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minetest.conf
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minetest.conf
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# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 60
# Slightly decreased compared to minetest_next.
movement_acceleration_default = 2.5
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
movement_acceleration_air = 2.5
# Almost instant acceleration in fast mode for more control.
movement_acceleration_fast = 25
# Walking is 25 % faster than in minetest_next. Makes playing without the "fast" privilege less boring.
movement_speed_walk = 5
# Half the speed of walking, just like the animation.
movement_speed_crouch = 2.5
# 5 times faster than walking.
movement_speed_fast = 25
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
movement_speed_climb = 5
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
movement_liquid_fluidity = 1.75
# Slightly less gravity.
movement_gravity = 9
# Jump height slightly reduced.
movement_speed_jump = 6
# Give 1 wooden pickaxe, 10 torches, 10 saplings, 10 apples, 1 locked chest and 1 locked furnace to new players. Edit mods/give_initial_stuff/init.lua to change.
give_initial_stuff = true
# Give "home" privilege to new players.
default_privs = interact, shout, home
# Enable dungeons on new worlds.
mg_flags = trees, caves, dungeons
# Enable jungles on new worlds.
mgv6_spflags = biomeblend, jungles