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1.20.x/Improve flying scrolls performance #462

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leafreynolds
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Same as #460, except for 1.20.x, as the code appears to be the same.

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@Aizistral Aizistral left a comment

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I think it would be more beneficial to take an entirely different approach at this point. In particular I'd hook into beacon tile entity to maintain a list of all beacons and their positions in the world, such that we don't have to scan everything in search of them. But your approach is also reasonable, and some optimization is better then no optimization, so I'll merge this.

@Aizistral Aizistral merged commit 7d667ce into Aizistral-Studios:1.20.X Dec 22, 2023
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2 participants