This repository has been archived by the owner on Jul 3, 2024. It is now read-only.
Enhancements to Submeshes and Improvements to build animation rendering
Pre-release
Pre-release
Submeshes can now respond to buildings being unpowered
Added a new system to allow buildings to reference a specific submesh, this is used to apply specific animations/state changes
Turrets now use sub meshes for their extra pieces, allowing them to be apart of the build animation
Offshore platforms are now apart of the build animation
Bug: All indicators and line renderers are currently not rendering at all