v0.0.8
Pre-release
Pre-release
Pilot引擎 0.0.8 版本发布说明
✨ 大家好!Pilot引擎自4月4日发布以来,我们很高兴得到很多开发者朋友们的关注,非常感谢社区开发者们的贡献!
在整合了开发者社区贡献的更改和我们内部开发更改之后,在此我们激动地发布Pilot引擎0.0.8版本!
版本信息
- 发布版本:v0.0.8
- 发布时间:2022年9月12日
更新内容
新特性
引擎
编辑器
- 将bool型变量反射为复选框控件 #335
重构
- 移除了渲染层的GLM数学库,统一为内置数学库 #345
优化
- 减少不必要的内存拷贝,提高渲染性能 #296
修复的bug
编辑器
- 修复了Components Details面板修改变换无法移动模型的问题 #251
引擎
- 修复了Forward渲染中FXAA Pass指针使用错误的的问题 #320
- 修复了Apple Sillicon上的编译问题 #326
- 修复了第一人称LookAt矩阵构建bug #334
- 修复了渲染结果无法跟随ImGUI窗口移动的bug #345
What's Changed
- fix compilation by @OlorinMedas in #280
- Add hash_combine by @ShenMian in #281
- Fix the misalignment of rotation in by @Killyice in #283
- Reduce unnecessary copies of memory data to improve rendering performance by @kwbm in #296
- fix "setTile" typo by @chaihahaha in #303
- feature: Add checkbox for bool field in editor ui by @CRAFTSTARCN in #335
- render_pipeline.cpp中forwardRender()函数,创建fxaa_pass时错误使用了m_tone_mapping_pass.get() by @sorvon in #320
- fix: Support build on Apple Sillicon. by @snakeeye in #326
- fix first person camera lookatMat by @KVM-Explorer in #334
- 0.0.8 by @BoomingTechDev in #345
New Contributors
- @Killyice made their first contribution in #283
- @chaihahaha made their first contribution in #303
- @sorvon made their first contribution in #320
- @snakeeye made their first contribution in #326
- @KVM-Explorer made their first contribution in #334
Full Changelog: v0.0.7...v0.0.8