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New models, broke up functions and other fixes
Added new turret drive models courtesy of ghosteh (horizontal ring and vertical trunnion) These new models are untextured, using debugwhite, as they were made with being tucked out of view in mind Also the start of a new more organized file structure for models specifically, found started as >acf/ Currently only the new turret models are found in this Broke up the turret slewing functions to further differentiate horizontal/vertical drives, now the vertical drive actually pitches instead of yaws so you are no longer required to rotate it on spawn for it to be correct Updated hover info to reflect that (looking at the entity to reveal directions) Damage fixes for motors/gyro Mass rebalance for turret drives Turret drives now also hide for the player, and instead redraw as the matching clientside model that better represents the current angle, very noticeable with the new trunnion model
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