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Allow EVA interaction #27

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zer0Kerbal opened this issue Sep 14, 2021 · 1 comment
Open

Allow EVA interaction #27

zer0Kerbal opened this issue Sep 14, 2021 · 1 comment
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help wanted assistance, help, input solicited issue: code issue type type: request Requested functionality, features, pages, workflows, endpoints, etc. work: complicated The situation is complicated, good practices used.

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@zer0Kerbal
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guiActiveUncommand

@zer0Kerbal zer0Kerbal added documentation help wanted assistance, help, input solicited labels Sep 14, 2021
@zer0Kerbal zer0Kerbal added this to the EVA interaction milestone Sep 14, 2021
@zer0Kerbal zer0Kerbal self-assigned this Sep 14, 2021
@zer0Kerbal
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[KSPField(guiName = "Kolony Growth", guiActive = true, guiActiveEditor = true, isPersistant = true), UI_Toggle(disabledText = "Off", enabledText = "On")]
public bool KolonyGrowthEnabled = false;

  Kerbal.gender = Gender;
  Kerbal.suit = Suit;
  Kerbal.stupidity = Stupidity;
  Kerbal.courage = Courage;
  Kerbal.isBadass = Badass;
  Kerbal.veteran = Veteran;
  kerbal.name = string;

KerbalRoster.SetExperienceTrait(Kerbal, Trait)
return HighLogic.CurrentGame.CrewRoster.Exists(Name);

@zer0Kerbal zer0Kerbal added issue: code issue type type: request Requested functionality, features, pages, workflows, endpoints, etc. work: complicated The situation is complicated, good practices used. labels Mar 21, 2022
@settings settings bot removed this from the EVA interaction milestone Dec 29, 2022
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help wanted assistance, help, input solicited issue: code issue type type: request Requested functionality, features, pages, workflows, endpoints, etc. work: complicated The situation is complicated, good practices used.
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