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Cclcc savemenu thumbnail #58
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KKhanhH
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Working thumbnail images, with save and load Fix Quicksave Entries order in CCLCC menu OpenGL Renderer function for fetching pixels from texture Resize image utility function Changed how some libraries are fetched using CMake FetchContent
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MrRevo3D
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Sep 17, 2024
src/game.cpp
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@@ -379,6 +379,10 @@ void Render() { | |||
CCLCC::YesNoTrigger::YesNoTriggerPtr->Render(); | |||
} | |||
} | |||
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if(SaveSystem::Implementation) { |
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nitpick, missing space between if and (
MrRevo3D
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Sep 17, 2024
@@ -32,6 +32,16 @@ class Renderer : public BaseRenderer { | |||
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uint32_t SubmitTexture(TexFmt format, uint8_t* buffer, int width, | |||
int height) override; | |||
std::vector<uint8_t> GetImageFromTexture( uint32_t texture, |
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Some formatting weirdness here and below. Please reformat with clang-format we usually use
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thumbnails are a 16 bit sensation