This is a fork of Brackeys first Godot project with an added basic multiplayer implementation.
Uses MultiplayerSynchronizer, MultiplayerSpawner, and RPCs to sync player position, animation, and the moving platform in the game.
- See tutorial: https://youtu.be/V4a_J38XdHk
Project files for our video on making your first game in Godot.
Check out the videos on the Brackeys YouTube Channel.
Everything is free to use, also commercially (public domain).