Webgl image displacement transitions made simple. A Vue.js slideshow component working with Three.js and GSAP. It works with Vue3 and older versions (until 3.0.1) work with Vue2.
The canvas can be interactive as well by setting the
isInteractive
props totrue
. See theprops
section to find more.
# using yarn
yarn add vue-displacement-slideshow
# or using npm
npm i vue-displacement-slideshow
3.0.1
, as
the ones that follow only support Vue3. You can install a particular version like this:
# using yarn
yarn add [email protected]
# or using npm
npm i [email protected]
<template>
<vue-displacement-slideshow
:images="images"
displacement="require('../assets/displacement.png')"
:intensity="0.2"
:speedIn="1.4"
:speedOut="1.4"
ease="expo.out"
ref="slideshow" />
</template>
<script>
import VueDisplacementSlideshow from "vue-displacement-slideshow";
export default {
components: {
VueDisplacementSlideshow,
},
computed: {
images() {
return [
require("../assets/images/1.jpg"),
require("../assets/images/2.jpg"),
require("../assets/images/3.jpg")
];
}
},
methods: {
init() {
//We loop through all our images by calling the 'next' method of our component every 2 seconds
setInterval(() => {
this.$refs.slideshow.next();
}, 2000);
}
},
mounted() {
this.init();
}
};
</script>
With Nuxt :
Just wrap the component in a client-only
component like so :
<client-only>
<vue-displacement-slideshow />
</client-only>
This component is heavily based on this library : https://github.com/robin-dela/hover-effect
name | type | description | required | default value |
---|---|---|---|---|
images | Array |
An array containing the paths of the images you wan to use | true |
[] |
displacement | String |
The path of the displacement image | true |
|
intensity | Number |
The intensity of the displacement | false |
1 |
speedIn | Number |
The duration of the animation for the next image, in seconds | false |
1 |
speedOut | Number |
The duration of the animation for the previous image, in seconds | false |
1 |
ease | String |
The GSAP easing to use | false |
expo.inOut |
preserveAspectRatio | Boolean |
Whether the images keep their aspect ratio (act as background-size : cover (true ) or contain (false ) |
false |
true |
isInteractive | Boolean |
Whether the canvas is interactive on mouse move | false |
false |
interactionFactor | Number |
The factor of the interaction | false |
1 |
interactionDuration | Number |
The duration of the interaction | false |
1 |
startAsTransparent | Boolean |
Whether the canvas is initially transparent and the first transition goes to the first picture | false |
false |
angle | Number |
The angle of the transition | false |
Math.PI / 4 |
Name | Description | Params | Returns |
---|---|---|---|
next | Transition to the second image. | void |
|
previous | Transition to the first image. | void |
|
pause | Pause the current transition | void |
|
play | Play the current paused animation | void |
|
insertImage(path,index) | Insert an image at a given index |
|
a Promise resolved when the image is loaded |
insertTransparentTexture(index) | Insert a transparent texture at a given index |
|
void |
removeImage(index) | Remove an image at a given index |
|
void |
goTo(index) | Transition to a given image by its index |
|
void |
Name | Description |
---|---|
loaded | Fired when the component is ready |
animationEnd | Fired when the transition is done. |
The first image of the array is displayed at first.
When we call the next
method while currently showing the last image, it will go to the first image.
When we call the previous
method while currently showing the first image, it will go to the last image.
The images are displayed as we would use background-size:cover
in CSS.
If you set the prop startAsTransparent
to true
, then it adds a texture to your images
array. If you want to
remove it after, you can just call the removeImage
method with 0
as the index parameter value.
Contributions are welcome ! Follow the instructions in the contributing file
If you find the component useful, you can support my open source work via my ko-fi page.