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This makes GltfSettings mutable
We already require Panda 1.10.8 and Python file loaders were added in 1.10.4.
Also split glTF file parsing and IO into a separate io module. Fixes Moguri#116
Scene printing and writing separate animation files is now exclusive to the CLI. NOTE: GltfSettings.animations is now GltfSettings.skip_animations (defaults to False)
Also rename read_* functions to parse_*
This is still available as gltf.load_model()
Also replace indir with filepath/filedir
If dst is not supplied then the resulting bam file will be written to the same location as src with the extension changed to ".bam"
If all frames for a given channel are the same, we can just store the first frame. Panda will that single value for each frame.
…rame STEP and LINEAR interpolation has been implemented or skeletal mesh animations and morph targets. CUBICSPLINE is still todo. Also, we now respect the input accessor associated with a given channel instead of using one input accessor for all channels targeting a given path. Since we are sampling/re-sampling animations, we pick a target fps and sample the animations to get enough frames of data. This fps is controlled via GltfSettings.animation_fps, which defaults to 30.
This test makes sure the Python file loader works with the Actor class.
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