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Merge branch 'master' into ECO_revision
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ArkoG committed Oct 31, 2019
2 parents 9a1dbcc + bfd9d80 commit e2d4266
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4 changes: 2 additions & 2 deletions DESIGN/ECO.gv
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@@ -1,7 +1,7 @@
digraph G {
node [shape=ellipse];
{node [label="JOUR 10 : Placement des provinces terrestres, cotières et fluviales\nL3T_mod_selection_XXXX"] n0;};
{node [label="JOUR 20 : Distribution des ressources\nECO+_init_RESSOURCES"] n1;};
{node [label="JOUR 1 : Placement des provinces terrestres, cotières et fluviales\nL3T_mod_selection_XXXX"] n0;};
{node [label="JOUR 1 : Distribution des ressources\nECO+_init_RESSOURCES"] n1;};
{node [label="(JOUR 20 pour les républiques, JOUR 60 sinon): \n Spécialisation des cités dans les provinces multi-cité\nL3T_init_DOMAINES"] n2;};
{node [label="Spécialisation des cités uniques dans les provinces\nL3T_init_DOMAINES"] n4;};
{node [label="Attribution des départs des routes\nL3T_init_DOMAINES"] n5;};
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30 changes: 30 additions & 0 deletions L3T/Changelog_ENG.txt
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Expand Up @@ -4,6 +4,36 @@

###by Arko and Mouchi

RELEASE BETA 0.98 SAINT1 (8th april 2019) pour CK2 v3.1.x

MAJEUR :
-upgrade to 3.1.x game version
-"fast start" : ressources are now given immediatly at game launch
-new holding specialization: episcopal village, equivalent of the feudal village for a bishop
-addition of a "capital" mechanism that gives a bonus in your capital, its update is automatic
-enrichment of the conditions to be canonized
-mechanism of martyrdom, increases the chances of being canonized
-religious conversions increase the chances of being canonized
-crusades and religious wars increase the chances of being canonized

MINOR and VARIOUS:
-new decision to hide some notifications (weather)
-possibility to place the interest of the crown on a province with a trade route, the IA also possesses this faculty
-the crown focus affects the growth of the population
-the capitals of provinces are now feudal cities by default
-a capital has a better population growth rate
-relic type artifacts from vanilla can now be used for the construction of cathedrals
-additional icons for character decisions (buy a relic etc.)
-donating to a cathedral now gives it advancement points rather than gold to its builder
-holy wars can advance the outbreak of "Opus francigenum"
-it is no longer possible to sell a dynastic relic
-new artifact illustration: a reliquary, used for some relics
-various improved texts

BUGFIX :
-correction of the bug that prevented the depopulation modifier from being removed


RELEASE BETA 0.97 RELIC3 (june 10th 2018) for CK2 v2.8.2

MAJOR :
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30 changes: 30 additions & 0 deletions L3T/Changelog__FR.txt
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Expand Up @@ -4,6 +4,36 @@

###par Arko et Mouchi

RELEASE BETA 0.98 SAINT1 (8 avril 2019) pour CK2 v3.1.x

MAJEUR :
-mise à niveau du mod pour la version 3.1.x du jeu
-"démarrage rapide" : les ressources sont distribuées immédiatement au lancement de la partie
-nouvelle spécialisation de domaine : Bourg épiscopal, équivalent du bourg féodal pour un religieux
-ajout d'un mécanisme de "capitale" qui donne un bonus dans votre capitale, sa mise à jour est automatique
-enrichissement des conditions pour être canonisé
-mécanisme de martyrs, augmente les chances de se voir canonisé
-les conversions religieuses augmentent les chances de se voir canonisé
-les croisades et guerres religieuses augmentent les chances de se voir canonisé

MINEUR et DIVERS :
-nouvelle décision pour cacher certaines notifications (météo)
-possibilité de placer l'intérêt de la couronne sur une province ayant une route de commerce, l'IA possède aussi cette faculté
-l'intérêt de la couronne affecte la croissance de la population
-les capitales de provinces sont désormais des cités féodales par défaut
-une capitale a une croissance de population plus importante
-prise en compte des artefacts de type relique de la vanilla pour la construction des cathédrales
-ajouts d'icones pour les décisions de personnage (acheter une relique etc. )
-faire un don pour une cathédrale lui donne désormais des points d'avancement plutot que de l'or au batisseur
-les guerres saintes peuvent avancer le déclenchement de "l'Opus francigenum"
-il n'est plus possible de vendre une relique dynastique
-nouvelle illustration d'artefact : un reliquaire, utilisées pour certaines reliques
-divers textes améliorés

CORRECTION DE BUGS :
-correction du bug qui empêchait le modificateur de dépopulation d'être retiré


RELEASE BETA 0.97 RELIC3 (10 juin 2018) pour CK2 v2.8.2

MAJEUR :
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38 changes: 38 additions & 0 deletions L3T/common/artifact_spawns/L3T_artifact_spawns.txt
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@@ -0,0 +1,38 @@
#L3T // HISTORICAL
#by ARKO&Mouchi

gombette_law = {
max_amount = 1
spawn_date = 500.1.1

spawn_chance = {
value = 100
modifier = {
factor = 0
is_alternate_start = yes
}
modifier = {
factor = 0
has_global_flag = running_LCDA
}
#modifier = {
# factor = 0
# NOT = { year = 868 }
#}
}

weight = {
value = 0
additive_modifier = {
value = 100
primary_title = {
title = k_burgundy
}
}
}
artifacts = {
gombette_law = {
value = 1
}
}
}
38 changes: 30 additions & 8 deletions L3T/common/artifacts/L3T_artifacts.txt
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Expand Up @@ -2,6 +2,7 @@
slots = {
slot_egg = 10
slot_books = 3
slot_royal_law = 1
}

###ambition quests
Expand Down Expand Up @@ -36,7 +37,8 @@ sayf_al_islam = {
###EGGS SERIE
oeuf_1 = {
monthly_character_piety = 0.1
quality = 1
monthly_character_prestige = 0.05
quality = 2
active = { religion_group = christian }
flags = { easter }
stacking = no
Expand All @@ -45,16 +47,16 @@ oeuf_1 = {
}
oeuf_2 = {
monthly_character_prestige = 0.1
quality = 1
quality = 2
active = { religion_group = christian }
flags = { easter }
stacking = no
picture = "GFX_oeuf_2"
slot = slot_egg
}
oeuf_3 = {
monthly_character_piety = 0.1
quality = 1
monthly_character_piety = 0.2
quality = 3
active = { religion_group = christian }
flags = { easter }
stacking = no
Expand All @@ -75,19 +77,19 @@ oeuf_5 = {
monthly_character_prestige = 0.05
quality = 1
active = { religion_group = christian }
flags = { easter }
flags = { easter oeuf5_flag }
stacking = no
picture = "GFX_oeuf_5"
slot = slot_egg
}
oeuf_united = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
monthly_character_piety = 0.15
monthly_character_prestige = 0.15
short_reign_length = -5
vassal_opinion = 5
same_religion_opinion = 5
diplomacy = 1
quality = 3
quality = 4
active = { religion_group = christian }
indestructible = yes
flags = { easter regalia religious christian unique }
Expand Down Expand Up @@ -380,4 +382,24 @@ book_R = {
slot = slot_books
stewardship = 1
town_opinion = 15
}
gombette_law = {
short_reign_length = -5
monthly_character_prestige = 1
vassal_opinion = 10
diplomacy = 1
stewardship = 1
active = {
has_landed_title = k_burgundy
religion_group = christian
}
allowed_gift = {
always = no
}
quality = 4
#indestructible = yes
flags = { religious christian unique }
stacking = no
picture = "GFX_book_roots_crown_03"
slot = slot_royal_law
}
28 changes: 15 additions & 13 deletions L3T/common/artifacts/REC_artifacts.txt
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Expand Up @@ -15,7 +15,8 @@ relique01 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
#picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand All @@ -32,8 +33,9 @@ relique02 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
#picture = "GFX_relic_box_simple"
#picture = "GFX_cup_holy_grail"
#picture = "FX_relique_coffre"
picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
slot = slot_relique
Expand All @@ -49,7 +51,7 @@ relique03 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand All @@ -66,9 +68,9 @@ relique04 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
#picture = "GFX_cup_holy_grail"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
slot = slot_relique
}
Expand All @@ -83,7 +85,7 @@ relique05 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down Expand Up @@ -117,7 +119,7 @@ relique07 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down Expand Up @@ -151,7 +153,7 @@ relique09 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down Expand Up @@ -185,7 +187,7 @@ relique11 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down Expand Up @@ -219,7 +221,7 @@ relique13 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down Expand Up @@ -253,7 +255,7 @@ relique15 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down Expand Up @@ -287,7 +289,7 @@ relique17 = {
flags = { religious christian relique }
allowed_gift = { always = no }
stacking = no
picture = "GFX_cup_holy_grail"
picture = "GFX_relique_coffre"
#picture = "GFX_relic_box_simple"
#picture = "GFX_relicbox_iron"
#picture = "GFX_relic_box"
Expand Down
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