Zombie Labyrinth is a 2D TPS (Third Person Shooter) with a perspective similar to the one found on a Pokemon or Zelda game for Game Boy. It's about a software programmer (you can play with multiple characters) that is working on the central office of a bank (BBUBA) in Mexico City, when the Zombie apocalipsis begins. He must hack his way through BBUBA corporate office and fight against countles zombies, bank employees and bank bureaucracy in order to get out alive.
Zombie Labyrinth aims to bring the epicness and awesomness of Metal Slug and merge it with the 15th generation Hi-Def graphics of games like Pokemon Silver Version; or the never aging The Legend of Zelda, the original 1986 release.
Zombie Labyrinth is where futuristic gameplay meets state of the art technology.
Zombie Labyrinth is supoused to support Linux, Windows and OSX, however at this point I do the development on Linux (amd64) and I haven't tested it in any other platform or architecture. It's easy to test the game, just follow this steps:
- Start by downloading the code or cloning the git repo:
git clone [email protected]:AsustinStudios/Zombie-Labyrinth.git
. - Install Python 2.7 and the Pygame version corresponding to your OS and Python version. On most debian-based Linux just do
sudo apt-get install python-pygame
. - Make sure you know how to call python from the command line.
- Enter the project directory and run
python src/main.py
. - Play the game! :D
- Use
WASD
to move around, left-click for melee attack & righ-click to shoot. ESC
to exit the game.
- Please report any issue or bug you fing to our issues page or via e-mail to: [email protected]
At this moment there are so many ways someone can contribute to the project. Not only the programming is important, we also are looking for people to help with the game design, icons, the art, the music, the documentation, and optimizing the code. If you are interested in helping out in any way please contact us at [email protected] explaining how do you want to help and we'll get in touch with you as soon as possible or just follow this steps:
- Choose or create an issue.
- Start by downloading the git repo
git clone [email protected]:AsustinStudios/Zombie-Labyrinth.git
. - Create a new git branch with your name or the name of the changes you are going to do (eg. 'snoopy' or 'sound effects')
git checkout -b branch-name
. - Put your changes in the corresponding file or folder.
- Add and Commit you changes to the git repo
git add new-or-modified-file
and thengit commit -m "Explain your changes here"
. - Push your branch back to the main repo
git push -u origin branch-name
. - In Github, browse you new branch, and click on the "Pull Request" icon.
- Enjoy a refreshing Coke and wait for us to merge your changes to the main branch.
For more information about contributing to the project or creating an Issue, please visit the Contribute page of our wiki.
Zombie Labyrinth
Copyright (C) 2013 Asustin Studios [email protected]
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Zombie Labyrinth is currently licensed under the GNU GPL v3 but it may be licensed in other ways upon request. All the artwork(Icons, Sprites, Logos, etc...) is property of their authors and could be licensed with other conditions.
For more information please e-mail us at: [email protected]