steps to convert the project documentation files to PDF format.

  1. Follow the instructions in UsingGradle.adoc to convert the AsciiDoc files in the docs/ directory to HTML format.

  2. Go to your generated HTML files in the build/docs folder, right click on them and select Open withGoogle Chrome.

  3. Within Chrome, click on the Print option in Chrome’s menu.

  4. Set the destination to Save as PDF, then click Save to save a copy of the file in PDF format. For best results, use the settings indicated in the screenshot below.

chrome save as pdf

Figure 5.3.1 : Saving documentation as PDF files in Chrome

7. Testing

It is highly important to build a stable and effective software system for both users and developers of CYNC. As such, we have dedicated a section on testing to aid you on writing and executing your test cases.

💡
It is recommended for you to test the software after every update you make.

7.1. Running Tests

We have three methods for you to run tests on the software.

Method 1: Using IntelliJ JUnit test runner

  • To run all tests, right-click on the src/test/java folder and choose Run 'All Tests'

  • To run a subset of tests, you can right-click on a test package, test class, or a test and choose Run 'ABC'

Method 2: Using Gradle

  • Open a console and run the command gradlew clean allTests (Mac/Linux: ./gradlew clean allTests)

ℹ️
See UsingGradle.adoc for more info on how to run tests using Gradle.

Method 3: Using Gradle (headless)

💡
The most reliable way to run tests is this method. The first two methods might fail some GUI tests due to platform/resolution-specific idiosyncrasies.

Thanks to the TestFX library we use, our GUI tests can be run in the headless mode. In the headless mode, GUI tests do not show up on the screen. This allows you to do other things on the Computer while the tests are running.

  • To run tests in headless mode, open a console and run the command gradlew clean headless allTests (Mac/Linux: ./gradlew clean headless allTests)

7.2. Types of tests

We have two types of tests:

  1. GUI Tests - These are tests involving the GUI. They include,

    1. System Tests that test the entire App by simulating user actions on the GUI. These are in the systemtests package.

    2. Unit tests that test the individual components. These are in seedu.address.ui package.

  2. Non-GUI Tests - These are tests not involving the GUI. They include,

    1. Unit tests targeting the lowest level methods/classes.
      e.g. seedu.address.commons.StringUtilTest

    2. Integration tests that are checking the integration of multiple code units (those code units are assumed to be working).
      e.g. seedu.address.storage.StorageManagerTest

    3. Hybrids of unit and integration tests. These test are checking multiple code units as well as how the are connected together.
      e.g. seedu.address.logic.LogicManagerTest

7.3. Troubleshooting Testing

Problem: HelpWindowTest fails with a NullPointerException.

  • Reason: One of its dependencies, UserGuide.html in src/main/resources/docs is missing.

  • Solution: Execute Gradle task processResources.

Problem: Tests fail with a GuiRobot$EventTimeoutException.

  • Reason: The tests are taking a longer time to load than the given waitForEvent timeout limit.

  • Solution: To give it more time, increase the DEFAULT_WAIT_FOR_EVENT_TIMEOUT_MILLISECONDS in src\test\java\guitests\GuiRobot.java.

Problem: GUI tests fail randomly using JUnit test runner.

  • Reason: Shifting of mouse / switching tabs during the test may have interrupted with the tests.

  • Solution: Recommended to run tests in headless mode. You can do so by opening the console and running the command gradlew clean headless allTests.

8. Dev Ops

Here are a few things that you should take note of when making updates.

8.1. Build Automation

See UsingGradle.adoc to learn how to use Gradle for build automation.

8.2. Continuous Integration

We use Travis CI and AppVeyor to perform Continuous Integration on our projects. See UsingTravis.adoc and UsingAppVeyor.adoc for more details.

8.3. Making a Release

Here are the steps to create a new release.

  1. Update the version number in MainApp.java.

  2. Generate a JAR file using Gradle.

  3. Tag the repo with the version number. e.g. v0.1

  4. Create a new release using GitHub and upload the JAR file you created.

8.4. Managing Dependencies

A project often depends on third-party libraries. For example, Address Book depends on the Jackson library for XML parsing.

  • Managing these dependencies can be automated using Gradle. For example, Gradle can download the dependencies automatically, which is better than these alternatives:

    1. Include those libraries in the repo (this bloats the repo size).

    2. Require developers to download those libraries manually (this creates extra work for developers).

Appendix A: Suggested Starting Point

Here is a suggested path for new developers:

  1. Add small local-impact enhancements to one component at a time.
    Learning Outcome: To understand how each component functions.
    Some enhancements suggestions are given in this section Improving each Component.

  2. Add a feature that touches multiple components.
    Learning Outcome: To learn how to implement an end-to-end feature across all components.
    The section Creating a new command: remark explains how to go about adding such a feature.

A.1. Improving each component

Exercises in this section aims to help you understand the 4 major components of CYNC. Each exercise is component-based thus you would not need to modify the other components for it to function.

A.1.1. Logic component

💡
Do take a look at the Design: Logic Component section before attempting to modify the Logic component.
  1. Add a shorthand equivalent alias for each of the individual commands. For example, besides typing clear, the user can also type c to remove all persons in the list.

A.1.2. Model component

💡
Do take a look at the Design: Model Component section before attempting to modify the Model component.
  1. Add a removeTag(Tag) method. The specified tag will be removed from everyone in the address book.

    • Hints

      • The Model API needs to be updated.

      • Find out which of the existing API methods in AddressBook and Person classes can be used to implement the tag removal logic. AddressBook allows you to update a person, and Person allows you to update the tags.

    • Solution

      • Add the implementation of deleteTag(Tag) method in ModelManager. Loop through each person, and remove the tag from each person.

      • See this PR for the full solution.

A.1.3. Ui component

💡
Do take a look at the Design: UI Component section before attempting to modify the UI component.
  1. Use different colors for different tags inside person cards. For example, friends tags can be all in grey, and colleagues tags can be all in red.

    Before

    getting started ui tag before

    After

    getting started ui tag after
    • Hints

    • Solution

      • See this PR for the full solution.

  2. Modify NewResultAvailableEvent such that ResultDisplay can show a different style on error (currently it shows the same regardless of errors).

    Before

    getting started ui result before

    After

    getting started ui result after
  3. Modify the StatusBarFooter to show the total number of people in the address book.

    Before

    getting started ui status before

    After

    getting started ui status after

A.1.4. Storage component

💡
Do take a look at the Design: Storage Component section before attempting to modify the Storage component.
  1. Add a new method backupAddressBook(ReadOnlyAddressBook), so that the address book can be saved in a fixed temporary location.

A.2. Creating a new command: remark

By creating this command, you will get a chance to learn how to implement a feature end-to-end, touching all major components of the app.

A.2.1. Description

Edits the remark for a person specified in the INDEX.
Format: remark INDEX r/[REMARK]

Examples:

  • remark 1 r/Likes to drink coffee.
    Edits the remark for the first person to Likes to drink coffee.

  • remark 1 r/
    Removes the remark for the first person.

A.2.2. Step-by-step Instructions

[Step 1] Logic: Teach the app to accept 'remark'

Let’s start by teaching the application how to parse a remark command. The command will only function after adding the logic of remark later.

Main:

  1. Add a RemarkCommand that extends UndoableCommand. Upon execution, it should just throw an Exception.

  2. Modify AddressBookParser to accept a RemarkCommand.

Tests:

  1. Add RemarkCommandTest that tests that executeUndoableCommand() throws an Exception.

  2. Add new test method to AddressBookParserTest, which tests that typing "remark" returns an instance of RemarkCommand.

[Step 2] Logic: Teach the app to accept 'remark' arguments

Let’s teach the application to parse arguments that our remark command will accept. E.g. 1 r/Likes to drink coffee.

Main:

  1. Modify RemarkCommand to take in an Index and String and print those two parameters as the error message.

  2. Add RemarkCommandParser that knows how to parse two arguments, one index and one with prefix 'r/'.

  3. Modify AddressBookParser to use the newly implemented RemarkCommandParser.

Tests:

  1. Modify RemarkCommandTest to test the RemarkCommand#equals() method.

  2. Add RemarkCommandParserTest that tests different boundary values for RemarkCommandParser.

  3. Modify AddressBookParserTest to test that the correct command is generated according to the user input.

[Step 3] Ui: Add a placeholder for remark in PersonCard

Let’s add a placeholder on all our PersonCard s to display a remark for each person later.

Main:

  1. Add a Label with any random text inside PersonListCard.fxml.

  2. Add FXML annotation in PersonCard to tie the variable to the actual label.

Tests:

  1. Modify PersonCardHandle so that future tests can read the contents of the remark label.

[Step 4] Model: Add Remark class

We have to properly encapsulate the remark in our ReadOnlyPerson class. Instead of just using a String, let’s follow the conventional class structure that the codebase already uses by adding a Remark class.

Main:

  1. Add Remark to model component (you can copy from Address, remove the regex and change the names accordingly).

  2. Modify RemarkCommand to now take in a Remark instead of a String.

Tests:

  1. Add test for Remark, to test the Remark#equals() method.

[Step 5] Model: Modify ReadOnlyPerson to support a Remark field

Now we have the Remark class, we need to actually use it inside ReadOnlyPerson.

Main:

  1. Add three methods setRemark(Remark), getRemark() and remarkProperty(). Be sure to implement these newly created methods in Person, which implements the ReadOnlyPerson interface.

  2. You may assume that the user will not be able to use the add and edit commands to modify the remarks field (i.e. the person will be created without a remark).

  3. Modify SampleDataUtil to add remarks for the sample data (delete your addressBook.xml so that the application will load the sample data when you launch it.)

[Step 6] Storage: Add Remark field to XmlAdaptedPerson class

We now have Remark s for Person s, but they will be gone when we exit the application. Let’s modify XmlAdaptedPerson to include a Remark field so that it will be saved.

Main:

  1. Add a new Xml field for Remark.

  2. Be sure to modify the logic of the constructor and toModelType(), which handles the conversion to/from ReadOnlyPerson.

Tests:

  1. Fix validAddressBook.xml such that the XML tests will not fail due to a missing <remark> element.

[Step 7] Ui: Connect Remark field to PersonCard

Our remark label in PersonCard is still a placeholder. Let’s bring it to life by binding it with the actual remark field.

Main:

  1. Modify PersonCard#bindListeners() to add the binding for remark.

Tests:

  1. Modify GuiTestAssert#assertCardDisplaysPerson(…​) so that it will compare the remark label.

  2. In PersonCardTest, call personWithTags.setRemark(ALICE.getRemark()) to test that changes in the Person 's remark correctly updates the corresponding PersonCard.

[Step 8] Logic: Implement RemarkCommand#execute() logic

We now have everything set up…​ but we still can’t modify the remarks. Let’s finish it up by adding in actual logic for our remark command.

Main:

  1. Replace the logic in RemarkCommand#execute() (that currently just throws an Exception), with the actual logic to modify the remarks of a person.

Tests:

  1. Update RemarkCommandTest to test that the execute() logic works.

A.2.3. Full Solution

See this PR for the step-by-step solution.

Appendix B: User Stories

Here are the user stories that describes different types of CYNC users and their requirements.

Priorities: High (must have) - * * *, Medium (nice to have) - * *, Low (unlikely to have) - *

Priority As a …​ I want to …​ So that I can…​

* * *

Customer Manager using the app for the first time

see usage instructions

refer to instructions when I forget how to use the App

* * *

Customer Manager

add a new customer

store their data in my database

* * *

Customer Manager

delete a customer

remove entries that I no longer need

* * *

Customer Manager

find a customer by name

locate details of persons without having to go through the entire list

* * *

Customer Manager

edit information

update customer’s information when they have changes.

* * *

Customer Manager

list all my customers

get a list of all my customers

* * *

Customer Manager who cannot remember commands correctly

have an auto-complete feature while typing commands

be more efficient by reducing the time required to recall the whole command

* *

Customer Manager

hide customers' private contact details by default

minimize chance of someone else seeing them by accident

*

Customer Manager

sort customers by name

locate a customer easily

{More to be added}

Appendix C: Use Cases

Here are use cases that show the various interactions between users and CYNC.

C.1. Delete Customer

MSS

  1. Customer Manager requests to list customers

  2. CYNC shows a list of customers

  3. Customers Manager requests to delete a specific customer in the list

  4. CYNC prompts confirmation of deleting customer.

  5. CYNC deletes the customer.

  6. CYNC notifies Customer Manager that deletion is successful

    Use case ends.

Extensions

  • 2a. The list is empty.

    Use case ends.

  • 3a. The given index is invalid.

    • 3a1. CYNC shows an error message.

      Use case resumes at step 2.

  • 4a. Deletion not successful

    • 4a1. CYNC shows an error messages

      Use case resumes at step 2

C.2. Edit Customer’s details

MSS

  1. Customer Manager requests to edit customer

  2. CYNC lists out the current details of the customer

  3. Customer Manager requests to edit specific fields with new data

  4. CYNC updates the details

    Use case resumes at step 2.

    Use case ends

Extensions

  • 2a. Customer does not exist.

    • 2a1. CYNC shows the requested customer does not exist.

      Use case ends.

{More to be added}

Appendix D: Non Functional Requirements

Here are the Non Functional Requirements that CYNC follows:

  • Should work on any mainstream OS as long as it has Java 1.8.0_60 or higher installed.

  • Should be able to hold up to 1000 persons without a noticeable sluggishness in performance for typical usage.

  • A user with above average typing speed for regular English text (i.e. not code, not system admin commands) should be able to accomplish most of the tasks faster using commands than using the mouse.

  • Should respond within 2 seconds.

  • Should be open source so that other developers can contribute.

  • Should automatically backup the customers’ information in the case that the user loses his/her data.

  • Should show a loading spinner while loading.

  • Should be aesthetically clean so that user does not feel overwhelmed.

  • Should be free for users.

{More to be added}

Appendix E: Glossary

Mainstream OS

Windows, Linux, Unix, OS-X

Private contact detail

A contact detail that is not meant to be shared with others

Local-impact enhancements

The impact of the change does not go beyond the component

Customer Manager

A person working at a small business that uses CYNC

Auto-complete

A dropdown toolbar that suggests words that the user may be typing as they type

Appendix F: Product Survey

Products that are similar to CYNC:

  • Microsoft Outlook Customer Manager

    Author: Microsoft

    Pros Cons

    Tracking of customer requests

    Manages customers’ requests individually

    Clean interface

    Pay-to-use software

    An overview of To-dos on main page

  • Salesforce CRM

    Author: Salesforce

    Pros Cons

    Sales management

    Tons of features, easy to overwhelm client

    Marketing automation

    Not free, additional cost for businesses

    Partner relationship management