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This repository has been archived by the owner on Jul 3, 2024. It is now read-only.

Enhancements to Submeshes and Improvements to build animation rendering

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@Amatsugu Amatsugu released this 20 Sep 23:25
· 122 commits to master since this release

Submeshes can now respond to buildings being unpowered
Added a new system to allow buildings to reference a specific submesh, this is used to apply specific animations/state changes
Turrets now use sub meshes for their extra pieces, allowing them to be apart of the build animation
Offshore platforms are now apart of the build animation

Bug: All indicators and line renderers are currently not rendering at all