From e9cf01a708c9f0ff5257c8b7520fadc16cf9c78a Mon Sep 17 00:00:00 2001 From: Yuki Araikawa Date: Thu, 6 Apr 2023 09:58:37 +0900 Subject: [PATCH] Fix version v1.7.0 --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 7e74a77..2166daa 100644 --- a/README.md +++ b/README.md @@ -43,7 +43,7 @@ You can add a single p12 key+cert file with `p12-base64 (p12-path)`, or if you h **Required**: Base64 encoded mobileprovision file. If you want to specify multiple files, you need to input in multiple lines and then use [`export-options`](#export-options) to specify the provisioning profile to use for each executable in your app. ```yaml -- uses: yukiarrr/ios-build-action@v1.6.0 +- uses: yukiarrr/ios-build-action@v1.7.0 with: mobileprovision-base64: | ${{ secrets.MY_MOBILEPROVISION_BASE64 }} @@ -59,7 +59,7 @@ Also note, when creating base64 encoded inputs, make sure they don't contain new **Required**: mobileprovision path. If you want to specify multiple files, you need to input in multiple lines and then use [`export-options`](#export-options) to specify the provisioning profile to use for each executable in your app. ```yaml -- uses: yukiarrr/ios-build-action@v1.6.0 +- uses: yukiarrr/ios-build-action@v1.7.0 with: mobileprovision-path: | ios-build-1.mobileprovision @@ -107,7 +107,7 @@ Output path of ipa. Default `"output.ipa"`. Targets to be updated with mobileprovision, code signing identity, etc. Split on new lines. Default `""`. (default to all targets) ```yaml -- uses: yukiarrr/ios-build-action@v1.6.0 +- uses: yukiarrr/ios-build-action@v1.7.0 with: update-targets: | MyApp @@ -155,7 +155,7 @@ Welcome your contributions! ### single p12 ```yaml -- uses: yukiarrr/ios-build-action@v1.6.0 +- uses: yukiarrr/ios-build-action@v1.7.0 with: project-path: Unity-iPhone.xcodeproj p12-base64: ${{ secrets.P12_BASE64 }} @@ -168,7 +168,7 @@ Welcome your contributions! ### key and cert ```yaml -- uses: yukiarrr/ios-build-action@v1.6.0 +- uses: yukiarrr/ios-build-action@v1.7.0 with: project-path: Unity-iPhone.xcodeproj p12-key-base64: ${{ secrets.P12_KEY_BASE64 }}