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Using Godot & Voxel-Core #29

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ClarkThyLord opened this issue Jan 31, 2021 · 0 comments
Open

Using Godot & Voxel-Core #29

ClarkThyLord opened this issue Jan 31, 2021 · 0 comments

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@ClarkThyLord
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Voxly had originally started as a web project, it wasn't until later that I started working on Voxel-Core and in turn made Voxly a Godot project. Recently Voxel-Core has been reworked making it the most stable and feature rich version it has ever been, and with that I think it's time to start working on Voxly.

This was referenced Jan 31, 2021
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