v0.0.6
Pre-release
Pre-release
Pilot引擎 0.0.6 版本发布说明
✨ 大家好!Pilot引擎自4月4日发布以来,我们很高兴得到很多开发者朋友们的关注,非常感谢社区开发者们的贡献!
在整合了开发者社区贡献的更改和我们内部开发更改之后,在此我们激动地发布Pilot引擎0.0.6版本!
版本信息
- 发布版本:v0.0.6
- 发布时间:2022年6月1日
更新内容
新特性
重构
优化
运行时:
修复的bug
引擎运行时:
- 修复了重新加载关卡时渲染系统中的bug #205
- 修复了色彩分级贴图的Mip层级中的bug #211
- 修复了删除物体和退出时崩溃的bug #219
- 修复了macOS下Vulkan验证层报错的bug #209
- 修复了其他一些bug #210
What's Changed
- Fix render system problem when reloading current level by @BoomingTechDev in #205
- Code Cleanup: move swap_data and render_camera into render system by @BoomingTechDev in #206
- add JoltPhysics library by @hyv1001 in #213
- Fix color grading texture's mipmap level bug by @kwbm in #211
- add jolt physics build dir by @hyv1001 in #214
- small bug fix by @renjingneng in #210
- Integrate Jolt Physics Engine by @hyv1001 in #215
- Fix the crash while deleting object and exiting by @hyv1001 in #219
- refactor: naming convention by @hyv1001 in #220
- FIX bug : fix macos validation layer error bug by @rocketman123456 in #209
- Jolt Physics Optimization: DebugRenderer by @BoomingTechDev in #222
New Contributors
- @renjingneng made their first contribution in #210
- @rocketman123456 made their first contribution in #209
Full Changelog: v0.0.5...v0.0.6