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Merge pull request #356 from klingbolt/guildpoint_over_waypoint
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Changed the name waypoint to guildpoint
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AsherGlick authored Sep 22, 2024
2 parents 2b6308b + cd209d5 commit 4637b96
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Showing 59 changed files with 471 additions and 471 deletions.
4 changes: 2 additions & 2 deletions .github/workflows/diff_protobin.yml
Original file line number Diff line number Diff line change
Expand Up @@ -27,14 +27,14 @@ jobs:
mkdir -p $(dirname "$file")
if [ -n "$(git ls-tree "origin/${{ github.base_ref }}" -- "$file")" ]; then
git show origin/${{ github.base_ref }}:$file > $file._old
protoc --decode=waypoint.Waypoint xml_converter/proto/waypoint.proto < $file._old > $file.textproto._old
protoc --decode=guildpoint.Guildpoint xml_converter/proto/guildpoint.proto < $file._old > $file.textproto._old
else
touch $file.textproto._old
fi
if [ -n "$(git ls-tree "refs/pull/${{ github.event.pull_request.number }}/head" -- "$file")" ]; then
git show refs/pull/${{ github.event.pull_request.number }}/head:$file > $file._new
protoc --decode=waypoint.Waypoint xml_converter/proto/waypoint.proto < $file._new > $file.textproto._new
protoc --decode=guildpoint.Guildpoint xml_converter/proto/guildpoint.proto < $file._new > $file.textproto._new
else
touch $file.textproto._new
fi
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4 changes: 2 additions & 2 deletions CategoryData.gd
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
const Waypoint = preload("res://waypoint.gd")
const Guildpoint = preload("res://guildpoint.gd")

var category3d: Spatial
var category2d: Node2D
var waypoint_category: Waypoint.Category
var guildpoint_category: Guildpoint.Category
var is_visible = false
4 changes: 2 additions & 2 deletions Icon.gd
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
extends Sprite3D

const Waypoint = preload("res://waypoint.gd")
const Guildpoint = preload("res://guildpoint.gd")

var waypoint: Waypoint.Icon
var guildpoint: Guildpoint.Icon
var category: TreeItem

func set_icon_image(texture_path: String):
Expand Down
4 changes: 2 additions & 2 deletions ImportPackDialog.gd
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ func _on_FileDialog_dir_selected(dir_path: String):
FileHandler.create_directory_if_missing(new_path)
var args: PoolStringArray = [
"--input-taco-path", dir_path,
"--output-waypoint-path", new_path,
"--output-split-waypoint-path", self.unsaved_markers_dir
"--output-guildpoint-path", new_path,
"--output-split-guildpoint-path", self.unsaved_markers_dir
]
FileHandler.call_xml_converter(args)
256 changes: 128 additions & 128 deletions Spatial.gd

Large diffs are not rendered by default.

6 changes: 3 additions & 3 deletions Trail2D.gd
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
extends Line2D

const Waypoint = preload("res://waypoint.gd")
var waypoint: Waypoint.Trail
const Guildpoint = preload("res://guildpoint.gd")
var guildpoint: Guildpoint.Trail

func refresh_points():
var trail_points := PoolVector2Array()
var trail_data = self.waypoint.get_trail_data()
var trail_data = self.guildpoint.get_trail_data()
for index in range(0, trail_data.get_points_z().size()):
trail_points.append(Vector2(trail_data.get_points_x()[index], -trail_data.get_points_z()[index]))
self.points = trail_points
6 changes: 3 additions & 3 deletions Trail3D.gd
Original file line number Diff line number Diff line change
@@ -1,17 +1,17 @@
extends Spatial

const Waypoint = preload("res://waypoint.gd")
const Guildpoint = preload("res://guildpoint.gd")

var texture_path
var color = Color(0.9, 0.1, 0.1)
var waypoint: Waypoint.Trail
var guildpoint: Guildpoint.Trail
var category: TreeItem

func refresh_mesh():
var tmpMesh = Mesh.new()
var i = 0
var last_uv: float = 0.0
var trail_data = self.waypoint.get_trail_data()
var trail_data = self.guildpoint.get_trail_data()
for point_index in range(trail_data.get_points_x().size()-1):
var point:Vector3 = Vector3(trail_data.get_points_x()[point_index], trail_data.get_points_y()[point_index], -trail_data.get_points_z()[point_index])
var next_point:Vector3 = Vector3(trail_data.get_points_x()[point_index+1], trail_data.get_points_y()[point_index+1], -trail_data.get_points_z()[point_index+1])
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190 changes: 95 additions & 95 deletions waypoint.gd → guildpoint.gd
Original file line number Diff line number Diff line change
Expand Up @@ -660,7 +660,7 @@ class PBPacker:
############### USER DATA BEGIN ################


class Waypoint:
class Guildpoint:
func _init():
var service

Expand Down Expand Up @@ -794,10 +794,10 @@ class Category:
service.field = _is_separator
data[_is_separator.tag] = service

_default_visibility = PBField.new("default_visibility", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 6, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_is_hidden = PBField.new("is_hidden", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 6, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _default_visibility
data[_default_visibility.tag] = service
service.field = _is_hidden
data[_is_hidden.tag] = service

_tip_description = PBField.new("tip_description", PB_DATA_TYPE.STRING, PB_RULE.OPTIONAL, 7, true, DEFAULT_VALUES_3[PB_DATA_TYPE.STRING])
service = PBServiceField.new()
Expand Down Expand Up @@ -862,14 +862,14 @@ class Category:
func set_is_separator(value : bool) -> void:
_is_separator.value = value

var _default_visibility: PBField
func get_default_visibility() -> bool:
return _default_visibility.value
func clear_default_visibility() -> void:
var _is_hidden: PBField
func get_is_hidden() -> bool:
return _is_hidden.value
func clear_is_hidden() -> void:
data[6].state = PB_SERVICE_STATE.UNFILLED
_default_visibility.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_default_visibility(value : bool) -> void:
_default_visibility.value = value
_is_hidden.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden(value : bool) -> void:
_is_hidden.value = value

var _tip_description: PBField
func get_tip_description() -> String:
Expand Down Expand Up @@ -992,10 +992,10 @@ class Icon:
service.field = _maximum_size_on_screen
data[_maximum_size_on_screen.tag] = service

_scale_on_map_with_zoom = PBField.new("scale_on_map_with_zoom", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 23, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_constant_size_on_map = PBField.new("constant_size_on_map", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 23, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _scale_on_map_with_zoom
data[_scale_on_map_with_zoom.tag] = service
service.field = _constant_size_on_map
data[_constant_size_on_map.tag] = service

_tip_description = PBField.new("tip_description", PB_DATA_TYPE.STRING, PB_RULE.OPTIONAL, 24, true, DEFAULT_VALUES_3[PB_DATA_TYPE.STRING])
service = PBServiceField.new()
Expand Down Expand Up @@ -1053,25 +1053,25 @@ class Icon:
service.field = _cull_chirality
data[_cull_chirality.tag] = service

_tentative__scale = PBField.new("tentative__scale", PB_DATA_TYPE.FLOAT, PB_RULE.OPTIONAL, 2048, true, DEFAULT_VALUES_3[PB_DATA_TYPE.FLOAT])
_is_hidden_ingame = PBField.new("is_hidden_ingame", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 34, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _tentative__scale
data[_tentative__scale.tag] = service
service.field = _is_hidden_ingame
data[_is_hidden_ingame.tag] = service

_tentative__render_ingame = PBField.new("tentative__render_ingame", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 2049, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_is_hidden_on_map = PBField.new("is_hidden_on_map", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 35, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _tentative__render_ingame
data[_tentative__render_ingame.tag] = service
service.field = _is_hidden_on_map
data[_is_hidden_on_map.tag] = service

_tentative__render_on_map = PBField.new("tentative__render_on_map", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 2050, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_is_hidden_on_minimap = PBField.new("is_hidden_on_minimap", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 36, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _tentative__render_on_map
data[_tentative__render_on_map.tag] = service
service.field = _is_hidden_on_minimap
data[_is_hidden_on_minimap.tag] = service

_tentative__render_on_minimap = PBField.new("tentative__render_on_minimap", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 2051, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_tentative__scale = PBField.new("tentative__scale", PB_DATA_TYPE.FLOAT, PB_RULE.OPTIONAL, 2048, true, DEFAULT_VALUES_3[PB_DATA_TYPE.FLOAT])
service = PBServiceField.new()
service.field = _tentative__render_on_minimap
data[_tentative__render_on_minimap.tag] = service
service.field = _tentative__scale
data[_tentative__scale.tag] = service

_bhdraft__schedule = PBField.new("bhdraft__schedule", PB_DATA_TYPE.STRING, PB_RULE.OPTIONAL, 2052, true, DEFAULT_VALUES_3[PB_DATA_TYPE.STRING])
service = PBServiceField.new()
Expand Down Expand Up @@ -1223,14 +1223,14 @@ class Icon:
func set_maximum_size_on_screen(value : int) -> void:
_maximum_size_on_screen.value = value

var _scale_on_map_with_zoom: PBField
func get_scale_on_map_with_zoom() -> bool:
return _scale_on_map_with_zoom.value
func clear_scale_on_map_with_zoom() -> void:
var _constant_size_on_map: PBField
func get_constant_size_on_map() -> bool:
return _constant_size_on_map.value
func clear_constant_size_on_map() -> void:
data[23].state = PB_SERVICE_STATE.UNFILLED
_scale_on_map_with_zoom.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_scale_on_map_with_zoom(value : bool) -> void:
_scale_on_map_with_zoom.value = value
_constant_size_on_map.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_constant_size_on_map(value : bool) -> void:
_constant_size_on_map.value = value

var _tip_description: PBField
func get_tip_description() -> String:
Expand Down Expand Up @@ -1328,6 +1328,33 @@ class Icon:
func set_cull_chirality(value) -> void:
_cull_chirality.value = value

var _is_hidden_ingame: PBField
func get_is_hidden_ingame() -> bool:
return _is_hidden_ingame.value
func clear_is_hidden_ingame() -> void:
data[34].state = PB_SERVICE_STATE.UNFILLED
_is_hidden_ingame.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden_ingame(value : bool) -> void:
_is_hidden_ingame.value = value

var _is_hidden_on_map: PBField
func get_is_hidden_on_map() -> bool:
return _is_hidden_on_map.value
func clear_is_hidden_on_map() -> void:
data[35].state = PB_SERVICE_STATE.UNFILLED
_is_hidden_on_map.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden_on_map(value : bool) -> void:
_is_hidden_on_map.value = value

var _is_hidden_on_minimap: PBField
func get_is_hidden_on_minimap() -> bool:
return _is_hidden_on_minimap.value
func clear_is_hidden_on_minimap() -> void:
data[36].state = PB_SERVICE_STATE.UNFILLED
_is_hidden_on_minimap.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden_on_minimap(value : bool) -> void:
_is_hidden_on_minimap.value = value

var _tentative__scale: PBField
func get_tentative__scale() -> float:
return _tentative__scale.value
Expand All @@ -1337,33 +1364,6 @@ class Icon:
func set_tentative__scale(value : float) -> void:
_tentative__scale.value = value

var _tentative__render_ingame: PBField
func get_tentative__render_ingame() -> bool:
return _tentative__render_ingame.value
func clear_tentative__render_ingame() -> void:
data[2049].state = PB_SERVICE_STATE.UNFILLED
_tentative__render_ingame.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_tentative__render_ingame(value : bool) -> void:
_tentative__render_ingame.value = value

var _tentative__render_on_map: PBField
func get_tentative__render_on_map() -> bool:
return _tentative__render_on_map.value
func clear_tentative__render_on_map() -> void:
data[2050].state = PB_SERVICE_STATE.UNFILLED
_tentative__render_on_map.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_tentative__render_on_map(value : bool) -> void:
_tentative__render_on_map.value = value

var _tentative__render_on_minimap: PBField
func get_tentative__render_on_minimap() -> bool:
return _tentative__render_on_minimap.value
func clear_tentative__render_on_minimap() -> void:
data[2051].state = PB_SERVICE_STATE.UNFILLED
_tentative__render_on_minimap.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_tentative__render_on_minimap(value : bool) -> void:
_tentative__render_on_minimap.value = value

var _bhdraft__schedule: PBField
func get_bhdraft__schedule() -> String:
return _bhdraft__schedule.value
Expand Down Expand Up @@ -1519,20 +1519,20 @@ class Trail:
service.field = _cull_chirality
data[_cull_chirality.tag] = service

_tentative__render_ingame = PBField.new("tentative__render_ingame", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 2049, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_is_hidden_ingame = PBField.new("is_hidden_ingame", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 31, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _tentative__render_ingame
data[_tentative__render_ingame.tag] = service
service.field = _is_hidden_ingame
data[_is_hidden_ingame.tag] = service

_tentative__render_on_map = PBField.new("tentative__render_on_map", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 2050, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_is_hidden_on_map = PBField.new("is_hidden_on_map", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 32, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _tentative__render_on_map
data[_tentative__render_on_map.tag] = service
service.field = _is_hidden_on_map
data[_is_hidden_on_map.tag] = service

_tentative__render_on_minimap = PBField.new("tentative__render_on_minimap", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 2051, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
_is_hidden_on_minimap = PBField.new("is_hidden_on_minimap", PB_DATA_TYPE.BOOL, PB_RULE.OPTIONAL, 33, true, DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL])
service = PBServiceField.new()
service.field = _tentative__render_on_minimap
data[_tentative__render_on_minimap.tag] = service
service.field = _is_hidden_on_minimap
data[_is_hidden_on_minimap.tag] = service

_bhdraft__schedule = PBField.new("bhdraft__schedule", PB_DATA_TYPE.STRING, PB_RULE.OPTIONAL, 2052, true, DEFAULT_VALUES_3[PB_DATA_TYPE.STRING])
service = PBServiceField.new()
Expand Down Expand Up @@ -1742,32 +1742,32 @@ class Trail:
func set_cull_chirality(value) -> void:
_cull_chirality.value = value

var _tentative__render_ingame: PBField
func get_tentative__render_ingame() -> bool:
return _tentative__render_ingame.value
func clear_tentative__render_ingame() -> void:
data[2049].state = PB_SERVICE_STATE.UNFILLED
_tentative__render_ingame.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_tentative__render_ingame(value : bool) -> void:
_tentative__render_ingame.value = value

var _tentative__render_on_map: PBField
func get_tentative__render_on_map() -> bool:
return _tentative__render_on_map.value
func clear_tentative__render_on_map() -> void:
data[2050].state = PB_SERVICE_STATE.UNFILLED
_tentative__render_on_map.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_tentative__render_on_map(value : bool) -> void:
_tentative__render_on_map.value = value

var _tentative__render_on_minimap: PBField
func get_tentative__render_on_minimap() -> bool:
return _tentative__render_on_minimap.value
func clear_tentative__render_on_minimap() -> void:
data[2051].state = PB_SERVICE_STATE.UNFILLED
_tentative__render_on_minimap.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_tentative__render_on_minimap(value : bool) -> void:
_tentative__render_on_minimap.value = value
var _is_hidden_ingame: PBField
func get_is_hidden_ingame() -> bool:
return _is_hidden_ingame.value
func clear_is_hidden_ingame() -> void:
data[31].state = PB_SERVICE_STATE.UNFILLED
_is_hidden_ingame.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden_ingame(value : bool) -> void:
_is_hidden_ingame.value = value

var _is_hidden_on_map: PBField
func get_is_hidden_on_map() -> bool:
return _is_hidden_on_map.value
func clear_is_hidden_on_map() -> void:
data[32].state = PB_SERVICE_STATE.UNFILLED
_is_hidden_on_map.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden_on_map(value : bool) -> void:
_is_hidden_on_map.value = value

var _is_hidden_on_minimap: PBField
func get_is_hidden_on_minimap() -> bool:
return _is_hidden_on_minimap.value
func clear_is_hidden_on_minimap() -> void:
data[33].state = PB_SERVICE_STATE.UNFILLED
_is_hidden_on_minimap.value = DEFAULT_VALUES_3[PB_DATA_TYPE.BOOL]
func set_is_hidden_on_minimap(value : bool) -> void:
_is_hidden_on_minimap.value = value

var _bhdraft__schedule: PBField
func get_bhdraft__schedule() -> String:
Expand Down
2 changes: 1 addition & 1 deletion xml_converter/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ set(CORE_LIB core_lib)
FIND_PACKAGE(Protobuf REQUIRED)
INCLUDE_DIRECTORIES(${PROTOBUF_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR})
PROTOBUF_GENERATE_CPP(PROTO_SRC PROTO_HEADER proto/waypoint.proto)
PROTOBUF_GENERATE_CPP(PROTO_SRC PROTO_HEADER proto/guildpoint.proto)

# Add Dependencies
file(GLOB_RECURSE SOURCES "src/*.cpp")
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ custom_functions:
---
A flag to determine if an object can be made transparent when it is possibly occluding the player.

This value is inverted between the waypoint format value of "Disable Player Cutout" and the TacO xml format of "Can Fade"
This value is inverted between the guildpoint format value of "Disable Player Cutout" and the TacO xml format of "Can Fade"


Notes
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
#include "../state_structs/xml_reader_state.hpp"
#include "../state_structs/xml_writer_state.hpp"
{% if type == "Enum" %}
#include "waypoint.pb.h"
#include "guildpoint.pb.h"

class XMLError;

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
#include "../rapid_helpers.hpp"
#include "../rapidxml-1.13/rapidxml.hpp"
#include "../string_helper.hpp"
#include "waypoint.pb.h"
#include "guildpoint.pb.h"

using namespace std;

Expand Down
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