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added raw assets
Rust #49: Commit 74450bd pushed by Amatsugu
December 7, 2024 02:09 21m 52s master
December 7, 2024 02:09 21m 52s
correctly setup bevy_lunex 2d/3d composite
Rust #48: Commit 2ad50f7 pushed by Amatsugu
December 1, 2024 22:36 21m 11s master
December 1, 2024 22:36 21m 11s
Update building_asset.rs
Rust #47: Commit 9800d1f pushed by Amatsugu
November 26, 2024 14:30 22m 46s master
November 26, 2024 14:30 22m 46s
gltf prefabs
Rust #46: Commit 358b88e pushed by Amatsugu
November 24, 2024 05:05 21m 27s master
November 24, 2024 05:05 21m 27s
prefab loading
Rust #45: Commit 953650e pushed by Amatsugu
November 19, 2024 03:35 21m 15s master
November 19, 2024 03:35 21m 15s
Merge branch 'lunex'
Rust #44: Commit 4cfe2d9 pushed by Amatsugu
November 16, 2024 03:21 21m 28s master
November 16, 2024 03:21 21m 28s
building
Rust #43: Commit b14f2ef pushed by Amatsugu
November 16, 2024 02:53 19m 27s master
November 16, 2024 02:53 19m 27s
Update render_distance_system.rs
Rust #42: Commit 6caeb6c pushed by Amatsugu
November 12, 2024 02:15 20m 53s master
November 12, 2024 02:15 20m 53s
cleanup
Rust #41: Commit ba7b3ab pushed by Amatsugu
November 11, 2024 02:35 20m 18s master
November 11, 2024 02:35 20m 18s
packed testing
Rust #40: Commit 4271167 pushed by Amatsugu
November 10, 2024 03:21 20m 33s master
November 10, 2024 03:21 20m 33s
ui
Rust #39: Commit 00468aa pushed by Amatsugu
November 7, 2024 03:51 21m 2s master
November 7, 2024 03:51 21m 2s
Cleanup
Rust #38: Commit c315c20 pushed by Amatsugu
November 7, 2024 03:42 20m 10s master
November 7, 2024 03:42 20m 10s
camera fixes and cleanup
Rust #37: Commit 7a30ebc pushed by Amatsugu
November 5, 2024 01:26 22m 52s master
November 5, 2024 01:26 22m 52s
fixes to camera orbit
Rust #36: Commit 3e12fca pushed by Amatsugu
October 30, 2024 00:52 23m 13s master
October 30, 2024 00:52 23m 13s
Update assets
Rust #35: Commit 9120c70 pushed by Amatsugu
October 23, 2024 00:49 23m 32s master
October 23, 2024 00:49 23m 32s
update water waves
Rust #34: Commit f2ff8f7 pushed by Amatsugu
October 23, 2024 00:37 22m 44s master
October 23, 2024 00:37 22m 44s
Update Assets
Rust #33: Commit b3c44c5 pushed by Amatsugu
October 22, 2024 01:17 23m 15s master
October 22, 2024 01:17 23m 15s
Update assets
Rust #32: Commit 9dd0191 pushed by Amatsugu
October 21, 2024 00:35 22m 44s master
October 21, 2024 00:35 22m 44s
fixes for water shoreline
Rust #31: Commit 1e981dd pushed by Amatsugu
October 20, 2024 21:22 21m 17s master
October 20, 2024 21:22 21m 17s
Update assets
Rust #30: Commit 280b212 pushed by Amatsugu
October 20, 2024 02:10 22m 19s master
October 20, 2024 02:10 22m 19s
Testing new water rendering
Rust #29: Commit 1d17d09 pushed by Amatsugu
October 20, 2024 02:03 22m 50s master
October 20, 2024 02:03 22m 50s
experimenting with water surface mesh
Rust #28: Commit cc3e43d pushed by Amatsugu
October 19, 2024 05:33 26m 6s master
October 19, 2024 05:33 26m 6s
resource asset
Rust #27: Commit b61dacf pushed by Amatsugu
October 16, 2024 17:26 15m 54s master
October 16, 2024 17:26 15m 54s
optimize path finding
Rust #26: Commit 3531f9f pushed by Amatsugu
October 12, 2024 16:48 15m 41s master
October 12, 2024 16:48 15m 41s
added path finding
Rust #25: Commit 06ffb2b pushed by Amatsugu
October 5, 2024 17:29 15m 46s master
October 5, 2024 17:29 15m 46s