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Swadge Hero #337

Merged
merged 97 commits into from
Dec 12, 2024
Merged

Swadge Hero #337

merged 97 commits into from
Dec 12, 2024

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AEFeinstein
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Description

More song updates

Test Instructions

Tested USB gamepad mode

Ticket Links

#288

Readiness Checklist

  • I have run make format to format the changes
  • I have compiled the firmware and the changes have no warnings
  • I have compiled the emulator and the changes have no warnings
  • I have run make cppcheck and checked that cppcheck_result.txt has no warnings for the changes
  • I have added doxygen comments to any code used by more than one Swadge mode. This includes /*! \file comments with Design Philosophy, Usage, and Example sections for new headers.
  • I have run make docs and checked that doxy_warnings.txt has no warnings for the new code

AEFeinstein and others added 27 commits October 31, 2024 00:39
Enable general MIDI
Reorganize assets
Fix up debug menu options, persistence, fanfare
Get tunernome clicking again
Adjust tunernome LEDs
Fix out of bounds memory access
Add ability to swtich between DAC and ADC modes
More safely access global midi players
Added tutorial steps for all peripherals
Factory test spk first, mic last
Make touchpad tutorial clearer
Pango (#232)
* fix bug with enemy behavior that throws off block counting
* add hotdog particle and bonus item
* start adding music (this is definitely unfinished)
* Use drawWsgTile to increase FPS

Midi (#299)
* Don't sum oscillators for inactive voices or when current volume and target volume are both 0
* Always check for midi events at least once

Graphics code
* Set explicit RGB value for cTransparent (black)

Gamepad (#278)
* Start adding an option for Switch gamepad to use touchpad as extra buttons
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Self-approve

@AEFeinstein AEFeinstein merged commit b4e4b4f into main Dec 12, 2024
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2 participants