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Car Mobility Guide
This page is a work in progress, so most of the information on it is currently missing
ACF can be tricky to get into if you aren't familiar with building vehicles. Thankfully, once you do it a few times, it'll become second nature. This particular page will detail how to get your first tank moving as well as explain engines and gearboxes a little.
At the very minimum, you'll want an engine, a gearbox, and fuel for the engine to consume to give power.
Not sure what to use? Give the engine and gearbox pages a view!
You'll want a few tools in order to follow this really basic guide:
Important note regarding gearboxes: With ACF in its current state as of writing, total brake power scales with each engine connected and active. Brakes are also sorta weak, especially when it comes to tracks, and as such they can go 1-100 and give more power, but you will probably only ever need maybe 20. A good rule of thumb for brake power however is 20 / Number of Engines, so if you have 2 engines, use a brake power of 10.
References
- Ammo Types
- Ammo Crates
- Armor Basics
- Console Variables
- Engines
- Gearboxes
- Guidance Devices
- Guidance Modes
- Hooks (WIP!)
- Radars
- Weaponry
- Turrets
Guides and Tutorials
Resources