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publicise FScriptText
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bananaturtlesandwich committed Apr 8, 2024
1 parent a35d3a2 commit 2aca9a9
Showing 1 changed file with 9 additions and 9 deletions.
18 changes: 9 additions & 9 deletions unreal_asset/unreal_asset_kismet/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -498,24 +498,24 @@ macro_rules! implement_value_expression {
pub struct FScriptText {
/// Literal type
#[container_ignore]
text_literal_type: EBlueprintTextLiteralType,
pub text_literal_type: EBlueprintTextLiteralType,
/// Localized source
localized_source: Option<KismetExpression>,
pub localized_source: Option<KismetExpression>,
/// Localized key
localized_key: Option<KismetExpression>,
pub localized_key: Option<KismetExpression>,
/// Localized namespace
localized_namespace: Option<KismetExpression>,
pub localized_namespace: Option<KismetExpression>,
/// Invariant literal string
invariant_literal_string: Option<KismetExpression>,
pub invariant_literal_string: Option<KismetExpression>,
/// Literal string
literal_string: Option<KismetExpression>,
pub literal_string: Option<KismetExpression>,
/// String table asset this text is localized from
#[container_ignore]
string_table_asset: Option<PackageIndex>,
pub string_table_asset: Option<PackageIndex>,
/// String table id in the string table asset
string_table_id: Option<KismetExpression>,
pub string_table_id: Option<KismetExpression>,
/// String table key in the string table asset
string_table_key: Option<KismetExpression>,
pub string_table_key: Option<KismetExpression>,
}

impl FScriptText {
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