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A custom module in C++ to implement GGPO to Godot Engine

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Godot GGPO

A custom module in C++ to implement GGPO to Godot Engine

Build Instructions

Prerequisites:

  • SCons
  • Visual Studio 2015 or later, or MinGW
  • Python 3.5+ (recommended), or Python 2.7+
  1. Download the Godot source
  2. Download this repo
  3. Place the source of this repo in a folder within the modules folder for Godot
  4. Download the GGPO source code (https://github.com/pond3r/ggpo) and build it for release
  5. Place the GGPO files withing the sdk folder within our module
  6. At the root of the Godot folder run this command scons platform=windows tools=yes target=release_debug bits=<32 or 64>

If the build doesn't work, you can download the SDK from here: https://github.com/FlutterTal/godot_ggpo/releases/tag/GGPO

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A custom module in C++ to implement GGPO to Godot Engine

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