'Genetic Escape' Genetic Algorithm and other AI testing.
This is a 'game' that will employ Genetic and other algorithms to generate enemies.
Tests:
# nosetests --with-coverage
.....
Name Stmts Miss Cover Missing
-------------------------------------
hex 33 0 100%
path 113 15 87% 72, 74-76, 96, 140-150
-------------------------------------
TOTAL 146 15 90%
----------------------------------------------------------------------
Ran 5 tests in 0.007s
OK
- Smooth travel. Units currently leap
- Enemy Genetic Algorithm
- Click to tile translation
- Dijkstra code refactor
- Super GFX and particle effects (Probably never going to happen)
- Possibly switch to another display framework other than pygame