-
Notifications
You must be signed in to change notification settings - Fork 16
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #101 from AstroTechies/better_readme
Better READMEs
- Loading branch information
Showing
27 changed files
with
261 additions
and
42 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
MIT License | ||
|
||
Copyright (c) 2023 AstroTechies | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,50 @@ | ||
# unrealmodding | ||
Tools for making and loading Unreal Engine Mods. Developed for Astroneer | ||
|
||
[![Build status](https://github.com/AstroTechies/unrealmodding/workflows/CI/badge.svg)](https://github.com/AstroTechies/unrealmodding/actions?query=workflow%3ACI) | ||
[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](LICENSE-MIT) | ||
|
||
Tools for creating and loading Unreal Engine Mods. Developed for Astroneer. | ||
|
||
## Crates | ||
|
||
This repo contrains multiple user facing crates for working with Unreal Engine file formats and creating Mods. | ||
|
||
### [unreal_asset](./unreal_asset/) | ||
|
||
[![Documentation](https://docs.rs/unreal_asset/badge.svg)](https://docs.rs/unreal_asset/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_asset.svg)](https://crates.io/crates/unreal_asset) | ||
|
||
This core crate allows for parsing of Unreal asset binary files. It is internally split into multiple sub-crates to | ||
improve compile times. | ||
|
||
### [unreal_mod_manager](./unreal_mod_manager/) | ||
|
||
[![Documentation](https://docs.rs/unreal_mod_manager/badge.svg)](https://docs.rs/unreal_mod_manager/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_mod_manager.svg)](https://crates.io/crates/unreal_mod_manager) | ||
|
||
Crate that allows creating Modmanagers/Modloaders for individual games. Typically used together with | ||
[unreal_mod_integrator](./unreal_mod_integrator/) and [unreal_asset](./unreal_asset/) (both reexported) to create | ||
asset transformation logic for specific games. | ||
|
||
### [unreal_pak](./unreal_pak/) | ||
|
||
[![Documentation](https://docs.rs/unreal_pak/badge.svg)](https://docs.rs/unreal_pak/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_pak.svg)](https://crates.io/crates/unreal_pak) | ||
|
||
Library crate for working with Unreal Engine .pak files. The CLI tool [unreal_pak_cli](./unreal_pak_cli/) is built on | ||
this crate to provide a simple way to use this library. | ||
|
||
### [unreal_helpers](./unreal_helpers/) | ||
|
||
[![Documentation](https://docs.rs/unreal_helpers/badge.svg)](https://docs.rs/unreal_helpers/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_helpers.svg)](https://crates.io/crates/unreal_helpers) | ||
|
||
Core crate that provides utilities for wotking with Unreal Engine binary files. It is relied on by all the other binary | ||
parsing crates in this repo. | ||
|
||
## License | ||
|
||
Licensed under [MIT license](./LICENSE). | ||
|
||
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion by you, shall be licensed | ||
as above, without any additional terms or conditions. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,8 @@ | ||
# unreal_mod_metadata | ||
|
||
[![Documentation](https://docs.rs/unreal_mod_metadata/badge.svg)](https://docs.rs/unreal_mod_metadata/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_mod_metadata.svg)](https://crates.io/crates/unreal_mod_metadata) | ||
[![Build status](https://github.com/AstroTechies/unrealmodding/workflows/CI/badge.svg)](https://github.com/AstroTechies/unrealmodding/actions?query=workflow%3ACI) | ||
[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](../LICENSE) | ||
|
||
Simpe library crate for parsing the the data inside metadata.json files. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.