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v2.5.8
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TheGiddyLimit committed Dec 27, 2024
1 parent d2a0c12 commit 14e8a79
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2 changes: 1 addition & 1 deletion css/main.css

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2 changes: 1 addition & 1 deletion data/actions.json
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}
],
"entries": [
"You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful DC 10 Wisdom ({@skill Medicine}) check.",
"You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful {@dc 10} Wisdom ({@skill Medicine}) check.",
"A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after {@dice 1d4} hours."
]
},
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2 changes: 1 addition & 1 deletion data/bastions.json
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}
]
},
"At the end of a rehearsal period, each character who contributed to the concert or production can make a DC 15 Charisma ({@skill Performance|XPHB}) check. If more of these checks succeed than fail, you and any other character who contributed to the concert or production each gain a Theater die, a {@dice d6}. This die changes to a {@dice d8} when you reach level 13 and a {@dice d10} when you reach level 17. At any point after the rehearsals end, a character can expend their Theater die to roll it and add the number rolled to one {@variantrule D20 Test|XPHB} they make, immediately after rolling the {@dice d20}. If a character hasn't expended their Theater die before gaining another, their first die is lost."
"At the end of a rehearsal period, each character who contributed to the concert or production can make a {@dc 15} Charisma ({@skill Performance|XPHB}) check. If more of these checks succeed than fail, you and any other character who contributed to the concert or production each gain a Theater die, a {@dice d6}. This die changes to a {@dice d8} when you reach level 13 and a {@dice d10} when you reach level 17. At any point after the rehearsals end, a character can expend their Theater die to roll it and add the number rolled to one {@variantrule D20 Test|XPHB} they make, immediately after rolling the {@dice d20}. If a character hasn't expended their Theater die before gaining another, their first die is lost."
]
}
]
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-cos.json
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"items": {
"name": "Life Drain",
"entries": [
"{@atk ms} {@hit 4} to hit, reach 5 ft., one creature. {@h}10 ({@damage 3d6}) cold damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0."
"{@atk ms} {@hit 4} to hit, reach 5 ft., one creature. {@h}10 ({@damage 3d6}) cold damage. The target must succeed on a {@dc 10} Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0."
]
}
}
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16 changes: 8 additions & 8 deletions data/bestiary/bestiary-dodk.json
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"type": "entries",
"name": "Death Burst",
"entries": [
"When a bloated delerium dreg dies, it explodes in a burst of corrupt offal. Each creature within 5 feet of it must succeed on a DC 11 Constitution saving throw, taking 7 ({@dice 2d6}) necrotic damage on a failed save, or half as much damage on a successful one. Creatures who fail their saving throw by 5 or more gain one {@adventure level of contamination|DoDk|12}."
"When a bloated delerium dreg dies, it explodes in a burst of corrupt offal. Each creature within 5 feet of it must succeed on a {@dc 11} Constitution saving throw, taking 7 ({@dice 2d6}) necrotic damage on a failed save, or half as much damage on a successful one. Creatures who fail their saving throw by 5 or more gain one {@adventure level of contamination|DoDk|12}."
]
},
{
"type": "entries",
"name": "Bile Spray {@recharge 5}",
"entries": [
"The bloated delerium dreg exhales a 15-foot cone of acid. Each creature in that area must succeed on a DC 11 Dexterity saving throw, taking 7 ({@dice 2d6}) acid damage on a failed save, or half as much damage on a successful one. Creatures who fail their saving throw by 5 or more gain one {@adventure level of contamination|DoDk|12}."
"The bloated delerium dreg exhales a 15-foot cone of acid. Each creature in that area must succeed on a {@dc 11} Dexterity saving throw, taking 7 ({@dice 2d6}) acid damage on a failed save, or half as much damage on a successful one. Creatures who fail their saving throw by 5 or more gain one {@adventure level of contamination|DoDk|12}."
]
}
]
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"type": "entries",
"name": "Psychic Shriek {@recharge 6}",
"entries": [
"Creatures within 20 feet of the cyclopean dreg must succeed on a DC 10 Wisdom saving throw or take 7 ({@dice 2d6}) psychic damage and be {@condition frightened} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
"Creatures within 20 feet of the cyclopean dreg must succeed on a {@dc 10} Wisdom saving throw or take 7 ({@dice 2d6}) psychic damage and be {@condition frightened} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
]
}
]
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"type": "entries",
"name": "Octarine Beam",
"entries": [
"The lambent dreg targets one creature it can see within 60 feet of it. The target must succeed on a DC 10 Constitution saving throw, taking 10 ({@dice 3d6}) radiant damage on a failed save, or half as much damage on a successful one. Creatures who fail their saving throw by 5 or more gain one {@adventure level of contamination|DoDk|12}."
"The lambent dreg targets one creature it can see within 60 feet of it. The target must succeed on a {@dc 10} Constitution saving throw, taking 10 ({@dice 3d6}) radiant damage on a failed save, or half as much damage on a successful one. Creatures who fail their saving throw by 5 or more gain one {@adventure level of contamination|DoDk|12}."
]
}
]
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"type": "entries",
"name": "Tentacles",
"entries": [
"Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 9 ({@dice 2d6 + 2}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape DC 12). Until this grapple ends, the target is {@condition restrained}, and the tentacled dreg can't use its tentacles on another target."
"Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 9 ({@dice 2d6 + 2}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 12}). Until this grapple ends, the target is {@condition restrained}, and the tentacled dreg can't use its tentacles on another target."
]
}
]
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"type": "entries",
"name": "Hurl Foetid Flesh {@recharge 5}",
"entries": [
"The gutbuster rips off a chunk of its mutated flesh and hurls it towards a space it can see within 120 feet of it. Each creature within 10 feet of that point must succeed on a DC 14 Constitution saving throw, taking 28 ({@dice 8d6}) necrotic damage on a failed save, or half as much damage on a successful one."
"The gutbuster rips off a chunk of its mutated flesh and hurls it towards a space it can see within 120 feet of it. Each creature within 10 feet of that point must succeed on a {@dc 14} Constitution saving throw, taking 28 ({@dice 8d6}) necrotic damage on a failed save, or half as much damage on a successful one."
]
}
]
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"type": "entries",
"name": "Lashing Tendrils",
"entries": [
"Melee Weapon Attack: +7 to hit, reach 60 ft., one target. Hit: 14 ({@dice 2d8 + 5}) piercing damage, and the target is {@condition grappled} (escape DC 15) if it is a Large or smaller creature. The hunter has two lashing tendrils and can grapple up to two creatures at once."
"Melee Weapon Attack: +7 to hit, reach 60 ft., one target. Hit: 14 ({@dice 2d8 + 5}) piercing damage, and the target is {@condition grappled} (escape {@dc 15}) if it is a Large or smaller creature. The hunter has two lashing tendrils and can grapple up to two creatures at once."
]
},
{
Expand All @@ -2667,7 +2667,7 @@
"type": "entries",
"name": "Trampling Charge",
"entries": [
"If the juggernaut moves at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the juggernaut can make another slam attack against it as a bonus action."
"If the juggernaut moves at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the juggernaut can make another slam attack against it as a bonus action."
]
}
],
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-dosi.json
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"name": "False Appearance",
"type": "entries",
"entries": [
"If the violet fungus is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the fungus move or act, that creature must succeed on a DC 18 Intelligence ({@skill Investigation}) check to discern that the violet fungus isn't ordinary fungus."
"If the violet fungus is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the fungus move or act, that creature must succeed on a {@dc 18} Intelligence ({@skill Investigation}) check to discern that the violet fungus isn't ordinary fungus."
]
}
}
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-dsotdq.json
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"items": {
"name": "Death Throes",
"entries": [
"When Virruza is reduced to 0 hit points, he turns into a puddle of acid and splashes acid on those around him. Each creature within 5 feet of him must succeed on a DC 12 Dexterity saving throw or be covered in acid for 1 minute. A creature can use its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 7 ({@dice 2d6}) acid damage at the start of each of its turns."
"When Virruza is reduced to 0 hit points, he turns into a puddle of acid and splashes acid on those around him. Each creature within 5 feet of him must succeed on a {@dc 12} Dexterity saving throw or be covered in acid for 1 minute. A creature can use its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 7 ({@dice 2d6}) acid damage at the start of each of its turns."
]
}
}
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-egw.json
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Expand Up @@ -2387,7 +2387,7 @@
"type": "entries",
"name": "Burst",
"entries": [
"The zombie explodes and is destroyed. Each creature within 5 feet of it must make a DC 12 Constitution saving throw, taking 14 ({@damage 4d6}) poison damage on a failed save, or half as much damage on a successful one. A humanoid creature killed by this damage rises as a {@creature husk zombie|EGW} after 1 minute."
"The zombie explodes and is destroyed. Each creature within 5 feet of it must make a {@dc 12} Constitution saving throw, taking 14 ({@damage 4d6}) poison damage on a failed save, or half as much damage on a successful one. A humanoid creature killed by this damage rises as a {@creature husk zombie|EGW} after 1 minute."
]
}
],
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4 changes: 2 additions & 2 deletions data/bestiary/bestiary-mot.json
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Expand Up @@ -2981,7 +2981,7 @@
{
"name": "Numbing Claws",
"entries": [
"Hythonia makes two attacks with her claws. If both attacks hit the same creature, it takes an extra 7 ({@damage 2d6}) poison damage and must succeed on a DC 18 Constitution saving throw or become {@condition paralyzed} until the start of her next turn."
"Hythonia makes two attacks with her claws. If both attacks hit the same creature, it takes an extra 7 ({@damage 2d6}) poison damage and must succeed on a {@dc 18} Constitution saving throw or become {@condition paralyzed} until the start of her next turn."
]
},
{
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{
"name": "Coral Growth (Costs 2 Actions)",
"entries": [
"Each creature within 10 feet of Tromokratis must make a DC 25 Dexterity saving throw, taking 13 ({@damage 3d8}) slashing damage on a failed save, or half as much damage on a successful one. Until the start of its next turn, Tromokratis and its hearts gain a +2 bonus to AC."
"Each creature within 10 feet of Tromokratis must make a {@dc 25} Dexterity saving throw, taking 13 ({@damage 3d8}) slashing damage on a failed save, or half as much damage on a successful one. Until the start of its next turn, Tromokratis and its hearts gain a +2 bonus to AC."
]
}
],
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-mtf.json
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Expand Up @@ -23773,7 +23773,7 @@
{
"name": "Horrid Touch {@recharge 5}",
"entries": [
"Zariel touches one creature within 10 feet of her. The target must succeed on a DC 26 Constitution saving throw or take 44 ({@damage 8d10}) necrotic damage and be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target is also {@condition blinded} and {@condition deafened}. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
"Zariel touches one creature within 10 feet of her. The target must succeed on a {@dc 26} Constitution saving throw or take 44 ({@damage 8d10}) necrotic damage and be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target is also {@condition blinded} and {@condition deafened}. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
]
},
{
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3 changes: 2 additions & 1 deletion data/bestiary/bestiary-oota.json
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Expand Up @@ -749,6 +749,7 @@
],
"attachedItems": [
"+2 warhammer|dmg",
"gauntlets of ogre power|dmg",
"heavy crossbow|phb"
],
"traitTags": [
Expand Down Expand Up @@ -3724,7 +3725,7 @@
"items": {
"name": "Throne Activation",
"entries": [
"While seated on her throne, Quenthel can use an action on her turn to cast {@spell disintegrate} (save DC 19). A target that fails its saving throw takes {@dice 10d6 + 40} force damage. If this damage reduces the target to 0 hit points, it is disintegrated."
"While seated on her throne, Quenthel can use an action on her turn to cast {@spell disintegrate} (save {@dc 19}). A target that fails its saving throw takes {@dice 10d6 + 40} force damage. If this damage reduces the target to 0 hit points, it is disintegrated."
]
}
}
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-oow.json
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Expand Up @@ -222,7 +222,7 @@
"items": {
"name": "Acid Spray Gun {@recharge 5}",
"entries": [
"The hobgoblin sprays acid in a 10-foot cone. Each creature in the area must make a DC 10 Dexterity saving throw, taking 7 ({@damage 2d6}) acid damage on a failed save, or half as much damage on a successful one.",
"The hobgoblin sprays acid in a 10-foot cone. Each creature in the area must make a {@dc 10} Dexterity saving throw, taking 7 ({@damage 2d6}) acid damage on a failed save, or half as much damage on a successful one.",
"The spray gun has a tank that can be filled with ten standard vials of acid mixed with water, allowing it to be used five times."
]
}
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4 changes: 2 additions & 2 deletions data/bestiary/bestiary-pota.json
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Expand Up @@ -1503,7 +1503,7 @@
"items": {
"name": "Burning Breath {@recharge 5}",
"entries": [
"The minotaur exhales a cloud of burning embers in a 15-foot cone. Each creature in that area must succeed on a DC 14 Dexterity saving throw, taking 21 ({@damage 6d6}) fire damage on a failed save, or half as much damage on a successful one."
"The minotaur exhales a cloud of burning embers in a 15-foot cone. Each creature in that area must succeed on a {@dc 14} Dexterity saving throw, taking 21 ({@damage 6d6}) fire damage on a failed save, or half as much damage on a successful one."
]
}
}
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"items": {
"name": "Tendril",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 50 ft., one creature. {@h}4 ({@damage 1d8}) fire damage and the target is {@condition grappled} (escape DC 15). Until the grapple ends, the target is {@condition restrained} and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target. A creature takes 4 ({@damage 1d8}) fire damage each time it ends its turn grappled by the roper."
"{@atk mw} {@hit 7} to hit, reach 50 ft., one creature. {@h}4 ({@damage 1d8}) fire damage and the target is {@condition grappled} (escape {@dc 15}). Until the grapple ends, the target is {@condition restrained} and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target. A creature takes 4 ({@damage 1d8}) fire damage each time it ends its turn grappled by the roper."
]
}
},
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-ps-a.json
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Expand Up @@ -151,7 +151,7 @@
"items": {
"name": "Staff",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 4}) bludgeoning damage plus 18 ({@damage 4d8}) radiant damage, and the target is {@condition grappled} (escape DC 17). Until this grapple ends, the target is {@condition restrained}, and the angel can't attack another target with its staff."
"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 4}) bludgeoning damage plus 18 ({@damage 4d8}) radiant damage, and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the angel can't attack another target with its staff."
]
}
}
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-ps-x.json
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Expand Up @@ -1290,7 +1290,7 @@
"items": {
"name": "Bite",
"entries": [
"{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) slashing damage. If the target is a creature, it must succeed on a DC 11 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 ({@dice 1d6}) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies."
"{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) slashing damage. If the target is a creature, it must succeed on a {@dc 11} Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 ({@dice 1d6}) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies."
]
}
},
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2 changes: 1 addition & 1 deletion data/bestiary/bestiary-rot.json
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Expand Up @@ -1570,7 +1570,7 @@
"items": {
"name": "Longsword",
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@damage 1d10 + 4}) slashing damage if used with two hands, and the target must make a DC 12 Constitution saving throw, taking 9 ({@damage 2d8}) poison damage on a failed save, or half as much damage on a successful one."
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@damage 1d10 + 4}) slashing damage if used with two hands, and the target must make a {@dc 12} Constitution saving throw, taking 9 ({@damage 2d8}) poison damage on a failed save, or half as much damage on a successful one."
]
}
}
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