A custom module in C++ to implement GGPO to Godot Engine
Prerequisites:
- SCons
- Visual Studio 2015 or later, or MinGW
- Python 3.5+ (recommended), or Python 2.7+
- Download the Godot source
- Download this repo
- Place the source of this repo in a folder within the
modules
folder for Godot - Download the GGPO source code (https://github.com/pond3r/ggpo) and build it for release
- Place the GGPO files withing the
sdk
folder within our module - At the root of the Godot folder run this command
scons platform=windows tools=yes target=release_debug bits=<32 or 64>
If the build doesn't work, you can download the SDK from here: https://github.com/FlutterTal/godot_ggpo/releases/tag/GGPO