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roller.py
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roller.py
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from random import randrange
from graphics import *
from buttons import Button
from die import DieView
def main():
# create application window
win = GraphWin("Dice Roller")
win.setCoords(0, 0, 10, 10)
win.setBackground("green2")
# Draw the interface widgets
die1 = DieView(win, Point(3, 7), 2)
die2 = DieView(win, Point(7, 7), 2)
rollButton = Button(win, Point(5, 4.5), 6, 1, "Roll Dice")
rollButton.activate()
quitButton = Button(win, Point(5, 1), 2, 1, "Quit")
# Event Loop
pt = win.getMouse()
while not quitButton.clicked(pt):
if rollButton.clicked(pt):
value1 = randrange(1, 7)
die1.setValue(value1)
value2 = randrange(1, 7)
die2.setValue(value2)
quitButton.activate()
pt = win.getMouse()
main()