Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Accidental Mario Style Loop Level #61

Open
ElPincheTopo opened this issue Dec 4, 2013 · 1 comment
Open

Accidental Mario Style Loop Level #61

ElPincheTopo opened this issue Dec 4, 2013 · 1 comment

Comments

@ElPincheTopo
Copy link
Member

If something (ie a bullet) goes to far to some side, it comes back from the other side

@ElPincheTopo
Copy link
Member Author

For now, it's patched because all levels are enclosed in walls. When an object position gets to far, it should be deleted.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant