Original implementation here.
This fork is installable from pip
or pipenv
from
GitHub. This can be done via:
pipenv install -e git+https://github.com/1build/polyskel@<BRANCH>#egg=polyskel
This is all that is necessary to link with the library.
This is a Python 3 implementation of the straight skeleton algorithm as described by Felkel and Obdržálek in their 1998 conference paper Straight skeleton implementation.
The algorithm itself is fairly dated, and shown to be incorrect for certain input polygons. This implementation is a bit crap, and does not really attempt to fix the algorithm. It works kinda okay for most real-life input (for example country contours or floor plans).
For a modern and excellent overview of the topic please refer to Stefan Huber's excellent Computing Straight Skeleton and Motorcycle Graphs: Theory and Practice.
Confirmed to work with Python 3.7.7.
Download the repo and install all requirements to work on the library:
pipenv
is the recommended dependency manager for reproducible builds.
pipenv install --dev
or with pip
:
pipenv lock -r > requirements.txt
pip install -r requirements.txt
Tests are run using pytest
.
Use demo.py
for a demonstration. The demo parses an input polygon file, and
outputs a tree structure representing the straight skeleton, as well as an
image of the polygon with the skeleton.
demo.py [-h] [--verbose] [--log {DEBUG,INFO,WARNING,ERROR}] <polygon-file>
-h
show the help message and exit.--verbose
output an image after every event, marking the current state of the skeleton and the bisectors of all vertices. Do not do this for large polygons--log
set the lowest log level to display. Polyskel logs events at info level, and further information at debug level.<polygon-file>
the text file describing the polygon. The polygon is to be given as a counter-clockwise series of vertices specified by their coordinates. Holes can be specified as a clockwise series of coordinates. A number of example inputs are supplied in theexamples
folder.
Check out Yongha Hwang's fork to see polyskel in sweet real-life action <3 <3 <3.
There is also a Swift port available of Yongha Hwang's version.