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fix: wasm_exec.js

fix: wasm_exec.js #54

Workflow file for this run

on:
release:
types: [created]
jobs:
release-wasm:
permissions: write-all
name: release js/wasm
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: wangyoucao577/go-release-action@v1
with:

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goversion: "1.21.6"
md5sum: FALSE
compress_assets: "zip"
github_token: ${{ secrets.GITHUB_TOKEN }}
pre_command: "apt-get update && apt-get install --no-install-recommends -y pkg-config libasound2-dev libx11-dev && ./internal/misc/build_index.sh ./assets && cp "$(go env GOROOT)/misc/wasm/wasm_exec.js" ./game_wasm/wasm_exec.js"
project_path: "./cmd/game_wasm"
binary_name: "eoe.wasm"
extra_files: "./assets/ ./cmd/game_wasm/index.html ./cmd/game_wasm/wasm_exec.js"
ldflags: "-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'"
goos: js
goarch: wasm
release-linux-term-amd64:
permissions: write-all
name: release linux/amd64 term
runs-on: ubuntu-latest
env:
CGO_ENABLED: 1
steps:
- uses: actions/checkout@v3
- uses: wangyoucao577/go-release-action@v1
with:
md5sum: FALSE
github_token: ${{ secrets.GITHUB_TOKEN }}
pre_command: "apt-get update && apt-get install --no-install-recommends -y pkg-config libasound2-dev libx11-dev"
project_path: "./cmd/game"
binary_name: "end_of_eden_term"
extra_files: "./assets/"
ldflags: "-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'"
goos: linux
goarch: amd64
release-linux-gl-amd64:
permissions: write-all
name: release linux/amd64 gl
runs-on: ubuntu-latest
env:
CGO_ENABLED: 1
steps:
- uses: actions/checkout@v3
- uses: wangyoucao577/go-release-action@v1
with:
md5sum: FALSE
github_token: ${{ secrets.GITHUB_TOKEN }}
pre_command: "apt-get update && apt-get install --no-install-recommends -y pkg-config libasound2-dev libx11-dev gcc libc6-dev libglu1-mesa-dev libgl1-mesa-dev libxcursor-dev libxi-dev libxinerama-dev libxrandr-dev libxxf86vm-dev"
project_path: "./cmd/game_win"
binary_name: "end_of_eden_gl"
build_flags: "-tags ebitenginesinglethread"
extra_files: "./assets/"
ldflags: "-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'"
goos: linux
goarch: amd64
release-windows-term-amd64:
permissions: write-all
name: release windows/amd64 term
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: wangyoucao577/go-release-action@v1
with:
md5sum: FALSE
github_token: ${{ secrets.GITHUB_TOKEN }}
project_path: "./cmd/game"
binary_name: "end_of_eden_term"
build_flags: "-tags ebitenginesinglethread"
extra_files: "./assets/"
ldflags: "-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'"
goos: windows
goarch: amd64
release-windows-gl-amd64:
permissions: write-all
name: release windows/amd64 gl
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: wangyoucao577/go-release-action@v1
with:
md5sum: FALSE
github_token: ${{ secrets.GITHUB_TOKEN }}
project_path: "./cmd/game_win"
binary_name: "end_of_eden_gl"
extra_files: "./assets/"
ldflags: "-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'"
goos: windows
goarch: amd64
release-macos-term-amd64:
permissions: write-all
name: release macos/amd64 term
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Fetch Go
uses: actions/setup-go@v4
with:
go-version: '^1.21'
- name: Build
run: |
go build -ldflags="-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'" -o end_of_eden -tags ebitenginesinglethread ./cmd/game
export BIN=end_of_eden_term-$(basename ${GITHUB_REF})-macos-amd64
mkdir $BIN
cp ./end_of_eden $BIN/end_of_eden
cp -r ./assets $BIN/assets/
zip -r $BIN.zip $BIN
- name: Release
uses: softprops/action-gh-release@v1
with:
files: end_of_eden_term-${{ github.ref_name }}-macos-amd64.zip
release-macos-gl-amd64:
permissions: write-all
name: release macos/amd64 gl
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Fetch XCode
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- name: Fetch Go
uses: actions/setup-go@v4
with:
go-version: '^1.21'
- name: Build
run: |
go build -ldflags="-X 'github.com/BigJk/end_of_eden/internal/git.Tag=${{ github.ref_name }}' -X 'github.com/BigJk/end_of_eden/internal/git.CommitHash=${{ github.sha }}'" -o end_of_eden -tags ebitenginesinglethread ./cmd/game_win
export BIN=end_of_eden_gl-$(basename ${GITHUB_REF})-macos-amd64
mkdir $BIN
cp ./end_of_eden $BIN/end_of_eden
cp -r ./assets $BIN/assets/
zip -r $BIN.zip $BIN
- name: Release
uses: softprops/action-gh-release@v1
with:
files: end_of_eden_gl-${{ github.ref_name }}-macos-amd64.zip