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Adding a datapack to a world

vizthex edited this page Oct 24, 2024 · 2 revisions

Importing your datapack into a world

This guide will use Open Loader to import datapacks.

You can do it manually, but it's rather slow and not automated (and therefore unacceptable). You can also use another mod to auto-import the datapack if you wish to do so.


Make sure to copy your locked folder and rename the copy to value before proceeding!

First, you must zip up your datapack.

To do so, select the data folder, pack.mcmeta, and pack.png if it's present (do note that an image is optional though).

Afterwards, right-click, hover over "send to", and select "Zip file".

You can name it whatever you want, but we suggest something simple like Matter or CustomMatter. Don't add any spaces to the file name (just in case).

After that, go to your modpack's config folder then navigate to openloader\data and move (or copy) the zip file into it.

Load up Minecraft, wait for the toast saying "Matter values synched" to appear, then check whatever items you customized for matter.

If you require further assistance, feel free to join the Discord and ask.

vizthex made these wiki pages, so you can ping him if you think something was unclear or if you want further assistance.

Conclusion & Navigation

This concludes the guide for importing your datapack into the game.

If you would like to re-read the intro, you may go here:

Part 1: Intro

If you want to learn how to add custom matter values, head here:

Part 2: Adding Matter

If you would like to know how to view item tags and registry names, go to one of these pages:

How to view item tags
How to get registry names