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Items Animations Addon/STCoP Addon/gamedata/configs/misc/items.ltx
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Items Animations Addon/gamedata/anims/itemuse_anm_effects/tabletki_use.anm
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Items Animations Addon/gamedata/anims/itemuse_anm_effects/vodka_use.anm
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Items Animations Addon/gamedata/configs/misc/items_animations.ltx
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Items Animations Addon/gamedata/configs/misc/postprocess.ltx
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[postprocess_base] | ||
pp_eff_name = radiation.ppe | ||
duality_h = .015 | ||
duality_v = .015 | ||
blur = 1 | ||
gray = .0 | ||
noise = .01 | ||
noise_scale = 1 | ||
noise_color = 255,255,255,70 | ||
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||
[postprocess_anomaly] | ||
pp_eff_name = radiation.ppe | ||
duality_h = 0 | ||
duality_v = 0 | ||
blur = 1 | ||
gray = .7 ;.9 | ||
noise = .2 ;.5 | ||
noise_scale = 1 | ||
noise_color = 155,155,155,70 | ||
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||
;------------------------------------------------------------------------------- | ||
; New zone postprocess | ||
;------------------------------------------------------------------------------- | ||
[postprocess_steam_mine] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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||
pp_eff_name = steam_mine.ppe | ||
radius_min = 0.7 | ||
radius_max = 1.0 | ||
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[postprocess_acidic] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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pp_eff_name = acidic.ppe | ||
radius_min = 0.3 | ||
radius_max = 1.0 | ||
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[postprocess_acidic_mine] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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pp_eff_name = acidic_mine.ppe | ||
radius_min = 0.7 | ||
radius_max = 1.0 | ||
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[postprocess_thermal] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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pp_eff_name = thermal.ppe | ||
radius_min = 0.3 | ||
radius_max = 1.0 | ||
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[postprocess_thermal_mine] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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pp_eff_name = thermal_mine.ppe | ||
radius_min = 0.7 | ||
radius_max = 1.0 | ||
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[postprocess_rad] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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pp_eff_name = radiation.ppe | ||
radius_min = 0.3 | ||
radius_max = 1.0 | ||
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[postprocess_psi] | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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pp_eff_name = psi.ppe | ||
radius_min = 0.3 | ||
radius_max = 1.0 | ||
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[psy_antenna] | ||
pp_eff_name = psi.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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radius_min = 0.3 | ||
radius_max = 1.0 | ||
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[postprocess_death] | ||
pp_eff_name = death.ppe | ||
radius_min = 0.5 | ||
radius_max = 1.1 | ||
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[postprocess_flame] | ||
pp_eff_name = flame.ppe | ||
radius_min = 0.5 | ||
radius_max = 0.8 | ||
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[postprocess_fuzz] | ||
pp_eff_name = fuzz.ppe | ||
radius_min = 0.5 | ||
radius_max = 0.8 | ||
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[postprocess_gravi] | ||
pp_eff_name = gravi.ppe | ||
radius_min = 0.8 | ||
radius_max = 1.4 | ||
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[postprocess_gravi_mine] | ||
pp_eff_name = gravi_mine.ppe | ||
radius_min = 0.7 | ||
radius_max = 1.0 | ||
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[postprocess_electra] | ||
pp_eff_name = electra.ppe | ||
radius_min = 0.5 | ||
radius_max = 0.9 | ||
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[postprocess_electra_mine] | ||
pp_eff_name = electra_mine.ppe | ||
radius_min = 0.3 | ||
radius_max = 1.0 | ||
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[mosquito_bald] | ||
pp_eff_name = mosquito_bald.ppe | ||
radius_min = 0.2 | ||
radius_max = 2.7 | ||
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[postprocess_gas] | ||
pp_eff_name = alcohol.ppe | ||
radius_min = 0.3 | ||
radius_max = 1.0 | ||
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;------------------------------------------------------------------------------- | ||
[effector_alcohol] | ||
pp_eff_name = alcohol.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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cam_eff_name = camera_effects\drunk.anm | ||
cam_eff_cyclic = 1 | ||
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[alcohol] | ||
pp_eff_name = alcohol.ppe | ||
pp_eff_overlap = true | ||
pp_eff_cyclic = 0 | ||
cam_eff_name = camera_effects\drunk.anm | ||
cam_eff_cyclic = 0 | ||
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[effector_explode_hit] | ||
cam_eff_cyclic = 0 | ||
cam_eff_name = camera_effects\shell_shock.anm | ||
cam_eff_hud_affect = true | ||
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||
[effector_fire_hit] | ||
pp_eff_name = fire_hit.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = true | ||
cam_eff_cyclic = 0 | ||
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[effector_fire_hit_0]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_front.anm | ||
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[effector_fire_hit_1]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_right.anm | ||
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[effector_fire_hit_2]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_back.anm | ||
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[effector_fire_hit_3]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_left.anm | ||
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[effector_fire_hit_4]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_front_left.anm | ||
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[effector_fire_hit_5]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_back_left.anm | ||
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[effector_fire_hit_6]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_front_right.anm | ||
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[effector_fire_hit_7]:effector_fire_hit | ||
cam_eff_name = camera_effects\hit_back_right.anm | ||
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[snd_shock_effector] | ||
;pp_eff_name = duality_circle.ppe | ||
pp_eff_name = snd_shock.ppe | ||
pp_eff_overlap = true | ||
pp_eff_cyclic = 1 | ||
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[effector_controller_aura] | ||
pp_eff_name = controller_hit.ppe | ||
pp_eff_overlap = true | ||
pp_eff_cyclic = 0 | ||
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[effector_blink_black] | ||
pp_eff_name = blink_black.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = true | ||
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[effector_controller_aura2]:effector_alcohol | ||
pp_eff_cyclic = 0 | ||
cam_eff_cyclic = 0 | ||
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[effector_monster_hit] | ||
;pp_eff_name = fire_hit.ppe ; no postprocess | ||
;pp_eff_cyclic = 0 | ||
cam_eff_cyclic = 0 | ||
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[effector_monster_hit_0]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_front.anm | ||
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[effector_monster_hit_1]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_right.anm | ||
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[effector_monster_hit_2]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_back.anm | ||
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[effector_monster_hit_3]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_left.anm | ||
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[effector_monster_hit_4]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_front_left.anm | ||
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[effector_monster_hit_5]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_back_left.anm | ||
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[effector_monster_hit_6]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_front_right.anm | ||
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[effector_monster_hit_7]:effector_monster_hit | ||
cam_eff_name = camera_effects\hit_back_right.anm | ||
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;------------------------------------------------------------------------------- | ||
; Nightvision postprocess | ||
;------------------------------------------------------------------------------- | ||
[effector_nightvision_1] | ||
pp_eff_name = nightvision_1.ppe | ||
pp_eff_overlap = false | ||
pp_eff_cyclic = 1 | ||
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||
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[effector_nightvision_2] | ||
pp_eff_name = nightvision_2.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = false | ||
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[effector_nightvision_3] | ||
pp_eff_name = nightvision_3.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = false | ||
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;------------------------------------------------------------------------------- | ||
; Äåòåêò íàñ ïîëòåðãåéñòàìè | ||
;------------------------------------------------------------------------------- | ||
[poltergeist_detection_effector] | ||
pp_eff_name = poltergeist_scan.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
;------------------------------------------------------------------------------- | ||
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[_actor_death_effector] | ||
pp_eff_name = actor_death.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = true | ||
cam_eff_name = camera_effects\drunk.anm | ||
cam_eff_cyclic = 1 | ||
snd = characters_voice\human_01\dolg\help\wounded_heavy\help_8 | ||
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[brighten] | ||
pp_eff_name = brighten.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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;------------------------------------------------------------------------------- | ||
; Fade | ||
;------------------------------------------------------------------------------- | ||
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[fade_in] | ||
pp_eff_name = fade_in.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = false | ||
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[fade_in_out] | ||
pp_eff_name = fade_in_out.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = false | ||
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[black] | ||
pp_eff_name = black.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = false | ||
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[blink] | ||
pp_eff_name = blink.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = false | ||
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[fade_to_black_9_sec] | ||
pp_eff_name = fade_to_black_9_sec.ppe | ||
pp_eff_cyclic = 0 | ||
pp_eff_overlap = false | ||
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[effector_intoxication] | ||
pp_eff_name = mfs_team\post_effects\intoxication.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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[effector_sleepeness] | ||
pp_eff_name = mfs_team\post_effects\sleepeness.ppe | ||
pp_eff_cyclic = 1 | ||
pp_eff_overlap = true | ||
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;; Items Animations Addon | ||
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[aptechka_use]:effector_monster_hit | ||
cam_eff_name = itemuse_anm_effects\aptechka_use.anm | ||
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[vodka_use]:effector_monster_hit | ||
cam_eff_name = itemuse_anm_effects\vodka_use.anm | ||
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[banka_use]:effector_monster_hit | ||
cam_eff_name = itemuse_anm_effects\banka_use.anm | ||
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[bint_use]:effector_monster_hit | ||
cam_eff_name = itemuse_anm_effects\bint_use.anm | ||
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[antirad_use]:effector_monster_hit | ||
cam_eff_name = itemuse_anm_effects\antirad_use.anm | ||
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[tabletki_use]:effector_monster_hit | ||
cam_eff_name = itemuse_anm_effects\tabletki_use.anm |
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