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Merge pull request #356 from klingbolt/guildpoint_over_waypoint
Changed the name waypoint to guildpoint
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
const Waypoint = preload("res://waypoint.gd") | ||
const Guildpoint = preload("res://guildpoint.gd") | ||
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var category3d: Spatial | ||
var category2d: Node2D | ||
var waypoint_category: Waypoint.Category | ||
var guildpoint_category: Guildpoint.Category | ||
var is_visible = false |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,11 +1,11 @@ | ||
extends Line2D | ||
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const Waypoint = preload("res://waypoint.gd") | ||
var waypoint: Waypoint.Trail | ||
const Guildpoint = preload("res://guildpoint.gd") | ||
var guildpoint: Guildpoint.Trail | ||
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func refresh_points(): | ||
var trail_points := PoolVector2Array() | ||
var trail_data = self.waypoint.get_trail_data() | ||
var trail_data = self.guildpoint.get_trail_data() | ||
for index in range(0, trail_data.get_points_z().size()): | ||
trail_points.append(Vector2(trail_data.get_points_x()[index], -trail_data.get_points_z()[index])) | ||
self.points = trail_points |
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