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Cataclysm/LostCity/Lockmaw: Fix victory detection in Timewalking diff…
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…iculty
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ntowle committed Oct 2, 2023
1 parent 1c5a646 commit 7894c7e
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions Cataclysm/LostCity/Lockmaw.lua
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@

--------------------------------------------------------------------------------
-- Module declaration
--
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--

function mod:Deaths(args)
if self:Heroic() then
if not self:Normal() then
-- in Heroic and Timewalking difficulty you have to fight Augh after Lockmaw
if args.mobId == 49045 then -- Augh
self:Win()
else
else -- Lockmaw
self:Bar("stages", 17, -2442, "spell_nature_sleep")
end
elseif args.mobId == 43614 then -- Lockmaw
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