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Add SUPER BOMBERMAN R 2, add extra MK1 cheats
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@@ -1,105 +1,114 @@ | ||
By Hazerou | ||
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I had to remove 6 cheats from the file because there are simply too many for the Switch to handle. | ||
They are placed here. | ||
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[Light Quality OFF] | ||
580F0000 0AF84690 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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[SSGI x3] | ||
580F0000 0B700418 | ||
780F0000 00000098 | ||
680F0000 00000001 00000001 | ||
580F0000 0B700460 | ||
780F0000 00000098 | ||
680F0000 00000003 00000003 | ||
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[Default Perf Limited on Devices with Battery] | ||
580F0000 0AF845B8 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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[Perf No Limits on Devices with Battery] | ||
580F0000 0AF845B8 | ||
780F0000 00000098 | ||
680F0000 00000001 00000001 | ||
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[Material Quality Low] | ||
580F0000 0AF84348 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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[View Distance Scale x0.5] | ||
580F0000 0AF845D0 | ||
780F0000 00000098 | ||
680F0000 3F000000 3F000000 | ||
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Included in the text file; | ||
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[Upscale Quality] | ||
[Minimize Stutters Use With DRS] <= NEW! | ||
[Enable / Disable Dynamic Resolution] | ||
[Dynamic Resolution Target FPS] | ||
[RRS] | ||
[Max Quality Override To Highest] | ||
[Perf Limits on Devices with Battery] | ||
[Image Sharpening] | ||
[New Film Tone Mapper] | ||
[Use TAAU] | ||
[Vignette] | ||
[Distortion Effects] | ||
[Foggy Scene] | ||
[Motion Blur] | ||
[Film Grain] | ||
[CHROM AB] | ||
[Lens Flare] | ||
[Sky Lighting Quality] | ||
[Adaptive Exposure] | ||
[View Distance Scale] | ||
[DOF] | ||
[Anisotropic Filtering] | ||
[Anti-Aliasing (FXAA, TAA & MSAA] | ||
[Shadow] | ||
[Shadow Distance] | ||
[SSAO] | ||
[Bloom] | ||
[SSR] | ||
[SSS] | ||
[SSS Scale] | ||
[SSGI] | ||
[Refraction] | ||
[Light Function Quality] | ||
[Material Quality] <= NEW! | ||
[Detail Mode] <= NEW! | ||
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[Upscale Quality] Is also known as Graphics Texture Filtering and it's noticeable (more usable) when using lower RRS + AA OFF, + AA Very Low or + AA Low. | ||
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Type-0: Nearest filtering | ||
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Type-1: Simple Bilinear | ||
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Type-2: Directional blur with unsharp mask upsample. (default) | ||
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Type-3: 5-tap Catmull-Rom bicubic, approximating Lanczos 2. | ||
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Type-4: 13-tap Lanczos 3. | ||
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Type-5: 36-tap Gaussian-filtered unsharp mask (very expensive, but good for extreme upsampling) | ||
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===== | ||
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[RRS] is Render Resolution Scale and it disables Dynamic Resolution Function. | ||
Please use; | ||
Handheld RRS for Handheld Mode. | ||
Docked RRS for Docked Mode. | ||
Don't activate them at the same time! | ||
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[SSR] Is Screen Space Reflection. | ||
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[SSS] Is Subsurface Scattering. | ||
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[SSGI] Is Screen Space Global Illumination. | ||
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Some GFX Codes has no Function/Effect to the Game | ||
By Hazerou | ||
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The cheat file is already at the limit of 127 cheats, therefore additional cheats are below and must be copied manually if needed: | ||
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[Light Quality OFF] | ||
580F0000 0AF84690 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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||
[SSGI x3] | ||
580F0000 0B700418 | ||
780F0000 00000098 | ||
680F0000 00000001 00000001 | ||
580F0000 0B700460 | ||
780F0000 00000098 | ||
680F0000 00000003 00000003 | ||
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||
[Default Perf Limited on Devices with Battery] | ||
580F0000 0AF845B8 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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||
[Perf No Limits on Devices with Battery] | ||
580F0000 0AF845B8 | ||
780F0000 00000098 | ||
680F0000 00000001 00000001 | ||
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||
[Material Quality Low] | ||
580F0000 0AF84348 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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||
[View Distance Scale x0.5] | ||
580F0000 0AF845D0 | ||
780F0000 00000098 | ||
680F0000 3F000000 3F000000 | ||
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[Default Fully Load Textures ASAP OFF] | ||
580F0000 0B78E900 | ||
780F0000 00000098 | ||
680F0000 00000000 00000000 | ||
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[Fully Load Textures ASAP ON] | ||
580F0000 0B78E900 | ||
780F0000 00000098 | ||
680F0000 00000001 00000001 | ||
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||
Included in the text file; | ||
|
||
[Upscale Quality] | ||
[Minimize Stutters Use With DRS] <= NEW! | ||
[Enable / Disable Dynamic Resolution] | ||
[Dynamic Resolution Target FPS] | ||
[RRS] | ||
[Max Quality Override To Highest] | ||
[Perf Limits on Devices with Battery] | ||
[Image Sharpening] | ||
[New Film Tone Mapper] | ||
[Use TAAU] | ||
[Vignette] | ||
[Distortion Effects] | ||
[Foggy Scene] | ||
[Motion Blur] | ||
[Film Grain] | ||
[CHROM AB] | ||
[Lens Flare] | ||
[Sky Lighting Quality] | ||
[Adaptive Exposure] | ||
[View Distance Scale] | ||
[DOF] | ||
[Anisotropic Filtering] | ||
[Anti-Aliasing (FXAA, TAA & MSAA] | ||
[Shadow] | ||
[Shadow Distance] | ||
[SSAO] | ||
[Bloom] | ||
[SSR] | ||
[SSS] | ||
[SSS Scale] | ||
[SSGI] | ||
[Refraction] | ||
[Light Function Quality] | ||
[Material Quality] <= NEW! | ||
[Detail Mode] <= NEW! | ||
|
||
[Upscale Quality] Is also known as Graphics Texture Filtering and it's noticeable (more usable) when using lower RRS + AA OFF, + AA Very Low or + AA Low. | ||
|
||
Type-0: Nearest filtering | ||
|
||
Type-1: Simple Bilinear | ||
|
||
Type-2: Directional blur with unsharp mask upsample. (default) | ||
|
||
Type-3: 5-tap Catmull-Rom bicubic, approximating Lanczos 2. | ||
|
||
Type-4: 13-tap Lanczos 3. | ||
|
||
Type-5: 36-tap Gaussian-filtered unsharp mask (very expensive, but good for extreme upsampling) | ||
|
||
===== | ||
|
||
[RRS] is Render Resolution Scale and it disables Dynamic Resolution Function. | ||
Please use; | ||
Handheld RRS for Handheld Mode. | ||
Docked RRS for Docked Mode. | ||
Don't activate them at the same time! | ||
|
||
[SSR] Is Screen Space Reflection. | ||
|
||
[SSS] Is Subsurface Scattering. | ||
|
||
[SSGI] Is Screen Space Global Illumination. | ||
|
||
Some GFX Codes has no Function/Effect to the Game |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
By MasaGratoR |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
[Battle Maps Native Res] | ||
04000000 018518F8 D280A009 | ||
04000000 018518FC F2C05A09 | ||
04000000 01851910 D280F009 | ||
04000000 01851914 F2C08709 | ||
580F0000 056C3B70 | ||
580F1000 000000B8 | ||
640F1000 00000000 00000500 | ||
640F1000 00000000 000002D0 | ||
640F1000 00000000 00000780 | ||
640F1000 00000000 00000438 |