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Add SUPER BOMBERMAN R 2, add extra MK1 cheats
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CosmicCurator authored Oct 5, 2023
1 parent 2b537c1 commit 7020f7f
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219 changes: 114 additions & 105 deletions titles/01006560184E6000/Mortal Kombat 1.txt
Original file line number Diff line number Diff line change
@@ -1,105 +1,114 @@
By Hazerou

I had to remove 6 cheats from the file because there are simply too many for the Switch to handle.
They are placed here.

[Light Quality OFF]
580F0000 0AF84690
780F0000 00000098
680F0000 00000000 00000000

[SSGI x3]
580F0000 0B700418
780F0000 00000098
680F0000 00000001 00000001
580F0000 0B700460
780F0000 00000098
680F0000 00000003 00000003

[Default Perf Limited on Devices with Battery]
580F0000 0AF845B8
780F0000 00000098
680F0000 00000000 00000000

[Perf No Limits on Devices with Battery]
580F0000 0AF845B8
780F0000 00000098
680F0000 00000001 00000001

[Material Quality Low]
580F0000 0AF84348
780F0000 00000098
680F0000 00000000 00000000

[View Distance Scale x0.5]
580F0000 0AF845D0
780F0000 00000098
680F0000 3F000000 3F000000

Included in the text file;

[Upscale Quality]
[Minimize Stutters Use With DRS] <= NEW!
[Enable / Disable Dynamic Resolution]
[Dynamic Resolution Target FPS]
[RRS]
[Max Quality Override To Highest]
[Perf Limits on Devices with Battery]
[Image Sharpening]
[New Film Tone Mapper]
[Use TAAU]
[Vignette]
[Distortion Effects]
[Foggy Scene]
[Motion Blur]
[Film Grain]
[CHROM AB]
[Lens Flare]
[Sky Lighting Quality]
[Adaptive Exposure]
[View Distance Scale]
[DOF]
[Anisotropic Filtering]
[Anti-Aliasing (FXAA, TAA & MSAA]
[Shadow]
[Shadow Distance]
[SSAO]
[Bloom]
[SSR]
[SSS]
[SSS Scale]
[SSGI]
[Refraction]
[Light Function Quality]
[Material Quality] <= NEW!
[Detail Mode] <= NEW!

[Upscale Quality] Is also known as Graphics Texture Filtering and it's noticeable (more usable) when using lower RRS + AA OFF, + AA Very Low or + AA Low.

Type-0: Nearest filtering

Type-1: Simple Bilinear

Type-2: Directional blur with unsharp mask upsample. (default)

Type-3: 5-tap Catmull-Rom bicubic, approximating Lanczos 2.

Type-4: 13-tap Lanczos 3.

Type-5: 36-tap Gaussian-filtered unsharp mask (very expensive, but good for extreme upsampling)

=====

[RRS] is Render Resolution Scale and it disables Dynamic Resolution Function.
Please use;
Handheld RRS for Handheld Mode.
Docked RRS for Docked Mode.
Don't activate them at the same time!

[SSR] Is Screen Space Reflection.

[SSS] Is Subsurface Scattering.

[SSGI] Is Screen Space Global Illumination.

Some GFX Codes has no Function/Effect to the Game
By Hazerou

The cheat file is already at the limit of 127 cheats, therefore additional cheats are below and must be copied manually if needed:

[Light Quality OFF]
580F0000 0AF84690
780F0000 00000098
680F0000 00000000 00000000

[SSGI x3]
580F0000 0B700418
780F0000 00000098
680F0000 00000001 00000001
580F0000 0B700460
780F0000 00000098
680F0000 00000003 00000003

[Default Perf Limited on Devices with Battery]
580F0000 0AF845B8
780F0000 00000098
680F0000 00000000 00000000

[Perf No Limits on Devices with Battery]
580F0000 0AF845B8
780F0000 00000098
680F0000 00000001 00000001

[Material Quality Low]
580F0000 0AF84348
780F0000 00000098
680F0000 00000000 00000000

[View Distance Scale x0.5]
580F0000 0AF845D0
780F0000 00000098
680F0000 3F000000 3F000000

[Default Fully Load Textures ASAP OFF]
580F0000 0B78E900
780F0000 00000098
680F0000 00000000 00000000

[Fully Load Textures ASAP ON]
580F0000 0B78E900
780F0000 00000098
680F0000 00000001 00000001

Included in the text file;

[Upscale Quality]
[Minimize Stutters Use With DRS] <= NEW!
[Enable / Disable Dynamic Resolution]
[Dynamic Resolution Target FPS]
[RRS]
[Max Quality Override To Highest]
[Perf Limits on Devices with Battery]
[Image Sharpening]
[New Film Tone Mapper]
[Use TAAU]
[Vignette]
[Distortion Effects]
[Foggy Scene]
[Motion Blur]
[Film Grain]
[CHROM AB]
[Lens Flare]
[Sky Lighting Quality]
[Adaptive Exposure]
[View Distance Scale]
[DOF]
[Anisotropic Filtering]
[Anti-Aliasing (FXAA, TAA & MSAA]
[Shadow]
[Shadow Distance]
[SSAO]
[Bloom]
[SSR]
[SSS]
[SSS Scale]
[SSGI]
[Refraction]
[Light Function Quality]
[Material Quality] <= NEW!
[Detail Mode] <= NEW!

[Upscale Quality] Is also known as Graphics Texture Filtering and it's noticeable (more usable) when using lower RRS + AA OFF, + AA Very Low or + AA Low.

Type-0: Nearest filtering

Type-1: Simple Bilinear

Type-2: Directional blur with unsharp mask upsample. (default)

Type-3: 5-tap Catmull-Rom bicubic, approximating Lanczos 2.

Type-4: 13-tap Lanczos 3.

Type-5: 36-tap Gaussian-filtered unsharp mask (very expensive, but good for extreme upsampling)

=====

[RRS] is Render Resolution Scale and it disables Dynamic Resolution Function.
Please use;
Handheld RRS for Handheld Mode.
Docked RRS for Docked Mode.
Don't activate them at the same time!

[SSR] Is Screen Space Reflection.

[SSS] Is Subsurface Scattering.

[SSGI] Is Screen Space Global Illumination.

Some GFX Codes has no Function/Effect to the Game
1 change: 1 addition & 0 deletions titles/0100B87017D94000/SUPER BOMBERMAN R 2.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
By MasaGratoR
11 changes: 11 additions & 0 deletions titles/0100B87017D94000/cheats/579CE7DD110A448B.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
[Battle Maps Native Res]
04000000 018518F8 D280A009
04000000 018518FC F2C05A09
04000000 01851910 D280F009
04000000 01851914 F2C08709
580F0000 056C3B70
580F1000 000000B8
640F1000 00000000 00000500
640F1000 00000000 000002D0
640F1000 00000000 00000780
640F1000 00000000 00000438

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