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# backup files | ||
*.bak | ||
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# build residue | ||
/.vs/* | ||
/x86/* | ||
/obj32/* | ||
/obj64/* | ||
/bin/* | ||
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# Compiled Object files | ||
*.slo | ||
*.lo | ||
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# Object files | ||
*.o | ||
*.ko | ||
*.obj | ||
*.elf | ||
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# Libraries | ||
*.lai | ||
*.la | ||
*.lib | ||
*.a | ||
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# Executables | ||
*.exe | ||
*.out | ||
*.app | ||
*.i*86 | ||
*.x86_64 | ||
*.hex |
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Chris Eagle, cseagle at gmail d0t com |
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#Set this variable to point to your SDK directory | ||
IDA_SDK=../../ | ||
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SDKVER=$(shell pwd | grep -o -E "idasdk[0-9]{2,3}" | cut -c 7-) | ||
IDAVER=$(shell pwd | grep -o -E "idasdk[0-9]{2,3}" | cut -c 7- | sed 's/\(.\)\(.\)/\1\.\2/') | ||
IDAVER_MAJOR=$(shell pwd | grep -o -E "idasdk[0-9]{2,3}" | cut -c 7) | ||
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PLATFORM=$(shell uname | cut -f 1 -d _) | ||
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#Set this variable to the desired name of your compiled plugin | ||
PROC=blc | ||
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ifeq "$(PLATFORM)" "Linux" | ||
IDA=/opt/ida-$(IDAVER) | ||
HAVE_IDA64=$(shell if [ -f $(IDA)/libida64.so ]; then echo -n yes; fi) | ||
PLATFORM_CFLAGS=-D__LINUX__ -D__UNIX__ | ||
PLATFORM_LDFLAGS=-shared -s | ||
IDADIR=-L$(IDA) | ||
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ifeq "$(IDAVER_MAJOR)" "6" | ||
PLUGIN_EXT32=.plx | ||
PLUGIN_EXT64=.plx64 | ||
else | ||
PLUGIN_EXT32=.so | ||
PLUGIN_EXT64=64.so | ||
endif | ||
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IDALIB32=-lida | ||
IDALIB64=-lida64 | ||
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else ifeq "$(PLATFORM)" "Darwin" | ||
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IDAHOME=/Applications/IDA Pro $(IDAVER) | ||
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ifeq "$(IDAVER_MAJOR)" "6" | ||
IDA=$(shell dirname "`find "$(IDAHOME)" -name idaq | tail -n 1`") | ||
PLUGIN_EXT32=.pmc | ||
PLUGIN_EXT64=.pmc64 | ||
else | ||
IDA=$(shell dirname "`find "$(IDAHOME)" -name ida | tail -n 1`") | ||
PLUGIN_EXT32=.dylib | ||
PLUGIN_EXT64=64.dylib | ||
endif | ||
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HAVE_IDA64=$(shell find "$(IDA)" -name libida64.dylib -exec echo -n yes \;) | ||
PLATFORM_CFLAGS=-D__MAC__ -D__UNIX__ | ||
PLATFORM_LDFLAGS=-dynamiclib | ||
IDADIR=-L"$(IDA)" | ||
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IDALIB32=-lida | ||
IDALIB64=-lida64 | ||
endif | ||
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ifeq "$(IDAVER_MAJOR)" "6" | ||
CFLAGS=-Wextra -Os $(PLATFORM_CFLAGS) -m32 -fPIC | ||
LDFLAGS=$(PLATFORM_LDFLAGS) -m32 | ||
else | ||
CFLAGS=-Wextra -Os $(PLATFORM_CFLAGS) -D__X64__ -m64 -fPIC | ||
LDFLAGS=$(PLATFORM_LDFLAGS) -m64 | ||
endif | ||
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ifeq ($(shell test $(SDKVER) -gt 72; echo $$?),0) | ||
CFLAGS+= -std=c++11 | ||
endif | ||
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# Destination directory for compiled plugins | ||
OUTDIR=./bin/ | ||
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OBJDIR32=obj32 | ||
OBJDIR64=obj64 | ||
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SRCS=action.cc address.cc architecture.cc ast.cc \ | ||
block.cc blockaction.cc capability.cc cast.cc \ | ||
comment.cc condexe.cc context.cc coreaction.cc \ | ||
cover.cc cpool.cc crc32.cc database.cc double.cc \ | ||
dynamic.cc emulate.cc emulateutil.cc filemanage.cc \ | ||
float.cc flow.cc fspec.cc funcdata.cc funcdata_block.cc \ | ||
funcdata_op.cc funcdata_varnode.cc globalcontext.cc \ | ||
graph.cc heritage.cc ida_arch.cc ida_load_image.cc \ | ||
ida_scope.cc inject_sleigh.cc jumptable.cc libdecomp.cc \ | ||
loadimage.cc memstate.cc merge.cc op.cc opbehavior.cc \ | ||
opcodes.cc options.cc override.cc paramid.cc \ | ||
pcodecompile.cc pcodeinject.cc pcodeparse.tab.cc \ | ||
pcoderaw.cc plugin.cc prefersplit.cc prettyprint.cc \ | ||
printc.cc printjava.cc printlanguage.cc rangeutil.cc \ | ||
ruleaction.cc run.cc semantics.cc sleigh.cc \ | ||
sleigh_arch.cc sleighbase.cc slghpatexpress.cc \ | ||
slghpattern.cc slghsymbol.cc space.cc subflow.cc \ | ||
translate.cc type.cc typeop.cc userop.cc variable.cc \ | ||
varmap.cc varnode.cc xml.tab.cc | ||
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OBJS32 := $(patsubst %.cc, $(OBJDIR32)/%.o, $(SRCS) ) | ||
OBJS64 := $(patsubst %.cc, $(OBJDIR64)/%.o, $(SRCS) ) | ||
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BINARY32=$(OUTDIR)$(PROC)$(PLUGIN_EXT32) | ||
BINARY64=$(OUTDIR)$(PROC)$(PLUGIN_EXT64) | ||
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ifdef HAVE_IDA64 | ||
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all: $(OUTDIR) $(BINARY32) $(BINARY64) | ||
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clean: | ||
-@rm $(OBJS32) | ||
-@rm $(OBJS64) | ||
-@rm $(BINARY32) | ||
-@rm $(BINARY64) | ||
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else | ||
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all: $(OUTDIR) $(BINARY32) | ||
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clean: | ||
-@rm $(OBJS32) | ||
-@rm $(BINARY32) | ||
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endif | ||
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$(OUTDIR): | ||
-@mkdir -p $(OUTDIR) | ||
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$(OBJDIR32): | ||
-@mkdir -p $(OBJDIR32) | ||
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$(OBJDIR64): | ||
-@mkdir -p $(OBJDIR64) | ||
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CC=g++ | ||
INC=-I$(IDA_SDK)include/ -I./include/ | ||
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LD=g++ | ||
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$(OBJDIR32)/%.o: %.cc | ||
$(CC) -c $(CFLAGS) $(INC) $< -o $@ | ||
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$(OBJDIR64)/%.o: %.cc | ||
$(CC) -c $(CFLAGS) $(INC) $< -o $@ | ||
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$(BINARY32): $(OBJDIR32) $(OBJS32) $(SRCS) | ||
$(LD) $(LDFLAGS) -o $@ $(CFLAGS) $(SRCS) $(INC) $(IDADIR) $(IDALIB32) $(EXTRALIBS) | ||
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ifdef HAVE_IDA64 | ||
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$(BINARY64): $(OBJDIR64) $(OBJS64) $(SRCS) | ||
$(LD) $(LDFLAGS) -o $@ -D__EA64__ $(CFLAGS) $(SRCS) $(INC) $(IDADIR) $(IDALIB64) $(EXTRALIBS) | ||
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endif |
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## WARNING: THIS CODE IS VERY RAW AND PROBABLY VERY BUGGY! | ||
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## Introduction | ||
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This is the blc (Binary Lifting Component) plugin for IDA Pro. It is the Bastard | ||
love child of Ghidra's decompiler with Ida Pro. | ||
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The plugin integrates Ghidra's decompiler code into an Ida plugin an provides a | ||
basic decompiler capability for all platforms support by both Ida and Ghidra. It | ||
provides a basic source code display that attempts to mimic that of the Hex-Rays | ||
decompiler. It has only been written with Ida 7.x in mind. | ||
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## BUILDING: | ||
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On all platforms you should clone blc into your IDA SDK's plugins sub-directory | ||
so that you end up with `<sdkdir>/plugins/blc`. This is because the build files | ||
all use relative paths to find necessary IDA header files and link libraries. | ||
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### Build blc for Linux / OS X: | ||
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Use the include Makefile to build the plugin. You may need to adjust the paths | ||
that get searched to find your IDA installation (`/Applications/IDA Pro N.NN` is | ||
assumed on OSX and `/opt/ida-N.NN` is assumed on Linux, were N.NN is derived from | ||
the name of your IDA SDK directory eg `idasdk73` associates with `7.3` and should | ||
match your IDA version number). This is required to successfully link the plugin. | ||
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``` | ||
$ cd <sdkdir>/plugins/blc | ||
$ make | ||
``` | ||
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Compiled binaries will end up in `<sdkdir>/plugins/blc/bin` | ||
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``` | ||
LINUX | ||
------------------------------------------- | ||
| ida | ida64 | | ||
------------------------------------------- | ||
IDA 7.x | | | | ||
plugin | blc.so | blc64.so | | ||
------------------------------------------- | ||
OS/X | ||
------------------------------------------- | ||
| ida | ida64 | | ||
------------------------------------------- | ||
IDA 7.x | | | | | ||
plugin | blc.dylib | blc64.dylib | | ||
------------------------------------------- | ||
``` | ||
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Copy the plugin(s) into your `<IDADIR>/plugins` directory and blc should be | ||
listed as an available plugin for all architectures supported both Ida | ||
and Ghidra. | ||
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### Build blc for Windows | ||
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Build with Visual Studio C++ 2017 or later using the included solution (`.sln`) | ||
file (`blc.sln`). Two build targets are available depending on which version | ||
of IDA you are using: | ||
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``` | ||
----------------------------------------- | ||
| ida | ida64 | | ||
----------------------------------------- | ||
IDA 7.x | Release/x64 | Release64/x64 | | ||
plugin | blc.dll | blc64.dll | | ||
----------------------------------------- | ||
``` | ||
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Copy the plugin(s) into your `<IDADIR>/plugins` directory and blc should be | ||
listed as an available plugin for all architectures supported by both Ida | ||
and Ghidra. | ||
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## INSTALLATION | ||
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Assuming you have installed IDA to `<idadir>`, install the plugin by copying the | ||
compiled binaries from `<sdkdir>/plugins/blc/bin` to `<idadir>/plugins` (Linux/Windows) | ||
or `<idadir>/idabin/plugins` (OS X). | ||
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The plugin is dependent on Ghira processor specifications which you will need to | ||
copy over from your own Ghidra installation. Installing Ghidra is a simple matter | ||
of unzipping the latest Ghidra release, for example: https://ghidra-sre.org/ghidra_9.1_PUBLIC_20191023.zip | ||
Within the extracted Ghidra foler, you will find a `Ghidra` subdirectory which, | ||
in turn, contains a `Processors` subdirectory. The decompiler needs access to | ||
files contained under `Ghidra/Processors`. By default the plugin looks for the | ||
environment variable `$GHIDRA_DIR` which it expects to point at your Ghidra | ||
installation folder such that `$GHIDRA_DIR/Ghidra/Processors` exists. If | ||
`$GHIDRA_DIR` is not set, then the plugin expects to find `<idadir>/plugins/Ghidra/Processors` | ||
which you may create with a symlink or by copying the approprate directories | ||
from your Ghidra installation. | ||
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### Pre-built binaries: | ||
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As an alternative to building the plugin yourself, pre-built binaries for | ||
IDA 7.x (Windows, Linux, OS X) are available in the `blc/bins` directory. | ||
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## USING THE PLUGIN | ||
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With the plugin installed, open a binary of interest in IDA. In order for the | ||
plugin to be become available, the binary's architecture must be supported by | ||
both Ida and Ghidra. | ||
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With the cursor placed inside the body of an Ida function, select | ||
`Edit/Plugins/Ghidra Decompiler`. A successful decompilation (which may take a bit | ||
of time, will open a new window containing the C source generated by Ghidra's | ||
decompiler. Within the source window, you may double click on a function name to | ||
decompile tht function. Double clicking on a global data name will navigate you | ||
to that symbol in the Ida disassembly view. The `ESC` key will navigate back to a | ||
previous function, or close the source viewer if there is no previous function. | ||
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The `N` hot key may be used to rename any symbol in the source view. When a symbol | ||
in the source view corresponds to a symbol in the Ida disassembly, the symbol will | ||
also be renamed in the disassembly. | ||
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## POTENTIAL FUTURE WORK | ||
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* Allow user to set data types for symbols in the source view | ||
* Provide IDA derived type information to the decompiler so that it can | ||
do a better job with things like structures and pointer dereferencing | ||
* Better (at least some) support for string literals | ||
* Investigate what settings/info are necessary to get this standalone decompiler | ||
to yield results identical to Ghidra's. Is this symbol information? Type information? | ||
arch/platform/compiler settings? |
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