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Initial class for Stationeers protocol for #659 with tests.
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<?php | ||
/** | ||
* This file is part of GameQ. | ||
* | ||
* GameQ is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation; either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* GameQ is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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namespace GameQ\Protocols; | ||
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use GameQ\Exception\Protocol as Exception; | ||
use GameQ\Result; | ||
use GameQ\Server; | ||
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/** | ||
* Stationeers Protocol Class | ||
* | ||
* This protocol uses a server list from a JSON response to find the server and parse the server's status information | ||
* | ||
* @author Austin Bischoff <[email protected]> | ||
*/ | ||
class Stationeers extends Http | ||
{ | ||
/** | ||
* The host (address) of the server to query to get the list of servers | ||
*/ | ||
const SERVER_LIST_HOST = '40.82.200.175'; | ||
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/** | ||
* The port of the server to query to get the list of servers | ||
*/ | ||
const SERVER_LIST_PORT = 8081; | ||
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/** | ||
* Packets to send | ||
* | ||
* @var array | ||
*/ | ||
protected $packets = [ | ||
self::PACKET_STATUS => "GET /list HTTP/1.0\r\nAccept: */*\r\n\r\n", | ||
]; | ||
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/** | ||
* The protocol being used | ||
* | ||
* @var string | ||
*/ | ||
protected $protocol = 'stationeers'; | ||
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/** | ||
* String name of this protocol class | ||
* | ||
* @var string | ||
*/ | ||
protected $name = 'stationeers'; | ||
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/** | ||
* Longer string name of this protocol class | ||
* | ||
* @var string | ||
*/ | ||
protected $name_long = "Stationeers"; | ||
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/** | ||
* The client join link | ||
* | ||
* @type string | ||
*/ | ||
protected $join_link = ""; | ||
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/** | ||
* Normalize some items | ||
* | ||
* @var array | ||
*/ | ||
protected $normalize = [ | ||
// General | ||
'general' => [ | ||
// target => source | ||
'dedicated' => 'dedicated', | ||
'hostname' => 'hostname', | ||
'mapname' => 'map', | ||
'maxplayers' => 'maxplayers', | ||
'numplayers' => 'numplayers', | ||
'password' => 'password', | ||
], | ||
]; | ||
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/** | ||
* Handle changing the call to call a central server rather than the server directly | ||
* | ||
* @param Server $server | ||
* | ||
* @return void | ||
*/ | ||
public function beforeSend(Server $server) | ||
{ | ||
// Save the passed IP information so we can use it later for the response | ||
$this->realIp = $server->ip; | ||
$this->realPortQuery = $server->port_query; | ||
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// Override the existing settings with the query host information | ||
$server->ip = self::SERVER_LIST_HOST; | ||
$server->port_query = self::SERVER_LIST_PORT; | ||
} | ||
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/** | ||
* Process the response | ||
* | ||
* @return array | ||
* @throws Exception | ||
*/ | ||
public function processResponse() | ||
{ | ||
if (empty($this->packets_response)) { | ||
return []; | ||
} | ||
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// Implode and rip out the JSON | ||
preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches); | ||
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// Return should be JSON, let's validate | ||
if (!isset($matches[0]) || ($json = json_decode($matches[0])) === null) { | ||
throw new Exception(__METHOD__ . " JSON response from Stationeers protocol is invalid."); | ||
} | ||
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// By default no server is found | ||
$server = null; | ||
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// Find the server on this list by iterating over the entire list. | ||
foreach ($json->GameSessions as $serverEntry) { | ||
// Server information passed matches an entry on this list | ||
if ($serverEntry->Address === $this->realIp && (int)$serverEntry->Port === $this->realPortQuery) { | ||
$server = $serverEntry; | ||
break; | ||
} | ||
} | ||
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// No longer needed, be free! | ||
unset($matches, $serverEntry, $json); | ||
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// The server information passed was not found in this host's list | ||
if (!$server) { | ||
throw new Exception(sprintf( | ||
'%s Unable to find the server "%s:%d" in the Stationeers server list', | ||
__METHOD__, | ||
$this->realIp, | ||
$this->realPortQuery | ||
)); | ||
} | ||
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$result = new Result(); | ||
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// Server is always dedicated | ||
$result->add('dedicated', 1); | ||
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// Add server items | ||
$result->add('hostname', $server->Name); | ||
$result->add('gq_address', $server->Address); | ||
$result->add('gq_port_query', $server->Port); | ||
$result->add('version', $server->Version); | ||
$result->add('map', $server->MapName); | ||
$result->add('uptime', $server->UpTime); | ||
$result->add('password', (int)$server->Password); | ||
$result->add('numplayers', $server->Players); | ||
$result->add('maxplayers', $server->MaxPlayers); | ||
$result->add('type', $server->Type); | ||
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unset($server); | ||
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return $result->fetch(); | ||
} | ||
} |
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