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11.14

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@AlmasB AlmasB released this 01 Mar 17:39
· 729 commits to dev since this release
  • Major internal refactoring of physics (both light and heavy-weight). Please check your physics related code behaves the same
  • Significantly improved physics performance of collision detection when at least one entity is at non-zero rotation
  • Added experimental embedded mode support, where FXGL can run inside a JavaFX application natively via a Node
  • AssetLoader can now load from any URL, thanks to @sormuras for discussions
  • Added loadJSON() to asset loader
  • Renamed master branch to release to clearly represent branch purpose
  • All of CI is now on GitHub Actions
  • Inventory feature improvements, thanks to @adambocco for PRs
  • Kotlin: 1.4.10 -> 1.4.30

Bug fixes:

  • Fixed a bug in event handling for Input. Now filters and handlers behave a similar way to JavaFX
  • Fixed a bug that would case loop runner to speed up after pause / delay / resume sequence