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Releases: Boomslangnz/FFBArcadePlugin

FFB Arcade Plugin Version 2.0.0.53

31 Jul 23:13
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2.0.0.53 Changes

  • Added FFB Support for WMMT6RR (All done by Rocco!)

Huge Thanks to Rocco for adding FFB Support for WMMT6RR to FFB Arcade Plugin!! Awesome work

FFB Arcade Plugin Version 2.0.0.52

20 Jul 22:17
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2.0.0.52 Changes

  • Modified Initial D The Arcade FFB
  • Modified Initial D Zero FFB
  • Modified Initial D4 FFB
  • Modified Initial D5 FFB
  • Modified KO Drive FFB
  • Modified SWDC FFB
  • Modified Intiial D (Demul) FFB

FFB Arcade Plugin Version 2.0.0.51

20 Jul 00:45
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Been awhile since last official FFB Arcade Plugin version so I felt it was time to do a new one. MightyMike has been doing tremendous work in my absence and has kept FFB going for users!! Big thanks to him

As he did a few un-official releases over past few months, ive bumped this update up to 2.0.0.51

2.0.0.51 Changes

  • Updated Readme.md to reflect FFBPluginReadme.txt (Thanks to Jacob Oxford for this contribution)
  • Added FFB Support for Arctic Thunder & Arctic Thunder Ultimate
  • Added FFB Support for Fast n Furious (Thanks to Mighty Mike)
  • Added FFB Support for Fast and the Furious: Drift (Thanks to Mighty Mike)
  • Added FFB Support for Fast and the Furious: Supercars (Thanks to Mighty Mike)
  • Added FFB Support for Cruisn' Blast (Thanks to Mighty Mike)
  • Added FFB Support for Hummer Extreme (Thanks to Mighty Mike)
  • WIP FFB Support for Sega Race TV (Thanks to Mighty Mike)
  • Added FFB Support for Initial D The Arcade v2.31 (TP Supported version)
  • Added FFB Support for Wasteland Racers 2071 (Thanks to Mighty Mike)
  • Tweaked FFBPlugin.ini default for Initial D The Arcade from 2.0.0.50 version!!

Please ensure you set Force to 10 in test menu for Initial D The Arcade!

choice of 7z or zip as always :)

FFB Arcade Plugin Version 2.0.0.50

19 Jul 22:53
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Been awhile since last official FFB Arcade Plugin version so I felt it was time to do a new one. MightyMike has been doing tremendous work in my absence and has kept FFB going for users!! Big thanks to him

As he did a few un-official releases over past few months, ive bumped this update up to 2.0.0.50

2.0.0.50 Changes

  • Updated Readme.md to reflect FFBPluginReadme.txt (Thanks to Jacob Oxford for this contribution)
  • Added FFB Support for Arctic Thunder & Arctic Thunder Ultimate
  • Added FFB Support for Fast n Furious (Thanks to MightyMike)
  • Added FFB Support for Fast and the Furious: Drift (Thanks to MightyMike)
  • Added FFB Support for Fast and the Furious: Supercars (Thanks to MightyMike)
  • Added FFB Support for Cruisn' Blast (Thanks to MightyMike)
  • Added FFB Support for Hummer Extreme (Thanks to MightyMike)
  • WIP FFB Support for Sega Race TV (Thanks to MightyMike)
  • Added FFB Support for Initial D The Arcade v2.31 (TP Supported version)

Please ensure you set Force to 10 in test menu for Initial D The Arcade!

choice of 7z or zip as always :)

FFB Arcade Plugin Version 2.0.0.37

25 Nov 08:52
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  • Fix issue causing crash on startup with Supermodel Emulator (maybe others!)
  • Fix Emergency Call Ambulance FFB not working

FFB Arcade Plugin Version 2.0.0.36

19 Nov 05:35
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  • Daytona Championship USA: (NOT New Season Edition) Removed unnecessary gear/menu movement inputs and now added option to either use the same FFB as you have the past few years or if you enable Original FFB (OriginalFFB in FFBPlugin.ini) then you will get the original Daytona USA FFB instead!

Recommend you enable Double Constant, Double Spring, Double Sine and Double Friction to increase strength of these effects if using Original FFB

  • New Season Edition already uses Original FFB but there is a small adjustment of strength values for every force

FFB Arcade Plugin Version 2.0.0.35

17 Nov 21:51
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  • Updated SDL2 to 2.28.5.0
  • Added StartDelay option to FFBPlugin.ini as some games require FFB Plugin to initialize quickly while others would cause a crash without delay

For most users it is already setup now but if you having issues with a certain supported game not giving FFB, perhaps try set StartDelay=0 and see if it helps at all. Option is NOT currently added to FFB Plugin GUI

FFB Arcade Plugin Version 2.0.0.34

11 Sep 07:21
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  • Updated SDL2 to 2.28.3.0
  • Tweaked SDL2 Init

Hopefully this will solve some issues with newer wheels at least not working with FFB Arcade Plugin (Logitech G923 works here now with latest drivers on latest ghub), untested on any other logitech wheels and perhaps will help with latest Thrustmaster drivers which seemed to have issues previously

Choice or 7z or zip as usual

FFB Arcade Plugin Version 2.0.0.33

27 Aug 08:02
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  • Added Generic Spring Effect plugin to use with any game or emulator on wheels
  • Fixed spring plugin up from 2.0.0.32 release and added seperate 32bit and 64bit plugin for it
  • Force Spring Effect in MAME/Supermodel etc will ignore minForce and maxForce options now and rely on Force Spring Strength as max and 0 as min

Simply name the main plugin to either dinput, dinput8, d3d9, d3d11, xinput1_3, xinput1_4, opengl32 or winmm for application to hook FFB Plugin which should cover most

adjust strength of spring either in FFBPlugin.ini or FFBPluginGUI.exe

Choice of 7z or zip as usual

FFB Arcade Plugin Version 2.0.0.32

26 Aug 06:42
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  • Added Generic Spring Effect plugin to use with any game or emulator on wheels

Simply name the main plugin to either dinput, dinput8, d3d9, d3d11, xinput1_3, xinput1_4, opengl32 or winmm for application to hook FFB Plugin which should cover most

adjust strength of spring either in FFBPlugin.ini or FFBPluginGUI.exe

Choice of 7z or zip as usual