This is a simple demo of infinite voxel terrain generation in Unreal Engine 5.
You will need to have the following software installed in order to build and run this project.
If you're on Windows:
- Unreal Engine 5.3.2
- Visual Studio 2022
- Git For Windows
If you're on Linux:
- Unreal Engine 5.3.2
- Clang compiler
- An IDE/editor which supports UE5 (e.g. JetBrains Rider, VS Code)
- Git
First, clone this repository.
$ git clone [email protected]:Adanos020/FunWithCubes.git
Then, open FunWithCubes.uproject in Visual Studio or Rider. Once the project finishes loading, compile and run.
Opening this project directly with Unreal Engine may result in an error: "The following modules are missing or built with a different engine version".