Drop the titlemenu hack #82
Annotations
48 warnings
macos-arm64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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macos-arm64:
src/util.cpp#L70
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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macos-arm64:
src/renderer/opengl/renderer.h#L84
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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macos-arm64:
src/renderer/vulkan/renderer.h#L144
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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macos-arm64:
src/profile/dialogue.cpp#L115
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
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macos-arm64:
src/profile/dialogue.cpp#L138
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
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macos-arm64:
src/profile/data/achievementsystem.cpp#L18
enumeration value 'None' not handled in switch [-Wswitch]
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macos-arm64:
src/games/chlcc/savemenu.cpp#L200
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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macos-arm64:
src/games/chlcc/savemenu.cpp#L221
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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macos-arm64:
src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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macos-arm64:
src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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switch
The following actions uses node12 which is deprecated and will be forced to run on node16: blauqs/actions-download-asset@master. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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switch
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, blauqs/actions-download-asset@master. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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switch
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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switch
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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linux:
src/games/chlcc/savesystem.cpp#L592
control reaches end of non-void function [-Wreturn-type]
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linux:
src/games/chlcc/savemenu.cpp#L200
‘%02d’ directive writing between 2 and 11 bytes into a region of size 3 [-Wformat-overflow=]
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linux:
src/games/chlcc/savemenu.cpp#L221
‘:’ directive writing 1 byte into a region of size between 0 and 4 [-Wformat-overflow=]
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linux:
src/games/cclcc/savesystem.cpp#L673
control reaches end of non-void function [-Wreturn-type]
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linux:
src/games/mo6tw/tipsmenu.cpp#L256
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
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linux:
src/games/mo6tw/tipsmenu.cpp#L264
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
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linux:
src/games/mo6tw/savesystem.cpp#L737
control reaches end of non-void function [-Wreturn-type]
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linux:
src/games/mo6tw/clearlistmenu.cpp#L333
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
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linux:
src/games/mo6tw/clearlistmenu.cpp#L357
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
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linux:
src/games/mo6tw/clearlistmenu.cpp#L483
‘%2d’ directive writing between 2 and 10 bytes into a region of size 4 [-Wformat-overflow=]
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macos-x64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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macos-x64:
src/util.cpp#L70
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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macos-x64:
src/renderer/opengl/renderer.h#L84
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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macos-x64:
src/renderer/vulkan/renderer.h#L144
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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macos-x64:
src/profile/dialogue.cpp#L115
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
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macos-x64:
src/profile/dialogue.cpp#L138
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
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macos-x64:
src/profile/data/achievementsystem.cpp#L18
enumeration value 'None' not handled in switch [-Wswitch]
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macos-x64:
src/games/chlcc/savemenu.cpp#L200
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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macos-x64:
src/games/chlcc/savemenu.cpp#L221
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
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macos-x64:
src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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macos-x64:
src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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windows:
src/log.cpp#L17
'gmtime': This function or variable may be unsafe. Consider using gmtime_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
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windows:
src/util.cpp#L70
'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
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windows:
src/characterviewer.cpp#L257
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
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windows:
src/characterviewer.cpp#L280
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
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windows:
src/characterviewer.cpp#L303
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
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windows:
src/modelviewer.cpp#L440
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
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windows:
src/spriteanimation.cpp#L22
'initializing': conversion from 'float' to 'int', possible loss of data
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windows:
src/spriteanimation.cpp#L34
'=': conversion from 'int' to 'float', possible loss of data
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windows:
src/spriteanimation.cpp#L57
'=': conversion from 'int' to 'float', possible loss of data
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windows:
src/ui/widgets/label.h#L48
'return': conversion from 'size_t' to 'int', possible loss of data
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
release-linux
Expired
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50.9 MB |
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release-macos-arm64
Expired
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50.5 MB |
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release-macos-x64
Expired
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50.7 MB |
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release-switch
Expired
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58.5 MB |
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release-windows
Expired
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58.8 MB |
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