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BUG BLASTER is a top down shooter where you blast some computer bugs!

This game was made in 96 hours for the GMTK Game Jam 2024. When you blast those bugs, they get smaller, which fits into the theme "Built to Scale"

This game was made in godot 4.3, and the art was created in piskel https://www.piskelapp.com/p/create/sprite

CONTROLS

WASD - Move

R - Reload

LMB - Shoot

ASSETS USED

All of these are free to use in a commercial project. Anything not listed here was made by MegadudeCC with music being made by zmand97

https://godotshaders.com/shader/realistic-crt-shader/ https://godotshaders.com/shader/2d-item-highlight-shader/ https://monkopus.itch.io/stacked-pixel https://leo-red.itch.io/lucid-icon-pack https://lospec.com/palette-list/vibe-20 https://freesound.org/people/ken788/sounds/386777/ https://freesound.org/people/harrisonlace/sounds/712702/ https://sfbgames.itch.io/chiptone

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