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LK8000 Tactical Flight Computer main repo
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AlphaLima/LK8000
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*** WELCOME TO THE LK8000 DEVELOPMENT HUB *** THIS IS THE DEVELOPEMENT BRANCH. (Development of master started on October 30, 2018) ================================================================================ = Build Target = ================================================================================ TARGET=[PPC2003|PNA|PC|PCX64|LINUX|KOBO|PI] for Linux build, if "install" is added to command line, LK8000-LINUX and all file needed for run software are installed into $HOME/LK8000 ================================================================================ = Build Option = ================================================================================ All Target : DEBUG=[y|n] default = "n" if y is specified, no optimzation is made and debug info are include. -------------------------------------------------------------------------------- LINUX Target : OPENGL=[y|n] default = "y" if libgl is available if "n" is is specified, libSDL with Memory rendering is used. USE_EGL=[y|n] default = "y" if "libgl" and "libegl" are available GLES=[y|n] default = "n" GLES2=[y|n] default = "n" USE_SDL=[y|n] default = "y" if "libegl" not available or OPENGL=n ENABLE_MESA_KMS=[y|n] "n" by default, if "y" is specified, use GBM/DRM instead of X11 Do you want LINUX greyscaled like on Kobo? $make -j4 TARGET=LINUX OPENGL=n GREYSCALE=y DITHER=y clean $make -j4 TARGET=LINUX OPENGL=n GREYSCALE=y DITHER=y install Notice the "clean" will also remove the Distrib folder. That is needed to rebuild bitmaps for use without opengl -------------------------------------------------------------------------------- Raspberry Pi 2 dependencies : zlib1g-dev libzzip-dev libpng-dev libfreetype6-dev libgeographic-dev libboost-dev libinput-dev libudev-dev libglm-dev libsndfile1-dev libasound2-dev xsltproc imagemagick PI=<rPi rootfs directory> required only for cross compile. -------------------------------------------------------------------------------- Desktop Target ( LINUX or PC ) : FULLSCREEN=[y|n] default = "n"
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