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# Windows image file caches | ||
Thumbs.db | ||
ehthumbs.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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#Visual Studio Files | ||
[Oo]bj | ||
[Bb]in | ||
[Dd]ebug | ||
[Bb]uild/ | ||
*.user | ||
*.suo | ||
*.exe | ||
*.pdb | ||
*.aps | ||
*_i.c | ||
*_p.c | ||
*.ncb | ||
*.tlb | ||
*.tlh | ||
*.[Cc]ache | ||
*.bak | ||
*.ncb | ||
*.ilk | ||
*.log | ||
*.lib | ||
*.sbr | ||
*.sdf | ||
ipch/ | ||
*.dbmdl | ||
*.csproj.user | ||
*.cache | ||
*.swp | ||
*.vspscc | ||
*.vssscc | ||
*.bak.* | ||
*.bak | ||
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# Windows Installer files | ||
*.cab | ||
*.msi | ||
*.msm | ||
*.msp | ||
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# Windows shortcuts | ||
*.lnk | ||
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# ========================= | ||
# Operating System Files | ||
# ========================= | ||
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# OSX | ||
# ========================= | ||
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.DS_Store | ||
.AppleDouble | ||
.LSOverride | ||
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# Thumbnails | ||
._* | ||
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# Files that might appear in the root of a volume | ||
.DocumentRevisions-V100 | ||
.fseventsd | ||
.Spotlight-V100 | ||
.TemporaryItems | ||
.Trashes | ||
.VolumeIcon.icns | ||
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# Directories potentially created on remote AFP share | ||
.AppleDB | ||
.AppleDesktop | ||
Network Trash Folder | ||
Temporary Items | ||
.apdisk |
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#WAD Tool | ||
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###Description | ||
Packer/unpacker for Neversoft's "Big Guns" engine games. | ||
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*Apocalypse | ||
*Spider-Man | ||
*Spider-Man 2 | ||
*Tony Hawk's Pro Skater | ||
*Tony Hawk's Pro Skater 2 | ||
*Tony Hawk's Pro Skater 3 | ||
*Tony Hawk's Pro Skater 4 | ||
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##Working example | ||
* https://www.youtube.com/watch?v=N1-Av0GBIeY | ||
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2016-2017, DCxDemo*. |
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Microsoft Visual Studio Solution File, Format Version 11.00 | ||
# Visual C# Express 2010 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "hedwadtool", "hedwadtool\hedwadtool.csproj", "{10502ECA-E0BE-4E6B-BBDC-D13BFCE53D62}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x86 = Debug|x86 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{10502ECA-E0BE-4E6B-BBDC-D13BFCE53D62}.Debug|x86.ActiveCfg = Debug|x86 | ||
{10502ECA-E0BE-4E6B-BBDC-D13BFCE53D62}.Debug|x86.Build.0 = Debug|x86 | ||
{10502ECA-E0BE-4E6B-BBDC-D13BFCE53D62}.Release|x86.ActiveCfg = Release|x86 | ||
{10502ECA-E0BE-4E6B-BBDC-D13BFCE53D62}.Release|x86.Build.0 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
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namespace hedwadtool | ||
{ | ||
class BruteHelper | ||
{ | ||
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string prefix; | ||
string suffix; | ||
string checksum; | ||
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string test; | ||
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uint checksumuint = 0; | ||
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public BruteHelper(string p, string s, string c) | ||
{ | ||
prefix = p; | ||
suffix = s; | ||
checksum = c; | ||
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target.Clear(); | ||
target.Add(0); | ||
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len1 = lets.Length; | ||
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if (!Checksum.TryParseHex(checksum, out checksumuint)) | ||
{ | ||
checksumuint = 0; | ||
} | ||
} | ||
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string lets = "_0123456789abcdefghijklmnopqrstuvwxyz"; | ||
int len1; | ||
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List<byte> target = new List<byte>(); | ||
bool stop = false; | ||
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StringBuilder sb = new StringBuilder(); | ||
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private void TargetToTest() | ||
{ | ||
foreach (byte c in target) | ||
test += lets[c]; | ||
} | ||
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public bool ChecksumMatches() | ||
{ | ||
if (checksumuint == Checksum.Calc(sb.ToString(), false)) | ||
return true; | ||
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return false; | ||
} | ||
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public uint GetChecksum() | ||
{ | ||
return checksumuint; | ||
} | ||
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public string GetText() | ||
{ | ||
return sb.ToString(); | ||
} | ||
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public void Next() | ||
{ | ||
test = ""; | ||
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TargetToTest(); | ||
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sb.Clear(); | ||
sb.Append(prefix); | ||
sb.Append(test); | ||
sb.Append(suffix); | ||
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Increase(); | ||
} | ||
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private void Increase() | ||
{ | ||
for (int i = 0; i < target.Count; i++) | ||
{ | ||
try | ||
{ | ||
if (target[i] < len1 - 1) | ||
{ | ||
target[i] += 1; | ||
return; | ||
} | ||
else | ||
{ | ||
target[i] = 0; | ||
if (i == target.Count - 1) | ||
{ | ||
target.Add(0); | ||
return; | ||
} | ||
} | ||
} | ||
catch | ||
{ | ||
target.Add(0); | ||
} | ||
} | ||
} | ||
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} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
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namespace hedwadtool | ||
{ | ||
class Checksum | ||
{ | ||
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public static uint Calc(string k, bool allowCaps) | ||
{ | ||
string str = allowCaps ? k : k.ToLower(); | ||
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uint result = 0xFFFFFFFF; | ||
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foreach (char c in str) | ||
{ | ||
uint temp = result ^ c; | ||
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for (int i = 0; i < 8; i++) | ||
{ | ||
result = (result >> 31) | 2 * result; | ||
if ((temp & 1) != 0) result ^= 0xEDB88320; | ||
temp >>= 1; | ||
} | ||
} | ||
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return result; | ||
} | ||
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public static bool TryParseHex(string hex, out UInt32 result) | ||
{ | ||
result = 0; | ||
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if (hex == null) return false; | ||
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try | ||
{ | ||
result = Convert.ToUInt32(hex, 16); | ||
return true; | ||
} | ||
catch (Exception exception) | ||
{ | ||
return false; | ||
} | ||
} | ||
} | ||
} |
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