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This repository has been archived by the owner on Jun 1, 2023. It is now read-only.

Releases: AstroTechies/AstroModLoader

v1.6.1.0

16 Apr 17:26
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This ModLoader is outdated and no longer supported!

The new one can be found here https://github.com/AstroTechies/astro_modloader/releases

Patch notes:

  • Updated to AstroModIntegrator v1.3.1.0, which is a fix for Astroneer 1.24.29.0 (the Xenobiology Update).
  • Revised the error message that is shown when the local application data directory does not exist.

v1.6.0.0

13 Sep 04:48
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Patch notes:

  • Added the ability to import and export profiles through .zip files. Press the X key with any profile selected to export it as a zip file, and drag-and-drop a zip file onto the window to import any profiles within it.
  • Adjusted behavior when an invalid game or base path is provided on initial setup to be more user-friendly.
  • Adjusted the base path request window to auto-fill with what it thinks is the best option for the user.
  • Adjusted steam path detection to search through more locations.
  • Fixed a major bug in which Steam automatic path detection would fail in some specific cases.
  • Fixed a major bug in which Microsoft Store automatic path detection would not work for users who did not also have an installed Steam copy of the game.

v1.5.3.0

01 May 23:35
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Patch notes:

  • Added stricter enforcement of the metadata.json and the .pak file name formats for newly installed mods. Mods that were installed with previous versions will retain their automatic corrections as to not interfere with current gameplay.
  • Fixed a bug in which some text would not have the correct color after switching themes.
  • Adjusted some bits of text to be more accurate.

v1.5.2.0

25 Apr 23:46
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Patch notes:

  • Added the ability to use ESC to de-select the currently selected row in the data grid view.
  • Added the ability to use ESC and ENTER within text input windows.
  • Added an "About" button and window.
  • Changed the help text to always appear below the data grid view instead of only when there are no mods installed.
  • Changed the appearance of read-only check boxes to be easier to understand.
  • Changed the server sync menu to display which mods in particular fail to sync, if any.
  • Removed the infamous "the mod loader is currently fetching auto-update information" error message.
  • Fixed a bug in which priorities would not properly be loaded when switching platforms.
  • Fixed a bug in which the TAB key would not switch between buttons in the proper order in some windows.

v1.5.1.0

03 Apr 04:18
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Patch notes:

  • Improved integration performance.
  • Re-worked the alternate Steam library detection system.
  • Moved the game version indicator in the settings menu, and clarified the Steamworks DLL mismatch display.
  • Upgraded the AstroModIntegrator version to 1.3.0.0.

v1.5.0.0

10 Mar 23:29
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Patch notes:

  • Added a new mod loader theme called "Blue."
  • Reworked vertical resizing so that vertical resizing of the window increases the vertical size of the grid view.
  • Added a progress bar that displays while syncing with modded servers.
  • Added the --client parameter, which forces the mod loader to disable server mode.
  • Fixed a bug where only a portion of highlighted row would properly change color.
  • Fixed a bug where the mod loader would crash when attempting to set a custom path for the first time.
  • Fixed a bug where the priority of synced mods would be in the wrong order.
  • Fixed a bug where the basic button popup would be an improper height on some machines.
  • Fixed a bug where the profile selector window could be resized to any size.

v1.4.0.0

20 Jan 22:57
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Patch notes:

  • Upgraded the bundled AstroModIntegrator copy to 1.2.0.
  • Added automatic detection for server mode. If an executable file named AstroServer.exe is located in the current working directory, server mode is automatically enabled.
  • Added the "Refuse mismatched connections" option, which determines whether or not a game host should kick modded clients with a mismatched set of mods.
  • Added the optional mods column in server mode, which allows dedicated servers to select which mods should be enforced when refusing mismatched connections.
  • Added an indicator that displays if a hash mismatch is detected with the Steam API DLL. This indicator is purely visual and does not affect usage of the mod loader itself.
  • Added more robust game and local data path correction and verification.
  • Fixed a bug where specific mods would fail to sync.
  • Fixed a bug where the mod loader would not update to display downloadable mod versions until auto-updating is complete.
  • Fixed a bug where the current paths may not switch properly when the platform is changed.
  • Fixed a bug where the mod loader would crash on switching versions in specific scenarios.

v1.3.4.0

19 Dec 23:14
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Patch notes:

  • Added a feature where you can clean old versions of a mod off disk by pressing ALT+DEL with the mod selected.
  • Added a label to the Settings menu that displays the installed Astroneer version.
  • Fixed a handful of minor UI layout issues on high-DPI displays.
  • Fixed a bug where the version list of a mod would be out of order when dragging in a new version of a mod.
  • Fixed a bug where the grid view would not maintain its scroll position on refresh.
  • Fixed a bug where disabled mods would not display their size.
  • Fixed a bug where mods with no metadata would display as being supported by all Astroneer versions.
  • Fixed a bug where an invalid Windows Store path would not automatically correct itself when switching platforms during runtime.

v1.3.3.0

11 Dec 18:17
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Patch notes:

  • Added additional failsafes for Microsoft Store players.
  • Added a mod size display to the mod info label.
  • Removed the ability to maximize the mod loader. You'll have to revert to the previous version if you want to take out your anger on the window.
  • Fixed a bug where the displayed mod info would not properly update on switching the installed version of a mod.
  • Fixed a major bug where the mod loader could crash when installing a new mod under specific conditions.

v1.3.2.0

24 Nov 21:54
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Patch notes:

  • Added additional keyboard shortcuts to menus.
  • Fixed a bug where the user could drag in a .pak mod and its priority would not be properly adjusted until a full update.
  • Fixed a bug where the user could drag in .pak mods with the reserved priority 999.
  • Fixed a bug where the user could drag in .pak mods with invalid names.
  • Fixed a bug where the profile selector menu would behave improperly when the user has more profiles than UI space allows.
  • Updated the local copy of AstroModIntegrator to 1.1.1.