- ASTAR
Simple engine for creating 2D environments.
Circles: Creates an environment to interact with circle collisions
Gravity: Simulates gravity around points
AStar: Visualizes the AStar path finding algorithm
Sprites: Shows some tree sprites being animated and spreading
Algorithms implemented are:
std::vector<int> list{0,8,5,10,1};
ruff::selectionSort(list);
std::vector<int> list{0,8,5,10,1};
ruff::bubbleSort(list);
std::vector<int> list{0,8,5,10,1};
ruff::insertionSort(list);
std::vector<int> list{0,8,5,10,1};
ruff::quickSort(list);
std::vector<int> list{0,8,5,10,1};
ruff::mergeSort(list);
std::vector<int> list{0,8,5,10,1};
ruff::radixSort(list, [](int a){return a;});